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#pragma once
class CEntity;
class CVehicle;
enum {
PED_LIGHTS_WALK,
PED_LIGHTS_WALK_BLINK,
PED_LIGHTS_DONT_WALK,
CAR_LIGHTS_GREEN = 0,
CAR_LIGHTS_YELLOW,
CAR_LIGHTS_RED,
CAR_LIGHTS_NONE
};
class CTrafficLights
{
public:
static bool bGreenLightsCheat;
static void DisplayActualLight(CEntity *ent);
static void ScanForLightsOnMap(void);
static int FindTrafficLightType(CEntity *light);
static uint8 LightForPeds(void);
static uint8 LightForCars1(void);
static uint8 LightForCars2(void);
static uint8 LightForCars1_Visual(void);
static uint8 LightForCars2_Visual(void);
static bool ShouldCarStopForLight(CVehicle*, bool);
static bool ShouldCarStopForBridge(CVehicle*);
};
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