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Diffstat (limited to 'src/com/pkrandom/constants/Moves.java')
-rw-r--r-- | src/com/pkrandom/constants/Moves.java | 854 |
1 files changed, 854 insertions, 0 deletions
diff --git a/src/com/pkrandom/constants/Moves.java b/src/com/pkrandom/constants/Moves.java new file mode 100644 index 0000000..494e8f2 --- /dev/null +++ b/src/com/pkrandom/constants/Moves.java @@ -0,0 +1,854 @@ +package com.pkrandom.constants; + +/*----------------------------------------------------------------------------*/ +/*-- Moves.java - defines an index number constant for every Move. --*/ +/*-- --*/ +/*-- Part of "Universal Pokemon Randomizer ZX" by the UPR-ZX team --*/ +/*-- Pokemon and any associated names and the like are --*/ +/*-- trademark and (C) Nintendo 1996-2020. --*/ +/*-- --*/ +/*-- The custom code written here is licensed under the terms of the GPL: --*/ +/*-- --*/ +/*-- This program is free software: you can redistribute it and/or modify --*/ +/*-- it under the terms of the GNU General Public License as published by --*/ +/*-- the Free Software Foundation, either version 3 of the License, or --*/ +/*-- (at your option) any later version. --*/ +/*-- --*/ +/*-- This program is distributed in the hope that it will be useful, --*/ +/*-- but WITHOUT ANY WARRANTY; without even the implied warranty of --*/ +/*-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --*/ +/*-- GNU General Public License for more details. --*/ +/*-- --*/ +/*-- You should have received a copy of the GNU General Public License --*/ +/*-- along with this program. If not, see <http://www.gnu.org/licenses/>. --*/ +/*----------------------------------------------------------------------------*/ + +public class Moves { + // https://bulbapedia.bulbagarden.net/wiki/List_of_moves + public static final int pound = 1; + public static final int karateChop = 2; + public static final int doubleSlap = 3; + public static final int cometPunch = 4; + public static final int megaPunch = 5; + public static final int payDay = 6; + public static final int firePunch = 7; + public static final int icePunch = 8; + public static final int thunderPunch = 9; + public static final int scratch = 10; + public static final int viseGrip = 11; + public static final int guillotine = 12; + public static final int razorWind = 13; + public static final int swordsDance = 14; + public static final int cut = 15; + public static final int gust = 16; + public static final int wingAttack = 17; + public static final int whirlwind = 18; + public static final int fly = 19; + public static final int bind = 20; + public static final int slam = 21; + public static final int vineWhip = 22; + public static final int stomp = 23; + public static final int doubleKick = 24; + public static final int megaKick = 25; + public static final int jumpKick = 26; + public static final int rollingKick = 27; + public static final int sandAttack = 28; + public static final int headbutt = 29; + public static final int hornAttack = 30; + public static final int furyAttack = 31; + public static final int hornDrill = 32; + public static final int tackle = 33; + public static final int bodySlam = 34; + public static final int wrap = 35; + public static final int takeDown = 36; + public static final int thrash = 37; + public static final int doubleEdge = 38; + public static final int tailWhip = 39; + public static final int poisonSting = 40; + public static final int twineedle = 41; + public static final int pinMissile = 42; + public static final int leer = 43; + public static final int bite = 44; + public static final int growl = 45; + public static final int roar = 46; + public static final int sing = 47; + public static final int supersonic = 48; + public static final int sonicBoom = 49; + public static final int disable = 50; + public static final int acid = 51; + public static final int ember = 52; + public static final int flamethrower = 53; + public static final int mist = 54; + public static final int waterGun = 55; + public static final int hydroPump = 56; + public static final int surf = 57; + public static final int iceBeam = 58; + public static final int blizzard = 59; + public static final int psybeam = 60; + public static final int bubbleBeam = 61; + public static final int auroraBeam = 62; + public static final int hyperBeam = 63; + public static final int peck = 64; + public static final int drillPeck = 65; + public static final int submission = 66; + public static final int lowKick = 67; + public static final int counter = 68; + public static final int seismicToss = 69; + public static final int strength = 70; + public static final int absorb = 71; + public static final int megaDrain = 72; + public static final int leechSeed = 73; + public static final int growth = 74; + public static final int razorLeaf = 75; + public static final int solarBeam = 76; + public static final int poisonPowder = 77; + public static final int stunSpore = 78; + public static final int sleepPowder = 79; + public static final int petalDance = 80; + public static final int stringShot = 81; + public static final int dragonRage = 82; + public static final int fireSpin = 83; + public static final int thunderShock = 84; + public static final int thunderbolt = 85; + public static final int thunderWave = 86; + public static final int thunder = 87; + public static final int rockThrow = 88; + public static final int earthquake = 89; + public static final int fissure = 90; + public static final int dig = 91; + public static final int toxic = 92; + public static final int confusion = 93; + public static final int psychic = 94; + public static final int hypnosis = 95; + public static final int meditate = 96; + public static final int agility = 97; + public static final int quickAttack = 98; + public static final int rage = 99; + public static final int teleport = 100; + public static final int nightShade = 101; + public static final int mimic = 102; + public static final int screech = 103; + public static final int doubleTeam = 104; + public static final int recover = 105; + public static final int harden = 106; + public static final int minimize = 107; + public static final int smokescreen = 108; + public static final int confuseRay = 109; + public static final int withdraw = 110; + public static final int defenseCurl = 111; + public static final int barrier = 112; + public static final int lightScreen = 113; + public static final int haze = 114; + public static final int reflect = 115; + public static final int focusEnergy = 116; + public static final int bide = 117; + public static final int metronome = 118; + public static final int mirrorMove = 119; + public static final int selfDestruct = 120; + public static final int eggBomb = 121; + public static final int lick = 122; + public static final int smog = 123; + public static final int sludge = 124; + public static final int boneClub = 125; + public static final int fireBlast = 126; + public static final int waterfall = 127; + public static final int clamp = 128; + public static final int swift = 129; + public static final int skullBash = 130; + public static final int spikeCannon = 131; + public static final int constrict = 132; + public static final int amnesia = 133; + public static final int kinesis = 134; + public static final int softBoiled = 135; + public static final int highJumpKick = 136; + public static final int glare = 137; + public static final int dreamEater = 138; + public static final int poisonGas = 139; + public static final int barrage = 140; + public static final int leechLife = 141; + public static final int lovelyKiss = 142; + public static final int skyAttack = 143; + public static final int transform = 144; + public static final int bubble = 145; + public static final int dizzyPunch = 146; + public static final int spore = 147; + public static final int flash = 148; + public static final int psywave = 149; + public static final int splash = 150; + public static final int acidArmor = 151; + public static final int crabhammer = 152; + public static final int explosion = 153; + public static final int furySwipes = 154; + public static final int bonemerang = 155; + public static final int rest = 156; + public static final int rockSlide = 157; + public static final int hyperFang = 158; + public static final int sharpen = 159; + public static final int conversion = 160; + public static final int triAttack = 161; + public static final int superFang = 162; + public static final int slash = 163; + public static final int substitute = 164; + public static final int struggle = 165; + public static final int sketch = 166; + public static final int tripleKick = 167; + public static final int thief = 168; + public static final int spiderWeb = 169; + public static final int mindReader = 170; + public static final int nightmare = 171; + public static final int flameWheel = 172; + public static final int snore = 173; + public static final int curse = 174; + public static final int flail = 175; + public static final int conversion2 = 176; + public static final int aeroblast = 177; + public static final int cottonSpore = 178; + public static final int reversal = 179; + public static final int spite = 180; + public static final int powderSnow = 181; + public static final int protect = 182; + public static final int machPunch = 183; + public static final int scaryFace = 184; + public static final int feintAttack = 185; + public static final int sweetKiss = 186; + public static final int bellyDrum = 187; + public static final int sludgeBomb = 188; + public static final int mudSlap = 189; + public static final int octazooka = 190; + public static final int spikes = 191; + public static final int zapCannon = 192; + public static final int foresight = 193; + public static final int destinyBond = 194; + public static final int perishSong = 195; + public static final int icyWind = 196; + public static final int detect = 197; + public static final int boneRush = 198; + public static final int lockOn = 199; + public static final int outrage = 200; + public static final int sandstorm = 201; + public static final int gigaDrain = 202; + public static final int endure = 203; + public static final int charm = 204; + public static final int rollout = 205; + public static final int falseSwipe = 206; + public static final int swagger = 207; + public static final int milkDrink = 208; + public static final int spark = 209; + public static final int furyCutter = 210; + public static final int steelWing = 211; + public static final int meanLook = 212; + public static final int attract = 213; + public static final int sleepTalk = 214; + public static final int healBell = 215; + public static final int returnTheMoveNotTheKeyword = 216; + public static final int present = 217; + public static final int frustration = 218; + public static final int safeguard = 219; + public static final int painSplit = 220; + public static final int sacredFire = 221; + public static final int magnitude = 222; + public static final int dynamicPunch = 223; + public static final int megahorn = 224; + public static final int dragonBreath = 225; + public static final int batonPass = 226; + public static final int encore = 227; + public static final int pursuit = 228; + public static final int rapidSpin = 229; + public static final int sweetScent = 230; + public static final int ironTail = 231; + public static final int metalClaw = 232; + public static final int vitalThrow = 233; + public static final int morningSun = 234; + public static final int synthesis = 235; + public static final int moonlight = 236; + public static final int hiddenPower = 237; + public static final int crossChop = 238; + public static final int twister = 239; + public static final int rainDance = 240; + public static final int sunnyDay = 241; + public static final int crunch = 242; + public static final int mirrorCoat = 243; + public static final int psychUp = 244; + public static final int extremeSpeed = 245; + public static final int ancientPower = 246; + public static final int shadowBall = 247; + public static final int futureSight = 248; + public static final int rockSmash = 249; + public static final int whirlpool = 250; + public static final int beatUp = 251; + public static final int fakeOut = 252; + public static final int uproar = 253; + public static final int stockpile = 254; + public static final int spitUp = 255; + public static final int swallow = 256; + public static final int heatWave = 257; + public static final int hail = 258; + public static final int torment = 259; + public static final int flatter = 260; + public static final int willOWisp = 261; + public static final int memento = 262; + public static final int facade = 263; + public static final int focusPunch = 264; + public static final int smellingSalts = 265; + public static final int followMe = 266; + public static final int naturePower = 267; + public static final int charge = 268; + public static final int taunt = 269; + public static final int helpingHand = 270; + public static final int trick = 271; + public static final int rolePlay = 272; + public static final int wish = 273; + public static final int assist = 274; + public static final int ingrain = 275; + public static final int superpower = 276; + public static final int magicCoat = 277; + public static final int recycle = 278; + public static final int revenge = 279; + public static final int brickBreak = 280; + public static final int yawn = 281; + public static final int knockOff = 282; + public static final int endeavor = 283; + public static final int eruption = 284; + public static final int skillSwap = 285; + public static final int imprison = 286; + public static final int refresh = 287; + public static final int grudge = 288; + public static final int snatch = 289; + public static final int secretPower = 290; + public static final int dive = 291; + public static final int armThrust = 292; + public static final int camouflage = 293; + public static final int tailGlow = 294; + public static final int lusterPurge = 295; + public static final int mistBall = 296; + public static final int featherDance = 297; + public static final int teeterDance = 298; + public static final int blazeKick = 299; + public static final int mudSport = 300; + public static final int iceBall = 301; + public static final int needleArm = 302; + public static final int slackOff = 303; + public static final int hyperVoice = 304; + public static final int poisonFang = 305; + public static final int crushClaw = 306; + public static final int blastBurn = 307; + public static final int hydroCannon = 308; + public static final int meteorMash = 309; + public static final int astonish = 310; + public static final int weatherBall = 311; + public static final int aromatherapy = 312; + public static final int fakeTears = 313; + public static final int airCutter = 314; + public static final int overheat = 315; + public static final int odorSleuth = 316; + public static final int rockTomb = 317; + public static final int silverWind = 318; + public static final int metalSound = 319; + public static final int grassWhistle = 320; + public static final int tickle = 321; + public static final int cosmicPower = 322; + public static final int waterSpout = 323; + public static final int signalBeam = 324; + public static final int shadowPunch = 325; + public static final int extrasensory = 326; + public static final int skyUppercut = 327; + public static final int sandTomb = 328; + public static final int sheerCold = 329; + public static final int muddyWater = 330; + public static final int bulletSeed = 331; + public static final int aerialAce = 332; + public static final int icicleSpear = 333; + public static final int ironDefense = 334; + public static final int block = 335; + public static final int howl = 336; + public static final int dragonClaw = 337; + public static final int frenzyPlant = 338; + public static final int bulkUp = 339; + public static final int bounce = 340; + public static final int mudShot = 341; + public static final int poisonTail = 342; + public static final int covet = 343; + public static final int voltTackle = 344; + public static final int magicalLeaf = 345; + public static final int waterSport = 346; + public static final int calmMind = 347; + public static final int leafBlade = 348; + public static final int dragonDance = 349; + public static final int rockBlast = 350; + public static final int shockWave = 351; + public static final int waterPulse = 352; + public static final int doomDesire = 353; + public static final int psychoBoost = 354; + public static final int roost = 355; + public static final int gravity = 356; + public static final int miracleEye = 357; + public static final int wakeUpSlap = 358; + public static final int hammerArm = 359; + public static final int gyroBall = 360; + public static final int healingWish = 361; + public static final int brine = 362; + public static final int naturalGift = 363; + public static final int feint = 364; + public static final int pluck = 365; + public static final int tailwind = 366; + public static final int acupressure = 367; + public static final int metalBurst = 368; + public static final int uTurn = 369; + public static final int closeCombat = 370; + public static final int payback = 371; + public static final int assurance = 372; + public static final int embargo = 373; + public static final int fling = 374; + public static final int psychoShift = 375; + public static final int trumpCard = 376; + public static final int healBlock = 377; + public static final int wringOut = 378; + public static final int powerTrick = 379; + public static final int gastroAcid = 380; + public static final int luckyChant = 381; + public static final int meFirst = 382; + public static final int copycat = 383; + public static final int powerSwap = 384; + public static final int guardSwap = 385; + public static final int punishment = 386; + public static final int lastResort = 387; + public static final int worrySeed = 388; + public static final int suckerPunch = 389; + public static final int toxicSpikes = 390; + public static final int heartSwap = 391; + public static final int aquaRing = 392; + public static final int magnetRise = 393; + public static final int flareBlitz = 394; + public static final int forcePalm = 395; + public static final int auraSphere = 396; + public static final int rockPolish = 397; + public static final int poisonJab = 398; + public static final int darkPulse = 399; + public static final int nightSlash = 400; + public static final int aquaTail = 401; + public static final int seedBomb = 402; + public static final int airSlash = 403; + public static final int xScissor = 404; + public static final int bugBuzz = 405; + public static final int dragonPulse = 406; + public static final int dragonRush = 407; + public static final int powerGem = 408; + public static final int drainPunch = 409; + public static final int vacuumWave = 410; + public static final int focusBlast = 411; + public static final int energyBall = 412; + public static final int braveBird = 413; + public static final int earthPower = 414; + public static final int switcheroo = 415; + public static final int gigaImpact = 416; + public static final int nastyPlot = 417; + public static final int bulletPunch = 418; + public static final int avalanche = 419; + public static final int iceShard = 420; + public static final int shadowClaw = 421; + public static final int thunderFang = 422; + public static final int iceFang = 423; + public static final int fireFang = 424; + public static final int shadowSneak = 425; + public static final int mudBomb = 426; + public static final int psychoCut = 427; + public static final int zenHeadbutt = 428; + public static final int mirrorShot = 429; + public static final int flashCannon = 430; + public static final int rockClimb = 431; + public static final int defog = 432; + public static final int trickRoom = 433; + public static final int dracoMeteor = 434; + public static final int discharge = 435; + public static final int lavaPlume = 436; + public static final int leafStorm = 437; + public static final int powerWhip = 438; + public static final int rockWrecker = 439; + public static final int crossPoison = 440; + public static final int gunkShot = 441; + public static final int ironHead = 442; + public static final int magnetBomb = 443; + public static final int stoneEdge = 444; + public static final int captivate = 445; + public static final int stealthRock = 446; + public static final int grassKnot = 447; + public static final int chatter = 448; + public static final int judgment = 449; + public static final int bugBite = 450; + public static final int chargeBeam = 451; + public static final int woodHammer = 452; + public static final int aquaJet = 453; + public static final int attackOrder = 454; + public static final int defendOrder = 455; + public static final int healOrder = 456; + public static final int headSmash = 457; + public static final int doubleHit = 458; + public static final int roarOfTime = 459; + public static final int spacialRend = 460; + public static final int lunarDance = 461; + public static final int crushGrip = 462; + public static final int magmaStorm = 463; + public static final int darkVoid = 464; + public static final int seedFlare = 465; + public static final int ominousWind = 466; + public static final int shadowForce = 467; + public static final int honeClaws = 468; + public static final int wideGuard = 469; + public static final int guardSplit = 470; + public static final int powerSplit = 471; + public static final int wonderRoom = 472; + public static final int psyshock = 473; + public static final int venoshock = 474; + public static final int autotomize = 475; + public static final int ragePowder = 476; + public static final int telekinesis = 477; + public static final int magicRoom = 478; + public static final int smackDown = 479; + public static final int stormThrow = 480; + public static final int flameBurst = 481; + public static final int sludgeWave = 482; + public static final int quiverDance = 483; + public static final int heavySlam = 484; + public static final int synchronoise = 485; + public static final int electroBall = 486; + public static final int soak = 487; + public static final int flameCharge = 488; + public static final int coil = 489; + public static final int lowSweep = 490; + public static final int acidSpray = 491; + public static final int foulPlay = 492; + public static final int simpleBeam = 493; + public static final int entrainment = 494; + public static final int afterYou = 495; + public static final int round = 496; + public static final int echoedVoice = 497; + public static final int chipAway = 498; + public static final int clearSmog = 499; + public static final int storedPower = 500; + public static final int quickGuard = 501; + public static final int allySwitch = 502; + public static final int scald = 503; + public static final int shellSmash = 504; + public static final int healPulse = 505; + public static final int hex = 506; + public static final int skyDrop = 507; + public static final int shiftGear = 508; + public static final int circleThrow = 509; + public static final int incinerate = 510; + public static final int quash = 511; + public static final int acrobatics = 512; + public static final int reflectType = 513; + public static final int retaliate = 514; + public static final int finalGambit = 515; + public static final int bestow = 516; + public static final int inferno = 517; + public static final int waterPledge = 518; + public static final int firePledge = 519; + public static final int grassPledge = 520; + public static final int voltSwitch = 521; + public static final int struggleBug = 522; + public static final int bulldoze = 523; + public static final int frostBreath = 524; + public static final int dragonTail = 525; + public static final int workUp = 526; + public static final int electroweb = 527; + public static final int wildCharge = 528; + public static final int drillRun = 529; + public static final int dualChop = 530; + public static final int heartStamp = 531; + public static final int hornLeech = 532; + public static final int sacredSword = 533; + public static final int razorShell = 534; + public static final int heatCrash = 535; + public static final int leafTornado = 536; + public static final int steamroller = 537; + public static final int cottonGuard = 538; + public static final int nightDaze = 539; + public static final int psystrike = 540; + public static final int tailSlap = 541; + public static final int hurricane = 542; + public static final int headCharge = 543; + public static final int gearGrind = 544; + public static final int searingShot = 545; + public static final int technoBlast = 546; + public static final int relicSong = 547; + public static final int secretSword = 548; + public static final int glaciate = 549; + public static final int boltStrike = 550; + public static final int blueFlare = 551; + public static final int fieryDance = 552; + public static final int freezeShock = 553; + public static final int iceBurn = 554; + public static final int snarl = 555; + public static final int icicleCrash = 556; + public static final int vCreate = 557; + public static final int fusionFlare = 558; + public static final int fusionBolt = 559; + public static final int flyingPress = 560; + public static final int matBlock = 561; + public static final int belch = 562; + public static final int rototiller = 563; + public static final int stickyWeb = 564; + public static final int fellStinger = 565; + public static final int phantomForce = 566; + public static final int trickOrTreat = 567; + public static final int nobleRoar = 568; + public static final int ionDeluge = 569; + public static final int parabolicCharge = 570; + public static final int forestsCurse = 571; + public static final int petalBlizzard = 572; + public static final int freezeDry = 573; + public static final int disarmingVoice = 574; + public static final int partingShot = 575; + public static final int topsyTurvy = 576; + public static final int drainingKiss = 577; + public static final int craftyShield = 578; + public static final int flowerShield = 579; + public static final int grassyTerrain = 580; + public static final int mistyTerrain = 581; + public static final int electrify = 582; + public static final int playRough = 583; + public static final int fairyWind = 584; + public static final int moonblast = 585; + public static final int boomburst = 586; + public static final int fairyLock = 587; + public static final int kingsShield = 588; + public static final int playNice = 589; + public static final int confide = 590; + public static final int diamondStorm = 591; + public static final int steamEruption = 592; + public static final int hyperspaceHole = 593; + public static final int waterShuriken = 594; + public static final int mysticalFire = 595; + public static final int spikyShield = 596; + public static final int aromaticMist = 597; + public static final int eerieImpulse = 598; + public static final int venomDrench = 599; + public static final int powder = 600; + public static final int geomancy = 601; + public static final int magneticFlux = 602; + public static final int happyHour = 603; + public static final int electricTerrain = 604; + public static final int dazzlingGleam = 605; + public static final int celebrate = 606; + public static final int holdHands = 607; + public static final int babyDollEyes = 608; + public static final int nuzzle = 609; + public static final int holdBack = 610; + public static final int infestation = 611; + public static final int powerUpPunch = 612; + public static final int oblivionWing = 613; + public static final int thousandArrows = 614; + public static final int thousandWaves = 615; + public static final int landsWrath = 616; + public static final int lightOfRuin = 617; + public static final int originPulse = 618; + public static final int precipiceBlades = 619; + public static final int dragonAscent = 620; + public static final int hyperspaceFury = 621; + public static final int breakneckBlitzPhysical = 622; + public static final int breakneckBlitzSpecial = 623; + public static final int allOutPummelingPhysical = 624; + public static final int allOutPummelingSpecial = 625; + public static final int supersonicSkystrikePhysical = 626; + public static final int supersonicSkystrikeSpecial = 627; + public static final int acidDownpourPhysical = 628; + public static final int acidDownpourSpecial = 629; + public static final int tectonicRagePhysical = 630; + public static final int tectonicRageSpecial = 631; + public static final int continentalCrushPhysical = 632; + public static final int continentalCrushSpecial = 633; + public static final int savageSpinOutPhysical = 634; + public static final int savageSpinOutSpecial = 635; + public static final int neverEndingNightmarePhysical = 636; + public static final int neverEndingNightmareSpecial = 637; + public static final int corkscrewCrashPhysical = 638; + public static final int corkscrewCrashSpecial = 639; + public static final int infernoOverdrivePhysical = 640; + public static final int infernoOverdriveSpecial = 641; + public static final int hydroVortexPhysical = 642; + public static final int hydroVortexSpecial = 643; + public static final int bloomDoomPhysical = 644; + public static final int bloomDoomSpecial = 645; + public static final int gigavoltHavocPhysical = 646; + public static final int gigavoltHavocSpecial = 647; + public static final int shatteredPsychePhysical = 648; + public static final int shatteredPsycheSpecial = 649; + public static final int subzeroSlammerPhysical = 650; + public static final int subzeroSlammerSpecial = 651; + public static final int devastatingDrakePhysical = 652; + public static final int devastatingDrakeSpecial = 653; + public static final int blackHoleEclipsePhysical = 654; + public static final int blackHoleEclipseSpecial = 655; + public static final int twinkleTacklePhysical = 656; + public static final int twinkleTackleSpecial = 657; + public static final int catastropika = 658; + public static final int shoreUp = 659; + public static final int firstImpression = 660; + public static final int banefulBunker = 661; + public static final int spiritShackle = 662; + public static final int darkestLariat = 663; + public static final int sparklingAria = 664; + public static final int iceHammer = 665; + public static final int floralHealing = 666; + public static final int highHorsepower = 667; + public static final int strengthSap = 668; + public static final int solarBlade = 669; + public static final int leafage = 670; + public static final int spotlight = 671; + public static final int toxicThread = 672; + public static final int laserFocus = 673; + public static final int gearUp = 674; + public static final int throatChop = 675; + public static final int pollenPuff = 676; + public static final int anchorShot = 677; + public static final int psychicTerrain = 678; + public static final int lunge = 679; + public static final int fireLash = 680; + public static final int powerTrip = 681; + public static final int burnUp = 682; + public static final int speedSwap = 683; + public static final int smartStrike = 684; + public static final int purify = 685; + public static final int revelationDance = 686; + public static final int coreEnforcer = 687; + public static final int tropKick = 688; + public static final int instruct = 689; + public static final int beakBlast = 690; + public static final int clangingScales = 691; + public static final int dragonHammer = 692; + public static final int brutalSwing = 693; + public static final int auroraVeil = 694; + public static final int sinisterArrowRaid = 695; + public static final int maliciousMoonsault = 696; + public static final int oceanicOperetta = 697; + public static final int guardianOfAlola = 698; + public static final int soulStealing7StarStrike = 699; + public static final int stokedSparksurfer = 700; + public static final int pulverizingPancake = 701; + public static final int extremeEvoboost = 702; + public static final int genesisSupernova = 703; + public static final int shellTrap = 704; + public static final int fleurCannon = 705; + public static final int psychicFangs = 706; + public static final int stompingTantrum = 707; + public static final int shadowBone = 708; + public static final int accelerock = 709; + public static final int liquidation = 710; + public static final int prismaticLaser = 711; + public static final int spectralThief = 712; + public static final int sunsteelStrike = 713; + public static final int moongeistBeam = 714; + public static final int tearfulLook = 715; + public static final int zingZap = 716; + public static final int naturesMadness = 717; + public static final int multiAttack = 718; + public static final int tenMillionVoltThunderbolt = 719; + public static final int mindBlown = 720; + public static final int plasmaFists = 721; + public static final int photonGeyser = 722; + public static final int lightThatBurnsTheSky = 723; + public static final int searingSunrazeSmash = 724; + public static final int menacingMoonrazeMaelstrom = 725; + public static final int letsSnuggleForever = 726; + public static final int splinteredStormshards = 727; + public static final int clangorousSoulblaze = 728; + public static final int zippyZap = 729; + public static final int splishySplash = 730; + public static final int floatyFall = 731; + public static final int pikaPapow = 732; + public static final int bouncyBubble = 733; + public static final int buzzyBuzz = 734; + public static final int sizzlySlide = 735; + public static final int glitzyGlow = 736; + public static final int baddyBad = 737; + public static final int sappySeed = 738; + public static final int freezyFrost = 739; + public static final int sparklySwirl = 740; + public static final int veeveeVolley = 741; + public static final int doubleIronBash = 742; + public static final int maxGuard = 743; + public static final int dynamaxCannon = 744; + public static final int snipeShot = 745; + public static final int jawLock = 746; + public static final int stuffCheeks = 747; + public static final int noRetreat = 748; + public static final int tarShot = 749; + public static final int magicPowder = 750; + public static final int dragonDarts = 751; + public static final int teatime = 752; + public static final int octolock = 753; + public static final int boltBeak = 754; + public static final int fishiousRend = 755; + public static final int courtChange = 756; + public static final int maxFlare = 757; + public static final int maxFlutterby = 758; + public static final int maxLightning = 759; + public static final int maxStrike = 760; + public static final int maxKnuckle = 761; + public static final int maxPhantasm = 762; + public static final int maxHailstorm = 763; + public static final int maxOoze = 764; + public static final int maxGeyser = 765; + public static final int maxAirstream = 766; + public static final int maxStarfall = 767; + public static final int maxWyrmwind = 768; + public static final int maxMindstorm = 769; + public static final int maxRockfall = 770; + public static final int maxQuake = 771; + public static final int maxDarkness = 772; + public static final int maxOvergrowth = 773; + public static final int maxSteelspike = 774; + public static final int clangorousSoul = 775; + public static final int bodyPress = 776; + public static final int decorate = 777; + public static final int drumBeating = 778; + public static final int snapTrap = 779; + public static final int pyroBall = 780; + public static final int behemothBlade = 781; + public static final int behemothBash = 782; + public static final int auraWheel = 783; + public static final int breakingSwipe = 784; + public static final int branchPoke = 785; + public static final int overdrive = 786; + public static final int appleAcid = 787; + public static final int gravApple = 788; + public static final int spiritBreak = 789; + public static final int strangeSteam = 790; + public static final int lifeDew = 791; + public static final int obstruct = 792; + public static final int falseSurrender = 793; + public static final int meteorAssault = 794; + public static final int eternabeam = 795; + public static final int steelBeam = 796; + public static final int expandingForce = 797; + public static final int steelRoller = 798; + public static final int scaleShot = 799; + public static final int meteorBeam = 800; + public static final int shellSideArm = 801; + public static final int mistyExplosion = 802; + public static final int grassyGlide = 803; + public static final int risingVoltage = 804; + public static final int terrainPulse = 805; + public static final int skitterSmack = 806; + public static final int burningJealousy = 807; + public static final int lashOut = 808; + public static final int poltergeist = 809; + public static final int corrosiveGas = 810; + public static final int coaching = 811; + public static final int flipTurn = 812; + public static final int tripleAxel = 813; + public static final int dualWingbeat = 814; + public static final int scorchingSands = 815; + public static final int jungleHealing = 816; + public static final int wickedBlow = 817; + public static final int surgingStrikes = 818; + public static final int thunderCage = 819; + public static final int dragonEnergy = 820; + public static final int freezingGlare = 821; + public static final int fieryWrath = 822; + public static final int thunderousKick = 823; + public static final int glacialLance = 824; + public static final int astralBarrage = 825; + public static final int eerieSpell = 826; +}
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