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authortom-overton <tom.overton@outlook.com>2021-01-20 02:01:47 -0800
committertom-overton <tom.overton@outlook.com>2021-01-20 02:01:47 -0800
commit6c39860fd9d05decde9a93b2ba93eb8b83743cf3 (patch)
treefa342b9a0bf8b444b3c9bcbb7875c16796669040 /src/com/dabomstew/pkrandom/newgui
parent340a2a9d9c9e24e473d1dce8f5196a47c0dbf5fe (diff)
Update some tooltip strings
Diffstat (limited to 'src/com/dabomstew/pkrandom/newgui')
-rw-r--r--src/com/dabomstew/pkrandom/newgui/Bundle.properties10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/com/dabomstew/pkrandom/newgui/Bundle.properties b/src/com/dabomstew/pkrandom/newgui/Bundle.properties
index 2db024d..362df1a 100644
--- a/src/com/dabomstew/pkrandom/newgui/Bundle.properties
+++ b/src/com/dabomstew/pkrandom/newgui/Bundle.properties
@@ -324,7 +324,7 @@ GUI.miscRandomizePCPotionCheckBox.toolTipText=<html>Selecting this option will r
GUI.miscRandomizePCPotionCheckBox.text=Randomize PC Potion
GUI.miscAllowPikachuEvolutionCheckBox.toolTipText=<html>Selecting this option will let you evolve Pikachu into Raichu with a ThunderStone like any other game.
GUI.miscAllowPikachuEvolutionCheckBox.text=Allow Pikachu Evolution
-GUI.miscGiveNationalDexAtCheckBox.toolTipText=<html>If this is checked then the National Dex will be given to the player at the start of the game with the regular Pokedex.<br />This is only necessary for Gen 3 games, where in FRLG National Dex Pokemon can't evolve if you don't have it.
+GUI.miscGiveNationalDexAtCheckBox.toolTipText=<html>If this is checked then the National Dex will be given to the player at the start of the game with the regular Pokedex.<br />This is only necessary for Gen 3 games, where in FRLG National Dex Pokemon can't evolve if you don't have it.<br />It is useful in other games for tracking Pokemon outside of the regional dex when using the Pokedex.
GUI.miscGiveNationalDexAtCheckBox.text=Give National Dex at Start
GUI.miscUpdateTypeEffectivenessCheckBox.toolTipText=<html>If this is checked, the type weakness/strengths/immunities will be updated to the current set.<br />For RBY, this means Ghost will be Super Effective against Psychic, among other changes.
GUI.miscUpdateTypeEffectivenessCheckBox.text=Update Type Effectiveness
@@ -464,7 +464,7 @@ CodeTweaks.pcPotion.toolTipText=<html>Selecting this option will randomize the P
CodeTweaks.pcPotion.name=Randomize PC Potion
CodeTweaks.pikachuEvo.toolTipText=<html>Selecting this option will let you evolve Pikachu into Raichu with a ThunderStone like any other game.
CodeTweaks.pikachuEvo.name=Allow Pikachu Evolution
-CodeTweaks.nationalDex.toolTipText=<html>If this is checked then the National Dex will be given to the player at the start of the game with the regular Pokedex.<br />This is only necessary for Gen 3 games, where in FRLG National Dex Pokemon can't evolve if you don't have it.
+CodeTweaks.nationalDex.toolTipText=<html>If this is checked then the National Dex will be given to the player at the start of the game with the regular Pokedex.<br />This is only necessary for Gen 3 games, where in FRLG National Dex Pokemon can't evolve if you don't have it.<br />It is useful in other games for tracking Pokemon outside of the regional dex when using the Pokedex.
CodeTweaks.nationalDex.name=Give National Dex at Start
CodeTweaks.typeEffectiveness.toolTipText=<html>If this is checked, the type weakness/strengths/immunities will be updated to the current set.<br />For RBY, this means Ghost will be Super Effective against Psychic, among other changes.
CodeTweaks.typeEffectiveness.name=Update Type Effectiveness
@@ -495,11 +495,11 @@ CustomNamesEditorDialog.doublesTrainerClassesSP.TabConstraints.tabTitle=Doubles
CustomNamesEditorDialog.doublesTrainerNamesSP.TabConstraints.tabTitle=Doubles Trainer Names
CustomNamesEditorDialog.trainerClassesSP.TabConstraints.tabTitle=Trainer Classes
GUI.pbsFollowMegaEvosCheckBox.text=Follow Mega Evolutions
-GUI.pbsFollowMegaEvosCheckBox.toolTipText=<html>When this is selected and base stats are shuffled or randomized, Mega Evolutions will inherit from their base form's rolls.<br />Shuffle: The same new ordering of stats will be used.<br />Randomized: The Mega Evolution will have the same proportion of stats as the base form.
+GUI.pbsFollowMegaEvosCheckBox.toolTipText=<html>When this is selected and base stats are shuffled or randomized, Mega Evolutions will inherit from their base form's rolls.<br />Shuffle: The same new ordering of stats will be used.<br />Randomized: The Mega Evolution will have the same proportion of stats as the base form.<br />Not recommended for use in Gen 7 unless you know what you're doing; see the Important Information page on the wiki for more info.
GUI.paFollowMegaEvosCheckBox.text=Follow Mega Evolutions
-GUI.paFollowMegaEvosCheckBox.toolTipText=<html>When this is selected and abilities are randomized, non-split Mega Evolutions of a Pokemon will inherit that Pokemon's random abilities.
+GUI.paFollowMegaEvosCheckBox.toolTipText=<html>When this is selected and abilities are randomized, non-split Mega Evolutions of a Pokemon will inherit that Pokemon's random abilities.<br />Not recommended for use in Gen 7 unless you know what you're doing; see the Important Information page on the wiki for more info.
GUI.ptFollowMegaEvosCheckBox.text=Follow Mega Evolutions
-GUI.ptFollowMegaEvosCheckBox.toolTipText=<html>When this is selected and types are randomized, non-split Mega Evolutions of a Pokemon will inherit that Pokemon's random types (perhaps adding another type).
+GUI.ptFollowMegaEvosCheckBox.toolTipText=<html>When this is selected and types are randomized, non-split Mega Evolutions of a Pokemon will inherit that Pokemon's random types (perhaps adding another type).<br />Not recommended for use in Gen 7 unless you know what you're doing; see the Important Information page on the wiki for more info.
GUI.spAllowAltFormesCheckBox.text=Allow Alternate Formes
GUI.spAllowAltFormesCheckBox.toolTipText=<html>Allow alternate formes of Pokemon, such as the various formes of Rotom or Deoxys, to appear as Starter Pokemon.<br />Note that their traits are randomized/shuffled separately from their base formes.
GUI.stpAllowAltFormesCheckBox.text=Allow Alternate Formes