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#include "common.h"
#include "IniFile.h"
#include "CarCtrl.h"
#include "FileMgr.h"
#include "main.h"
#include "Population.h"
float CIniFile::PedNumberMultiplier = 0.6f;
float CIniFile::CarNumberMultiplier =
#ifdef GTA_PSP
0.7f;
#else
0.8f;
#endif
void CIniFile::LoadIniFile()
{
CFileMgr::SetDir("");
int f = CFileMgr::OpenFile("gta3.ini", "r");
if (f){
CFileMgr::ReadLine(f, gString, 200);
sscanf(gString, "%f", &PedNumberMultiplier);
PedNumberMultiplier = Min(3.0f, Max(0.5f, PedNumberMultiplier));
CFileMgr::ReadLine(f, gString, 200);
sscanf(gString, "%f", &CarNumberMultiplier);
CarNumberMultiplier = Min(3.0f, Max(0.5f, CarNumberMultiplier));
CFileMgr::CloseFile(f);
}
CPopulation::MaxNumberOfPedsInUse = DEFAULT_MAX_NUMBER_OF_PEDS * PedNumberMultiplier;
CPopulation::MaxNumberOfPedsInUseInterior = DEFAULT_MAX_NUMBER_OF_PEDS_INTERIOR * PedNumberMultiplier;
CCarCtrl::MaxNumberOfCarsInUse = DEFAULT_MAX_NUMBER_OF_CARS * CarNumberMultiplier;
}
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