summaryrefslogtreecommitdiff
path: root/src/core/MenuScreensCustom.cpp
blob: d490a2498e2a5ce1a991139d8e3174c5a268d71b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
#include "common.h"
#if defined DETECT_JOYSTICK_MENU && defined XINPUT
#include <windows.h>
#include <xinput.h>
#if !defined(PSAPI_VERSION) || (PSAPI_VERSION > 1)
#pragma comment( lib, "Xinput9_1_0.lib" )
#else
#pragma comment( lib, "Xinput.lib" )
#endif
#endif
#include "platform.h"
#include "crossplatform.h"
#include "Renderer.h"
#include "Frontend.h"
#include "Font.h"
#include "Camera.h"
#include "main.h"
#include "MBlur.h"
#include "postfx.h"
#include "custompipes.h"
#include "RwHelper.h"
#include "Text.h"
#include "Streaming.h"
#include "FileLoader.h"
#include "Collision.h"
#include "ModelInfo.h"
#include "Pad.h"
#include "ControllerConfig.h"
#include "DMAudio.h"
#include "IniFile.h"
#include "CarCtrl.h"
#include "Population.h"

// Menu screens array is at the bottom of the file.

#ifdef PC_MENU

#ifdef CUSTOM_FRONTEND_OPTIONS

#if defined(IMPROVED_VIDEOMODE) && !defined(GTA_HANDHELD)
	#define VIDEOMODE_SELECTOR MENUACTION_CFO_SELECT, "FEM_SCF", { new CCFOSelect((int8*)&FrontEndMenuManager.m_nPrefsWindowed, "VideoMode", "Windowed", screenModes, 2, true, ScreenModeAfterChange, true) }, 0, 0, MENUALIGN_LEFT,
#else
	#define VIDEOMODE_SELECTOR
#endif

#ifdef MULTISAMPLING
	#define MULTISAMPLING_SELECTOR MENUACTION_CFO_DYNAMIC, "FED_AAS", { new CCFODynamic((int8*)&FrontEndMenuManager.m_nPrefsMSAALevel, "Graphics", "MultiSampling", MultiSamplingDraw, MultiSamplingButtonPress) }, 0, 0, MENUALIGN_LEFT,
#else
	#define MULTISAMPLING_SELECTOR
#endif

#ifdef CUTSCENE_BORDERS_SWITCH
	#define CUTSCENE_BORDERS_TOGGLE MENUACTION_CFO_SELECT, "FEM_CSB", { new CCFOSelect((int8 *)&FrontEndMenuManager.m_PrefsCutsceneBorders, "Display", "CutsceneBorders", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
#else
	#define CUTSCENE_BORDERS_TOGGLE
#endif

#ifdef FREE_CAM
	#define FREE_CAM_TOGGLE MENUACTION_CFO_SELECT, "FEC_FRC", { new CCFOSelect((int8*)&TheCamera.bFreeCam, "Display", "FreeCam", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
#else
	#define FREE_CAM_TOGGLE
#endif

#ifdef PS2_ALPHA_TEST
	#define DUALPASS_SELECTOR MENUACTION_CFO_SELECT, "FEM_2PR", { new CCFOSelect((int8*)&gPS2alphaTest, "Graphics", "PS2AlphaTest", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
#else
	#define DUALPASS_SELECTOR 
#endif

#ifdef PED_CAR_DENSITY_SLIDERS
	// 0.2f - 3.4f makes it possible to have 1.0f somewhere inbetween
	#define DENSITY_SLIDERS \
		MENUACTION_CFO_SLIDER, "FEM_PED", { new CCFOSlider(&CIniFile::PedNumberMultiplier, "Display", "PedDensity", 0.2f, 3.4f, PedDensityChange) }, 0, 0, MENUALIGN_LEFT, \
		MENUACTION_CFO_SLIDER, "FEM_CAR", { new CCFOSlider(&CIniFile::CarNumberMultiplier, "Display", "CarDensity", 0.2f, 3.4f, CarDensityChange) }, 0, 0, MENUALIGN_LEFT, 
#else
	#define DENSITY_SLIDERS 
#endif

#ifdef NO_ISLAND_LOADING
	#define ISLAND_LOADING_SELECTOR MENUACTION_CFO_SELECT, "FEM_ISL", { new CCFOSelect((int8*)&FrontEndMenuManager.m_PrefsIslandLoading, "Graphics", "IslandLoading", islandLoadingOpts, ARRAY_SIZE(islandLoadingOpts), true, IslandLoadingAfterChange) }, 0, 0, MENUALIGN_LEFT,
#else
	#define ISLAND_LOADING_SELECTOR 
#endif

#ifdef EXTENDED_COLOURFILTER
	#define POSTFX_SELECTORS \
		MENUACTION_CFO_SELECT, "FED_CLF", { new CCFOSelect((int8*)&CPostFX::EffectSwitch, "Graphics", "ColourFilter", filterNames, ARRAY_SIZE(filterNames), false) }, 0, 0, MENUALIGN_LEFT, \
		MENUACTION_CFO_SELECT, "FED_MBL", { new CCFOSelect((int8*)&CPostFX::MotionBlurOn, "Graphics", "MotionBlur", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
#else
	#define POSTFX_SELECTORS
#endif	

#ifdef INVERT_LOOK_FOR_PAD
	#define INVERT_PAD_SELECTOR MENUACTION_CFO_SELECT, "FEC_ILU", { new CCFOSelect((int8*)&CPad::bInvertLook4Pad, "Controller", "InvertPad", off_on, 2, false) }, 0, 0, MENUALIGN_LEFT,
#else
	#define INVERT_PAD_SELECTOR
#endif

#ifdef GAMEPAD_MENU
	#define SELECT_CONTROLLER_TYPE  MENUACTION_CFO_SELECT, "FEC_TYP", { new CCFOSelect((int8*)&FrontEndMenuManager.m_PrefsControllerType, "Controller", "Type", controllerTypes, ARRAY_SIZE(controllerTypes), false, ControllerTypeAfterChange) }, 0, 0, MENUALIGN_LEFT,
#else
	#define SELECT_CONTROLLER_TYPE
#endif

const char *filterNames[] = { "FEM_NON", "FEM_SIM", "FEM_NRM", "FEM_MOB" };
const char *off_on[] = { "FEM_OFF", "FEM_ON" };

void RestoreDefGraphics(int8 action) {
	if (action != FEOPTION_ACTION_SELECT)
		return;

	#ifdef PS2_ALPHA_TEST
		gPS2alphaTest = false;
	#endif
	#ifdef MULTISAMPLING
		FrontEndMenuManager.m_nPrefsMSAALevel = FrontEndMenuManager.m_nDisplayMSAALevel = 0;
	#endif
	#ifdef NO_ISLAND_LOADING
	    	if (!FrontEndMenuManager.m_bGameNotLoaded) {
	    		FrontEndMenuManager.m_PrefsIslandLoading = FrontEndMenuManager.ISLAND_LOADING_LOW;
				CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
				CStreaming::RemoveUnusedBuildings(CGame::currLevel);
				CStreaming::RequestIslands(CGame::currLevel);
		        CStreaming::LoadAllRequestedModels(true);
	    	} else
	    		FrontEndMenuManager.m_PrefsIslandLoading = FrontEndMenuManager.ISLAND_LOADING_LOW;
	#endif
	#ifdef GRAPHICS_MENU_OPTIONS // otherwise Frontend will handle those
		FrontEndMenuManager.m_PrefsFrameLimiter = true;
		FrontEndMenuManager.m_PrefsVsyncDisp = true;
		#ifdef LEGACY_MENU_OPTIONS
			FrontEndMenuManager.m_PrefsVsync = true;
		#endif
		FrontEndMenuManager.m_PrefsUseWideScreen = false;
		FrontEndMenuManager.m_nDisplayVideoMode = FrontEndMenuManager.m_nPrefsVideoMode;
		CMBlur::BlurOn = false;
		FrontEndMenuManager.SaveSettings();
	#endif
}

void RestoreDefDisplay(int8 action) {
	if (action != FEOPTION_ACTION_SELECT)
		return;

	#ifdef CUTSCENE_BORDERS_SWITCH
		FrontEndMenuManager.m_PrefsCutsceneBorders = true;
	#endif
	#ifdef FREE_CAM
		TheCamera.bFreeCam = false;
	#endif
	#ifdef PED_CAR_DENSITY_SLIDERS
		CIniFile::LoadIniFile();
	#endif
	#ifdef GRAPHICS_MENU_OPTIONS // otherwise Frontend will handle those
		FrontEndMenuManager.m_PrefsBrightness = 256;
		FrontEndMenuManager.m_PrefsLOD = 1.2f;
		CRenderer::ms_lodDistScale = 1.2f;
		FrontEndMenuManager.m_PrefsShowSubtitles = false;
		FrontEndMenuManager.m_PrefsShowLegends = true;
		FrontEndMenuManager.m_PrefsRadarMode = 0;
		FrontEndMenuManager.m_PrefsShowHud = true;
		FrontEndMenuManager.SaveSettings();
	#endif
}

#ifdef NO_ISLAND_LOADING
const char *islandLoadingOpts[] = { "FEM_LOW", "FEM_MED", "FEM_HIG" };
void IslandLoadingAfterChange(int8 before, int8 after) {
	if (!FrontEndMenuManager.m_bGameNotLoaded) {
		if (after > FrontEndMenuManager.ISLAND_LOADING_LOW) {
		    FrontEndMenuManager.m_PrefsIslandLoading = before; // calls below needs previous mode :shrug:
		    
		    if (after == FrontEndMenuManager.ISLAND_LOADING_HIGH) {
			    CStreaming::RemoveIslandsNotUsed(LEVEL_BEACH);
			    CStreaming::RemoveIslandsNotUsed(LEVEL_MAINLAND);
			}
		    if (before == FrontEndMenuManager.ISLAND_LOADING_LOW) {
			    FrontEndMenuManager.m_PrefsIslandLoading = after;
			    CStreaming::RequestBigBuildings(CGame::currLevel);
			    
		    } else if (before == FrontEndMenuManager.ISLAND_LOADING_HIGH) {
			    FrontEndMenuManager.m_PrefsIslandLoading = after;
			    CStreaming::RequestIslands(CGame::currLevel);
		    } else
		    	    FrontEndMenuManager.m_PrefsIslandLoading = after;
		    	    
		} else { // low
		    CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
		    CStreaming::RemoveUnusedBuildings(CGame::currLevel);
		    CStreaming::RequestIslands(CGame::currLevel);
		}

		CStreaming::LoadAllRequestedModels(true);
	}

	FrontEndMenuManager.SetHelperText(0);
}
#endif

#ifdef PED_CAR_DENSITY_SLIDERS
void PedDensityChange(float before, float after) {
	CPopulation::MaxNumberOfPedsInUse = DEFAULT_MAX_NUMBER_OF_PEDS * after;
	CPopulation::MaxNumberOfPedsInUseInterior = DEFAULT_MAX_NUMBER_OF_PEDS_INTERIOR * after;
}

void CarDensityChange(float before, float after) {
	CCarCtrl::MaxNumberOfCarsInUse = DEFAULT_MAX_NUMBER_OF_CARS * after;
}
#endif

#ifndef MULTISAMPLING
void GraphicsGoBack() {
}
#else
void GraphicsGoBack() {
	FrontEndMenuManager.m_nDisplayMSAALevel = FrontEndMenuManager.m_nPrefsMSAALevel;
}

void MultiSamplingButtonPress(int8 action) {
	if (action == FEOPTION_ACTION_SELECT) {
		if (FrontEndMenuManager.m_nDisplayMSAALevel != FrontEndMenuManager.m_nPrefsMSAALevel) {
			FrontEndMenuManager.m_nPrefsMSAALevel = FrontEndMenuManager.m_nDisplayMSAALevel;
			_psSelectScreenVM(FrontEndMenuManager.m_nPrefsVideoMode);
			DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
			DMAudio.Service();
			FrontEndMenuManager.SetHelperText(0);
			FrontEndMenuManager.SaveSettings();
		}
	} else if (action == FEOPTION_ACTION_LEFT || action == FEOPTION_ACTION_RIGHT) {
		if (FrontEndMenuManager.m_bGameNotLoaded) {
			FrontEndMenuManager.m_nDisplayMSAALevel += (action == FEOPTION_ACTION_RIGHT ? 1 : -1);

			int i = 0;
			int maxAA = RwD3D8EngineGetMaxMultiSamplingLevels();
			while (maxAA != 1) {
				i++;
				maxAA >>= 1;
			}

			if (FrontEndMenuManager.m_nDisplayMSAALevel < 0)
				FrontEndMenuManager.m_nDisplayMSAALevel = i;
			else if (FrontEndMenuManager.m_nDisplayMSAALevel > i)
				FrontEndMenuManager.m_nDisplayMSAALevel = 0;
		}
	} else if (action == FEOPTION_ACTION_FOCUSLOSS) {
		if (FrontEndMenuManager.m_nDisplayMSAALevel != FrontEndMenuManager.m_nPrefsMSAALevel) {
			FrontEndMenuManager.m_nDisplayMSAALevel = FrontEndMenuManager.m_nPrefsMSAALevel;
			FrontEndMenuManager.SetHelperText(3);
		}
	}
}

wchar* MultiSamplingDraw(bool *disabled, bool userHovering) {
	static wchar unicodeTemp[64];
	if (userHovering) {
		if (FrontEndMenuManager.m_nDisplayMSAALevel == FrontEndMenuManager.m_nPrefsMSAALevel) {
			if (FrontEndMenuManager.m_nHelperTextMsgId == 1) // Press enter to apply
				FrontEndMenuManager.ResetHelperText();
		} else {
			FrontEndMenuManager.SetHelperText(1);
		}
	} else {
		if (FrontEndMenuManager.m_nDisplayMSAALevel != FrontEndMenuManager.m_nPrefsMSAALevel) {
			FrontEndMenuManager.m_nDisplayMSAALevel = FrontEndMenuManager.m_nPrefsMSAALevel;
		}
	}

	if (!FrontEndMenuManager.m_bGameNotLoaded)
		*disabled = true;

	switch (FrontEndMenuManager.m_nDisplayMSAALevel) {
		case 0:
			return TheText.Get("FEM_OFF");
		default:
			sprintf(gString, "%iX", 1 << (FrontEndMenuManager.m_nDisplayMSAALevel));
			AsciiToUnicode(gString, unicodeTemp);
			return unicodeTemp;
	}
}
#endif

#ifdef IMPROVED_VIDEOMODE
const char* screenModes[] = { "FED_FLS", "FED_WND" };
void ScreenModeAfterChange(int8 before, int8 after)
{
	_psSelectScreenVM(FrontEndMenuManager.m_nPrefsVideoMode); // apply same resolution
	DMAudio.ChangeMusicMode(MUSICMODE_FRONTEND);
	DMAudio.Service();
	FrontEndMenuManager.SetHelperText(0);
}

#endif

#ifdef DETECT_JOYSTICK_MENU
wchar selectedJoystickUnicode[128];
int cachedButtonNum = -1;

wchar* DetectJoystickDraw(bool* disabled, bool userHovering) {

#if defined RW_GL3 && !defined LIBRW_SDL2
	int numButtons;
	int found = -1;
	const char *joyname;
	if (userHovering) {
		for (int i = 0; i <= GLFW_JOYSTICK_LAST; i++) {
			if ((joyname = glfwGetJoystickName(i))) {
				const uint8* buttons = glfwGetJoystickButtons(i, &numButtons);
				for (int j = 0; j < numButtons; j++) {
					if (buttons[j]) {
						found = i;
						break;
					}
				}
				if (found != -1)
					break;
			}
		}

		if (found != -1 && PSGLOBAL(joy1id) != found) {
			if (PSGLOBAL(joy1id) != -1 && PSGLOBAL(joy1id) != found)
				PSGLOBAL(joy2id) = PSGLOBAL(joy1id);
			else
				PSGLOBAL(joy2id) = -1;

			strcpy(gSelectedJoystickName, joyname);
			PSGLOBAL(joy1id) = found;
			cachedButtonNum = numButtons;
		}
	}
	if (PSGLOBAL(joy1id) == -1)
#elif defined XINPUT
	int found = -1;
	XINPUT_STATE xstate;
	memset(&xstate, 0, sizeof(XINPUT_STATE));
	if (userHovering) {
		for (int i = 0; i <= 3; i++) {
			if (XInputGetState(i, &xstate) == ERROR_SUCCESS) {
				if (xstate.Gamepad.bLeftTrigger || xstate.Gamepad.bRightTrigger) {
					found = i;
					break;
				}
				for (int j = XINPUT_GAMEPAD_DPAD_UP; j != XINPUT_GAMEPAD_Y << 1; j = (j << 1)) {
					if (xstate.Gamepad.wButtons & j) {
						found = i;
						break;
					}
				}
				if (found != -1)
					break;
			}
		}
		if (found != -1 && CPad::XInputJoy1 != found) {
			// We should never leave pads -1, so we can process them when they're connected and kinda support hotplug.
			CPad::XInputJoy2 = (CPad::XInputJoy1 == -1 ? (found + 1) % 4 : CPad::XInputJoy1);
			CPad::XInputJoy1 = found;
			cachedButtonNum = 0; // fake too, because xinput bypass CControllerConfig
		}
	}
	sprintf(gSelectedJoystickName, "%d", CPad::XInputJoy1); // fake, on xinput we only store gamepad ids(thanks MS) so this is a temp variable to be used below
	if (CPad::XInputJoy1 == -1)
#endif
		AsciiToUnicode("Not found", selectedJoystickUnicode);
	else
		AsciiToUnicode(gSelectedJoystickName, selectedJoystickUnicode);

	return selectedJoystickUnicode;
}

void DetectJoystickGoBack() {
	if (cachedButtonNum != -1) {
#ifdef LOAD_INI_SETTINGS
		ControlsManager.InitDefaultControlConfigJoyPad(cachedButtonNum);
		SaveINIControllerSettings();
#else
		// Otherwise no way to save gSelectedJoystickName or ms_padButtonsInited anyway :shrug: Why do you even use this config.??
#endif
		cachedButtonNum = -1;
	}
}
#endif

#ifdef GAMEPAD_MENU
const char* controllerTypes[] = { "FEC_DS2", "FEC_DS3", "FEC_DS4", "FEC_360", "FEC_ONE", "FEC_NSW" };
void ControllerTypeAfterChange(int8 before, int8 after)
{
	FrontEndMenuManager.LoadController(after);
}
#endif

CMenuScreenCustom aScreens[] = {
	// MENUPAGE_STATS = 0
	{ "FEH_STA", MENUPAGE_NONE, nil, nil,
		MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 190, 320, MENUALIGN_RIGHT,
	},

	// MENUPAGE_NEW_GAME = 1
	{ "FEP_STG", MENUPAGE_NONE, nil, nil,
		MENUACTION_CHANGEMENU, "FES_NGA", {nil, SAVESLOT_NONE, MENUPAGE_NEW_GAME_RELOAD}, 320, 155, MENUALIGN_CENTER,
		MENUACTION_CHANGEMENU, "FES_LOA",  {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_LOAD_SLOT}, 0, 0, MENUALIGN_CENTER,
		MENUACTION_CHANGEMENU, "FES_DEL", {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_DELETE_SLOT}, 0, 0, MENUALIGN_CENTER,
		MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, 0}, 0, 0, MENUALIGN_CENTER,
	},

	// MENUPAGE_BRIEFS = 2
	{ "FEH_BRI", MENUPAGE_NONE, nil, nil,
		MENUACTION_GOBACK, "FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 190, 320, MENUALIGN_RIGHT,
	},

	// MENUPAGE_SOUND_SETTINGS = 3
	{ "FEH_AUD", MENUPAGE_OPTIONS, nil, nil,
		MENUACTION_MUSICVOLUME,		"FEA_MUS", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 40, 76, MENUALIGN_LEFT,
		MENUACTION_SFXVOLUME,		"FEA_SFX", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_MP3VOLUMEBOOST,	"FEA_MPB", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_LEFT,
#ifdef EXTERNAL_3D_SOUND
		MENUACTION_AUDIOHW,			"FEA_3DH", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_SPEAKERCONF,		"FEA_SPK", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_LEFT,
#endif
		MENUACTION_DYNAMICACOUSTIC,	"FET_DAM", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_RADIO,			"FEA_RSS", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_LEFT,
#ifdef EXTERNAL_3D_SOUND
		MENUACTION_RESTOREDEF,		"FET_DEF", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 320, 367, MENUALIGN_CENTER,
#else
		MENUACTION_RESTOREDEF,		"FET_DEF", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 320, 327, MENUALIGN_CENTER,
#endif
		MENUACTION_GOBACK,			"FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, MENUALIGN_CENTER,
	},

	// MENUPAGE_DISPLAY_SETTINGS = 4
#ifndef GRAPHICS_MENU_OPTIONS
	{ "FEH_DIS", MENUPAGE_OPTIONS, new CCustomScreenLayout({40, 78, 25, true}), nil,
		MENUACTION_BRIGHTNESS,	"FED_BRI", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_DRAWDIST,	"FEM_LOD", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT,
#ifdef LEGACY_MENU_OPTIONS
		MENUACTION_FRAMESYNC,	"FEM_VSC", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT,
#endif
		MENUACTION_FRAMELIMIT,	"FEM_FRM", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT,
#if defined LEGACY_MENU_OPTIONS && !defined EXTENDED_COLOURFILTER
		MENUACTION_TRAILS,		"FED_TRA", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT,
#endif
		MENUACTION_SUBTITLES,	"FED_SUB", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_WIDESCREEN,	"FED_WIS", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_LEGENDS,		"MAP_LEG", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_RADARMODE,	"FED_RDR", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_HUD,			"FED_HUD", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_SCREENRES,	"FED_RES", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_LEFT,
		VIDEOMODE_SELECTOR
		MULTISAMPLING_SELECTOR
		ISLAND_LOADING_SELECTOR
		DUALPASS_SELECTOR
		CUTSCENE_BORDERS_TOGGLE
		FREE_CAM_TOGGLE
		DENSITY_SLIDERS
		POSTFX_SELECTORS
		// re3.cpp inserts here pipeline selectors if neo/neo.txd exists and EXTENDED_PIPELINES defined
		MENUACTION_RESTOREDEF,	"FET_DEF", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 320, 0, MENUALIGN_CENTER,
		MENUACTION_GOBACK,		"FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 0, MENUALIGN_CENTER,
	},
#else
	{ "FEH_DIS", MENUPAGE_OPTIONS, new CCustomScreenLayout({40, 78, 25, true}), nil,
		MENUACTION_BRIGHTNESS,	"FED_BRI", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
		MENUACTION_DRAWDIST,	"FEM_LOD", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
		CUTSCENE_BORDERS_TOGGLE
		FREE_CAM_TOGGLE
		DENSITY_SLIDERS
		MENUACTION_LEGENDS,		"MAP_LEG", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
		MENUACTION_RADARMODE,	"FED_RDR", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
		MENUACTION_HUD,			"FED_HUD", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
		MENUACTION_SUBTITLES,	"FED_SUB", { nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS }, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CFO_DYNAMIC,	"FET_DEF", { new CCFODynamic(nil, nil, nil, nil, RestoreDefDisplay) }, 320, 0, MENUALIGN_CENTER,
		MENUACTION_GOBACK,		"FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 0, MENUALIGN_CENTER,
	},
#endif

	// MENUPAGE_LANGUAGE_SETTINGS = 5
	{ "FEH_LAN", MENUPAGE_OPTIONS, nil, nil,
		MENUACTION_LANG_ENG,	"FEL_ENG", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 320, 132, MENUALIGN_CENTER,
		MENUACTION_LANG_FRE,	"FEL_FRE", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER,
		MENUACTION_LANG_GER,	"FEL_GER", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER,
		MENUACTION_LANG_ITA,	"FEL_ITA", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER,
		MENUACTION_LANG_SPA,    "FEL_SPA", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER,
		MENUACTION_GOBACK,		"FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, MENUALIGN_CENTER,
	},

	// MENUPAGE_MAP = 6
	{ "FEH_MAP", MENUPAGE_NONE, nil, nil,
		 MENUACTION_GOBACK,	"FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 70, 380, MENUALIGN_CENTER,
	},

	// MENUPAGE_NEW_GAME_RELOAD = 7
	{ "FES_NGA", MENUPAGE_NEW_GAME, nil, nil,
		MENUACTION_LABEL,		"FESZ_QR",	{nil, SAVESLOT_NONE,	0}, 0, 0, 0,
		MENUACTION_NO,			"FEM_NO",	{nil, SAVESLOT_NONE,	MENUPAGE_NEW_GAME}, 320, 200, MENUALIGN_CENTER,
		MENUACTION_NEWGAME,		"FEM_YES",	{nil, SAVESLOT_NONE,	MENUPAGE_NEW_GAME_RELOAD}, 320, 225, MENUALIGN_CENTER,
	},

	// MENUPAGE_CHOOSE_LOAD_SLOT = 8
	{ "FET_LG", MENUPAGE_NEW_GAME, nil, nil,
		MENUACTION_CHECKSAVE,	"FEM_SL1", {nil, SAVESLOT_1,		0}, 40, 90, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL2", {nil, SAVESLOT_2,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL3", {nil, SAVESLOT_3,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL4", {nil, SAVESLOT_4,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL5", {nil, SAVESLOT_5,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL6", {nil, SAVESLOT_6,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL7", {nil, SAVESLOT_7,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL8", {nil, SAVESLOT_8,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_GOBACK,		"FEDS_TB", {nil, SAVESLOT_NONE,	0}, 320, 345, MENUALIGN_CENTER,
	},

	// MENUPAGE_CHOOSE_DELETE_SLOT = 9
	{ "FES_DEL", MENUPAGE_NEW_GAME, nil, nil,
		MENUACTION_CHECKSAVE,	"FEM_SL1",	{nil, SAVESLOT_1,		0}, 40, 90, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL2",	{nil, SAVESLOT_2,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL3",	{nil, SAVESLOT_3,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL4",	{nil, SAVESLOT_4,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL5",	{nil, SAVESLOT_5,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL6",	{nil, SAVESLOT_6,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL7",	{nil, SAVESLOT_7,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_CHECKSAVE,	"FEM_SL8",	{nil, SAVESLOT_8,		0}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_GOBACK,		"FEDS_TB",	{nil, SAVESLOT_NONE,	0}, 320, 345, MENUALIGN_CENTER,
	},

	// MENUPAGE_LOAD_SLOT_CONFIRM = 10
	{ "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, nil, nil,
		 MENUACTION_LABEL,		"FESZ_QL",	{nil, SAVESLOT_NONE,	0}, 0, 0, 0,
		 MENUACTION_NO,			"FEM_NO",	{nil, SAVESLOT_NONE,	MENUPAGE_CHOOSE_LOAD_SLOT}, 320, 200, MENUALIGN_CENTER,
		 MENUACTION_YES,		"FEM_YES",	{nil, SAVESLOT_NONE,	MENUPAGE_LOADING_IN_PROGRESS}, 320, 225, MENUALIGN_CENTER,
	},

	// MENUPAGE_DELETE_SLOT_CONFIRM = 11
	{ "FES_DEL", MENUPAGE_CHOOSE_DELETE_SLOT, nil, nil,
		 MENUACTION_LABEL,		"FESZ_QD",	{nil, SAVESLOT_NONE,  MENUPAGE_NONE}, 0, 0, 0,
		 MENUACTION_NO,			"FEM_NO",	{nil, SAVESLOT_NONE,  MENUPAGE_CHOOSE_DELETE_SLOT}, 320, 200, MENUALIGN_CENTER,
		 MENUACTION_YES,		"FEM_YES",	{nil, SAVESLOT_NONE,	MENUPAGE_DELETING_IN_PROGRESS}, 320, 225, MENUALIGN_CENTER,
	},

	// MENUPAGE_LOADING_IN_PROGRESS = 12
	{ "FET_LG", MENUPAGE_CHOOSE_LOAD_SLOT, nil, nil,
	},

	// MENUPAGE_DELETING_IN_PROGRESS = 13
	{ "FES_DEL", MENUPAGE_CHOOSE_DELETE_SLOT, nil, nil,
	},

	// MENUPAGE_DELETE_SUCCESSFUL = 14
	{ "FES_DEL", MENUPAGE_NEW_GAME, nil, nil,
		 MENUACTION_LABEL,		"FES_DSC",	{nil, SAVESLOT_NONE,	0}, 0, 0, 0,
		 MENUACTION_CHANGEMENU,	"FEM_OK",	{nil, SAVESLOT_NONE,	MENUPAGE_NEW_GAME}, 320, 225, MENUALIGN_CENTER,
	},

	// MENUPAGE_CHOOSE_SAVE_SLOT = 15
	{ "FET_SG", MENUPAGE_DISABLED, nil, nil,
		MENUACTION_SAVEGAME,			"FEM_SL1", {nil, SAVESLOT_1,		MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 40, 90, MENUALIGN_LEFT,
		MENUACTION_SAVEGAME,			"FEM_SL2", {nil, SAVESLOT_2,		MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_SAVEGAME,			"FEM_SL3", {nil, SAVESLOT_3,		MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_SAVEGAME,			"FEM_SL4", {nil, SAVESLOT_4,		MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_SAVEGAME,			"FEM_SL5", {nil, SAVESLOT_5,		MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_SAVEGAME,			"FEM_SL6", {nil, SAVESLOT_6,		MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_SAVEGAME,			"FEM_SL7", {nil, SAVESLOT_7,		MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_SAVEGAME,			"FEM_SL8", {nil, SAVESLOT_8,		MENUPAGE_SAVE_OVERWRITE_CONFIRM}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_RESUME_FROM_SAVEZONE,"FESZ_CA", {nil, SAVESLOT_NONE,	0}, 320, 345, MENUALIGN_CENTER,
	},

	// MENUPAGE_SAVE_OVERWRITE_CONFIRM = 16
	{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, nil, nil,
		MENUACTION_LABEL,		"FESZ_QZ", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0,
		MENUACTION_NO,			"FEM_NO", {nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT}, 320, 200, MENUALIGN_CENTER,
		MENUACTION_YES,			"FEM_YES",  {nil, SAVESLOT_NONE, MENUPAGE_SAVING_IN_PROGRESS}, 320, 225, MENUALIGN_CENTER,
	},

	// MENUPAGE_SAVING_IN_PROGRESS = 17
	{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, nil, nil,
	},

	// MENUPAGE_SAVE_SUCCESSFUL = 18
	{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, nil, nil,
		MENUACTION_LABEL,					"FES_SSC",	{nil, SAVESLOT_LABEL,	MENUPAGE_NONE}, 0, 0, 0,
		MENUACTION_RESUME_FROM_SAVEZONE,	"FEM_OK",	{nil, SAVESLOT_NONE,	MENUPAGE_CHOOSE_SAVE_SLOT}, 320, 225, MENUALIGN_CENTER,
	},

	// MENUPAGE_SAVE_CUSTOM_WARNING = 19
	{ "FET_SG", MENUPAGE_NONE, nil, nil,
		MENUACTION_LABEL,		"",			{nil, SAVESLOT_NONE, 0}, 0, 0, 0,
		MENUACTION_CHANGEMENU,	"FEM_OK",	{nil, SAVESLOT_NONE, MENUPAGE_CHOOSE_SAVE_SLOT}, 320, 225, MENUALIGN_CENTER,
	},

	// MENUPAGE_SAVE_CHEAT_WARNING = 20
	{ "FET_SG", MENUPAGE_NEW_GAME, nil, nil,
		MENUACTION_LABEL,		"FES_CHE",	{nil, SAVESLOT_NONE,	MENUPAGE_NONE}, 0, 0, 0,
		MENUACTION_CHANGEMENU,	"FEM_OK",	{nil, SAVESLOT_NONE,	MENUPAGE_CHOOSE_SAVE_SLOT}, 320, 225, MENUALIGN_CENTER,
	},

	// MENUPAGE_SKIN_SELECT = 21
	{ "FET_PS", MENUPAGE_OPTIONS, nil, nil,
		 MENUACTION_GOBACK,		"FEDS_TB",	{nil, SAVESLOT_NONE, MENUPAGE_OPTIONS}, 0, 0, 0,
	},

	// MENUPAGE_SAVE_UNUSED = 22
	{ "FET_SG", MENUPAGE_NEW_GAME, nil, nil,
		 MENUACTION_LABEL,		"FED_LWR",	{nil, SAVESLOT_NONE,	0}, 0, 0, 0,
		 MENUACTION_CHANGEMENU,	"FEC_OKK",	{nil, SAVESLOT_NONE,	MENUPAGE_CHOOSE_SAVE_SLOT}, 0, 0, 0,
	},

	// MENUPAGE_SAVE_FAILED = 23
	{ "FET_SG", MENUPAGE_CHOOSE_SAVE_SLOT, nil, nil,
		 MENUACTION_LABEL,		"FEC_SVU",	{nil, SAVESLOT_NONE,	0}, 0, 0, 0,
		 MENUACTION_CHANGEMENU,	"FEC_OKK",	{nil, SAVESLOT_NONE,	MENUPAGE_CHOOSE_SAVE_SLOT}, 0, 0, 0,
	},

	// MENUPAGE_SAVE_FAILED_2 = 24
	{ "FET_LG", MENUPAGE_CHOOSE_SAVE_SLOT, nil, nil,
		 MENUACTION_LABEL,		"FEC_SVU",	{nil, SAVESLOT_NONE,	0}, 0, 0, 0,
	},

	// MENUPAGE_LOAD_FAILED = 25
	{ "FET_LG", MENUPAGE_NEW_GAME, nil, nil,
		 MENUACTION_LABEL,		"FEC_LUN",	{nil, SAVESLOT_NONE,  0}, 0, 0, 0,
		 MENUACTION_GOBACK,		"FEDS_TB",	{nil, SAVESLOT_NONE,  MENUPAGE_NEW_GAME}, 0, 0, 0,
	},

	// MENUPAGE_CONTROLLER_PC = 26
	{ "FET_CTL", MENUPAGE_OPTIONS, new CCustomScreenLayout({0, 0, MENU_DEFAULT_LINE_HEIGHT, false, false, 150}), nil,
#ifdef PC_PLAYER_CONTROLS
		MENUACTION_CTRLMETHOD,	"FET_STI", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC}, 320, 150, MENUALIGN_CENTER,
		MENUACTION_KEYBOARDCTRLS,"FEC_RED", {nil, SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS}, 0, 0, MENUALIGN_CENTER,
#else
		MENUACTION_KEYBOARDCTRLS,"FEC_RED", {nil, SAVESLOT_NONE, MENUPAGE_KEYBOARD_CONTROLS}, 320, 150, MENUALIGN_CENTER,
#endif
#ifdef GAMEPAD_MENU
		MENUACTION_CHANGEMENU,	"FET_AGS", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS}, 0, 0, MENUALIGN_CENTER,
#endif
#ifdef DETECT_JOYSTICK_MENU
		MENUACTION_CHANGEMENU,	"FEC_JOD", {nil, SAVESLOT_NONE, MENUPAGE_DETECT_JOYSTICK}, 0, 0, MENUALIGN_CENTER,
#endif
		MENUACTION_CHANGEMENU,	"FEC_MOU", {nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 0, 0, MENUALIGN_CENTER,
		MENUACTION_RESTOREDEF,	"FET_DEF", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC}, 320, 0, MENUALIGN_CENTER,
		MENUACTION_GOBACK,		"FEDS_TB", {nil, SAVESLOT_NONE, 0}, 320, 0, MENUALIGN_CENTER,
   },

	// MENUPAGE_OPTIONS = 27
	{ "FET_OPT", MENUPAGE_NONE, nil, nil,
#ifdef GTA_HANDHELD
		 MENUACTION_CHANGEMENU,		"FEO_CON", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS}, 320, 132, MENUALIGN_CENTER,
#else
		 MENUACTION_CHANGEMENU,		"FEO_CON", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC}, 320, 132, MENUALIGN_CENTER,
#endif
		 MENUACTION_LOADRADIO,		"FEO_AUD", {nil, SAVESLOT_NONE, MENUPAGE_SOUND_SETTINGS}, 0, 0, MENUALIGN_CENTER,
		 MENUACTION_CHANGEMENU,		"FEO_DIS", {nil, SAVESLOT_NONE, MENUPAGE_DISPLAY_SETTINGS}, 0, 0, MENUALIGN_CENTER,
#ifdef GRAPHICS_MENU_OPTIONS
		 MENUACTION_CHANGEMENU,		"FET_GFX", {nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS}, 0, 0, MENUALIGN_CENTER,
#endif
		 MENUACTION_CHANGEMENU,		"FEO_LAN", {nil, SAVESLOT_NONE, MENUPAGE_LANGUAGE_SETTINGS}, 0, 0, MENUALIGN_CENTER,
		 MENUACTION_PLAYERSETUP,	"FET_PS", {nil, SAVESLOT_NONE, MENUPAGE_SKIN_SELECT}, 0, 0, MENUALIGN_CENTER,
		 MENUACTION_GOBACK,			"FEDS_TB", {nil, SAVESLOT_NONE, 0}, 0, 0, MENUALIGN_CENTER,
   },

	// MENUPAGE_EXIT = 28
	{ "FET_QG", MENUPAGE_NONE, nil, nil,
		MENUACTION_LABEL,		"FEQ_SRE",	{nil, SAVESLOT_NONE, 0}, 0, 0, 0,
		MENUACTION_DONTCANCEL,	"FEM_NO",	{nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 200, MENUALIGN_CENTER,
		MENUACTION_CANCELGAME,	"FEM_YES",	{nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 225, MENUALIGN_CENTER,
   },

	// MENUPAGE_START_MENU = 29
	{ "FEM_MM", MENUPAGE_DISABLED, nil, nil,
		  MENUACTION_CHANGEMENU,	"FEP_STG",	{nil, SAVESLOT_NONE,	MENUPAGE_NEW_GAME}, 320, 170, MENUALIGN_CENTER,
		  MENUACTION_CHANGEMENU,	"FEP_OPT",	{nil, SAVESLOT_NONE,	MENUPAGE_OPTIONS}, 0, 0, MENUALIGN_CENTER,
		  MENUACTION_CHANGEMENU,	"FEP_QUI",	{nil, SAVESLOT_NONE,	MENUPAGE_EXIT}, 0, 0, MENUALIGN_CENTER,
   },

	// MENUPAGE_KEYBOARD_CONTROLS = 30
	{ "FET_STI", MENUPAGE_CONTROLLER_PC, nil, nil,
   },

	// MENUPAGE_MOUSE_CONTROLS = 31
	{ "FEC_MOU", MENUPAGE_CONTROLLER_PC, nil, nil,
		MENUACTION_MOUSESENS,	"FEC_MSH",	{nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 40, 170, MENUALIGN_LEFT,
		MENUACTION_INVVERT,		"FEC_IVV",	{nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 0, 0, MENUALIGN_LEFT,
#ifndef GAMEPAD_MENU
	   INVERT_PAD_SELECTOR
#endif
		MENUACTION_MOUSESTEER,	"FET_MST",	{nil, SAVESLOT_NONE, MENUPAGE_MOUSE_CONTROLS}, 0, 0, MENUALIGN_LEFT,
		MENUACTION_GOBACK,		"FEDS_TB",	{nil, SAVESLOT_NONE, 0}, 320, 0, MENUALIGN_CENTER,
		//MENUACTION_GOBACK,		"FEDS_TB",	{nil, SAVESLOT_NONE, 0}, 320, 260, MENUALIGN_CENTER, // original y
   },

	// MENUPAGE_PAUSE_MENU = 32
	{ "FET_PAU", MENUPAGE_DISABLED, nil, nil,
		MENUACTION_RESUME,		"FEP_RES",	{nil, SAVESLOT_NONE, 0}, 320, 120, MENUALIGN_CENTER,
		MENUACTION_CHANGEMENU,	"FEH_SGA",	{nil, SAVESLOT_NONE, MENUPAGE_NEW_GAME}, 0, 0, MENUALIGN_CENTER,
		MENUACTION_CHANGEMENU,	"FEH_MAP",	{nil, SAVESLOT_NONE, MENUPAGE_MAP}, 0, 0, MENUALIGN_CENTER,
		MENUACTION_CHANGEMENU,	"FEP_STA",	{nil, SAVESLOT_NONE, MENUPAGE_STATS}, 0, 0, MENUALIGN_CENTER,
		MENUACTION_CHANGEMENU,	"FEH_BRI",	{nil, SAVESLOT_NONE, MENUPAGE_BRIEFS}, 0, 0, MENUALIGN_CENTER,
		MENUACTION_CHANGEMENU,	"FET_OPT",	{nil, SAVESLOT_NONE, MENUPAGE_OPTIONS}, 0, 0, MENUALIGN_CENTER,
		MENUACTION_CHANGEMENU,	"FEP_QUI",	{nil, SAVESLOT_NONE, MENUPAGE_EXIT}, 0, 0, MENUALIGN_CENTER,
   },

	// MENUPAGE_NONE = 33
	{ "", 0, nil, nil, },

#ifdef GAMEPAD_MENU
#ifdef GTA_HANDHELD
	{ "FET_AGS", MENUPAGE_OPTIONS, new CCustomScreenLayout({40, 78, 25, true, true}), nil,
#else
	{ "FET_AGS", MENUPAGE_CONTROLLER_PC, new CCustomScreenLayout({40, 78, 25, true, true}), nil,
#endif
		MENUACTION_CTRLCONFIG,		"FEC_CCF", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS }, 40, 76, MENUALIGN_LEFT,
		MENUACTION_CTRLDISPLAY,		"FEC_CDP", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS }, 0, 0, MENUALIGN_LEFT,
		INVERT_PAD_SELECTOR
		MENUACTION_CTRLVIBRATION,	"FEC_VIB", { nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_SETTINGS }, 0, 0, MENUALIGN_LEFT,
		SELECT_CONTROLLER_TYPE
		MENUACTION_GOBACK,		"FEDS_TB", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 0, 0, MENUALIGN_LEFT,
	},
#endif
#ifdef LEGACY_MENU_OPTIONS
	// MENUPAGE_DEBUG_MENU = 18
	{ "FED_DBG", MENUPAGE_NONE, nil, nil,
		MENUACTION_RELOADIDE,	"FED_RID", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0,
		MENUACTION_SETDBGFLAG,	"FED_DFL", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0,
		MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,	"FED_DLS", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0,
		MENUACTION_COLLISIONPOLYS,	"FED_SCP", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0,
		MENUACTION_GOBACK,		"FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0,
   },

	// MENUPAGE_CONTROLLER_PC_OLD1 = 36
	{ "FET_CTL", MENUPAGE_CONTROLLER_PC, nil, nil,
		MENUACTION_GETKEY,	"FEC_PLB", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0,
		MENUACTION_GETKEY,	"FEC_CWL", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0,
		MENUACTION_GETKEY,	"FEC_CWR", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0,
		MENUACTION_GETKEY,	"FEC_LKT", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0,
		MENUACTION_GETKEY,	"FEC_PJP", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0,
		MENUACTION_GETKEY,	"FEC_PSP", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0,
		MENUACTION_GETKEY,	"FEC_TLF", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0,
		MENUACTION_GETKEY,	"FEC_TRG", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0,
		MENUACTION_GETKEY,	"FEC_CCM", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD1}, 0, 0, 0,
		MENUACTION_GOBACK,		"FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0,
   },

	// MENUPAGE_CONTROLLER_PC_OLD2 = 37
	{ "FET_CTL", MENUPAGE_CONTROLLER_PC, nil, nil,

	},

	// MENUPAGE_CONTROLLER_PC_OLD3 = 38
	{ "FET_CTL", MENUPAGE_CONTROLLER_PC, nil, nil,
		 MENUACTION_GETKEY,	"FEC_LUP", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3}, 0, 0, 0,
		 MENUACTION_GETKEY,	"FEC_LDN", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3}, 0, 0, 0,
		 MENUACTION_GETKEY,	"FEC_SMS", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3}, 0, 0, 0,
		 MENUACTION_SHOWHEADBOB,	"FEC_GSL", {nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_PC_OLD3}, 0, 0, 0,
		 MENUACTION_GOBACK,		"FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0,
   },

	// MENUPAGE_CONTROLLER_PC_OLD4 = 39
	{ "FET_CTL", MENUPAGE_CONTROLLER_PC, nil, nil,

	},

	// MENUPAGE_CONTROLLER_DEBUG = 40
	{ "FEC_DBG", MENUPAGE_CONTROLLER_PC, nil, nil,
		 MENUACTION_GETKEY,	"FEC_TGD",	{nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG}, 0, 0, 0,
		 MENUACTION_GETKEY,	"FEC_TDO",	{nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG}, 0, 0, 0,
		 MENUACTION_GETKEY,	"FEC_TSS",	{nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG}, 0, 0, 0,
		 MENUACTION_GETKEY,	"FEC_SMS",	{nil, SAVESLOT_NONE, MENUPAGE_CONTROLLER_DEBUG}, 0, 0, 0,
		 MENUACTION_GOBACK,	"FEDS_TB",	{nil, SAVESLOT_NONE, MENUPAGE_NONE}, 0, 0, 0,
   },
#endif

#ifdef GRAPHICS_MENU_OPTIONS
	// MENUPAGE_GRAPHICS_SETTINGS
	{ "FET_GFX", MENUPAGE_OPTIONS, new CCustomScreenLayout({40, 78, 25, true, true}), GraphicsGoBack,

#ifndef GTA_HANDHELD
		MENUACTION_SCREENRES,	"FED_RES", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, 0, 0, MENUALIGN_LEFT,
#endif
		MENUACTION_WIDESCREEN,	"FED_WIS", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, 0, 0, MENUALIGN_LEFT,
		VIDEOMODE_SELECTOR
#ifdef LEGACY_MENU_OPTIONS
		MENUACTION_FRAMESYNC,	"FEM_VSC", {nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS}, 0, 0, MENUALIGN_LEFT,
#endif
		MENUACTION_FRAMELIMIT,	"FEM_FRM", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, 0, 0, MENUALIGN_LEFT,
		MULTISAMPLING_SELECTOR
		ISLAND_LOADING_SELECTOR
		DUALPASS_SELECTOR
#ifdef EXTENDED_COLOURFILTER
		POSTFX_SELECTORS
#elif defined LEGACY_MENU_OPTIONS
		MENUACTION_TRAILS,		"FED_TRA", { nil, SAVESLOT_NONE, MENUPAGE_GRAPHICS_SETTINGS }, 0, 0, MENUALIGN_LEFT,
#endif
		// re3.cpp inserts here pipeline selectors if neo/neo.txd exists and EXTENDED_PIPELINES defined
		MENUACTION_CFO_DYNAMIC,	"FET_DEF", { new CCFODynamic(nil, nil, nil, nil, RestoreDefGraphics) }, 320, 0, MENUALIGN_CENTER,
		MENUACTION_GOBACK,		"FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 0, MENUALIGN_CENTER,
	},
#endif

#ifdef DETECT_JOYSTICK_MENU
	// MENUPAGE_DETECT_JOYSTICK
	{ "FEC_JOD", MENUPAGE_CONTROLLER_PC, new CCustomScreenLayout({0, 0, 0, false, false, 30}), DetectJoystickGoBack,
		MENUACTION_LABEL,	"FEC_JPR", { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 0, 0, 0,
		MENUACTION_CFO_DYNAMIC,	"FEC_JDE", { new CCFODynamic(nil, nil, nil, DetectJoystickDraw, nil) }, 80, 200, MENUALIGN_LEFT,
		MENUACTION_GOBACK,		"FEDS_TB", {nil, SAVESLOT_NONE, MENUPAGE_NONE}, 320, 225, MENUALIGN_CENTER,
	},
#endif

		
#ifdef MISSION_REPLAY
	// MENUPAGE_MISSION_RETRY = 57 on mobile

	{ "M_FAIL", MENUPAGE_DISABLED, nil, nil,
		MENUACTION_LABEL,			"FESZ_RM",  { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 0, 0, 0,
		MENUACTION_CHANGEMENU,		"FEM_YES",  { nil, SAVESLOT_NONE, MENUPAGE_LOADING_IN_PROGRESS }, 320, 200, MENUALIGN_CENTER,
		MENUACTION_REJECT_RETRY,	"FEM_NO",   { nil, SAVESLOT_NONE, MENUPAGE_NONE }, 320, 225, MENUALIGN_CENTER,
	},
#endif

	// MENUPAGE_OUTRO = 34
	{ "", 0, nil, nil, },
};

#endif
#endif