blob: ae3c0cb49e09f2bff6f2033da170b98da1a71bcd (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
|
#pragma once
#include "PedType.h"
class CStats
{
public:
enum {
TOTAL_FASTEST_TIMES = 16,
TOTAL_HIGHEST_SCORES = 16
};
static int32 DaysPassed;
static int32 HeadsPopped;
static int32 CommercialPassed;
static int32 IndustrialPassed;
static int32 SuburbanPassed;
static int32 NumberKillFrenziesPassed;
static int32 PeopleKilledByOthers;
static int32 HelisDestroyed;
static int32 PedsKilledOfThisType[ePedType::NUM_PEDTYPES];
static int32 TimesDied;
static int32 TimesArrested;
static int32 KillsSinceLastCheckpoint;
static int32 DistanceTravelledInVehicle;
static int32 DistanceTravelledOnFoot;
static int32 CarsExploded;
static int32 PeopleKilledByPlayer;
static int32 ProgressMade;
static int32 TotalProgressInGame;
static float MaximumJumpDistance;
static float MaximumJumpHeight;
static int32 MaximumJumpFlips;
static int32 MaximumJumpSpins;
static int32 BestStuntJump;
static int32 NumberOfUniqueJumpsFound;
static int32 TotalNumberOfUniqueJumps;
static int32 PassengersDroppedOffWithTaxi;
static int32 MoneyMadeWithTaxi;
static int32 MissionsGiven;
static int32 MissionsPassed;
static char LastMissionPassedName[8];
static int32 TotalLegitimateKills;
static int32 ElBurroTime;
static int32 Record4x4One;
static int32 Record4x4Two;
static int32 Record4x4Three;
static int32 Record4x4Mayhem;
static int32 LivesSavedWithAmbulance;
static int32 CriminalsCaught;
static int32 HighestLevelAmbulanceMission;
static int32 FiresExtinguished;
static int32 LongestFlightInDodo;
static int32 TimeTakenDefuseMission;
static int32 TotalNumberKillFrenzies;
static int32 TotalNumberMissions;
static int32 RoundsFiredByPlayer;
static int32 KgsOfExplosivesUsed;
static int32 InstantHitsFiredByPlayer;
static int32 InstantHitsHitByPlayer;
static int32 BestTimeBombDefusal;
static int32 mmRain;
static int32 CarsCrushed;
static int32 FastestTimes[TOTAL_FASTEST_TIMES];
static int32 HighestScores[TOTAL_HIGHEST_SCORES];
public:
static void Init(void);
static void RegisterFastestTime(int32, int32);
static void RegisterHighestScore(int32, int32);
static void RegisterElBurroTime(int32);
static void Register4x4OneTime(int32);
static void Register4x4TwoTime(int32);
static void Register4x4ThreeTime(int32);
static void Register4x4MayhemTime(int32);
static void AnotherLifeSavedWithAmbulance();
static void AnotherCriminalCaught();
static void RegisterLevelAmbulanceMission(int32);
static void AnotherFireExtinguished();
static wchar *FindCriminalRatingString();
static void RegisterLongestFlightInDodo(int32);
static void RegisterTimeTakenDefuseMission(int32);
static void AnotherKillFrenzyPassed();
static void SetTotalNumberKillFrenzies(int32);
static void SetTotalNumberMissions(int32);
static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
static void CheckPointReachedUnsuccessfully() { KillsSinceLastCheckpoint = 0; };
static int32 FindCriminalRatingNumber();
static void SaveStats(uint8 *buf, uint32 *size);
static void LoadStats(uint8 *buf, uint32 size);
};
|