blob: db6265589e49250145ca41f1db2f81b778b8a516 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
|
#pragma once
class CGameLogic
{
public:
static void InitAtStartOfGame();
static void PassTime(uint32 time);
static void SortOutStreamingAndMemory(const CVector &pos);
static void Update();
static void RestorePlayerStuffDuringResurrection(class CPlayerPed *pPlayerPed, CVector pos, float angle);
static uint8 ActivePlayers;
};
|