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-rwxr-xr-xsrc/com/sneed/pkrandom/pokemon/Trainer.java130
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diff --git a/src/com/sneed/pkrandom/pokemon/Trainer.java b/src/com/sneed/pkrandom/pokemon/Trainer.java
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+++ b/src/com/sneed/pkrandom/pokemon/Trainer.java
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+package com.sneed.pkrandom.pokemon;
+
+/*----------------------------------------------------------------------------*/
+/*-- Trainer.java - represents a Trainer's pokemon set/other details. --*/
+/*-- --*/
+/*-- Part of "Universal Pokemon Randomizer ZX" by the UPR-ZX team --*/
+/*-- Originally part of "Universal Pokemon Randomizer" by sneed --*/
+/*-- Pokemon and any associated names and the like are --*/
+/*-- trademark and (C) Nintendo 1996-2020. --*/
+/*-- --*/
+/*-- The custom code written here is licensed under the terms of the GPL: --*/
+/*-- --*/
+/*-- This program is free software: you can redistribute it and/or modify --*/
+/*-- it under the terms of the GNU General Public License as published by --*/
+/*-- the Free Software Foundation, either version 3 of the License, or --*/
+/*-- (at your option) any later version. --*/
+/*-- --*/
+/*-- This program is distributed in the hope that it will be useful, --*/
+/*-- but WITHOUT ANY WARRANTY; without even the implied warranty of --*/
+/*-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --*/
+/*-- GNU General Public License for more details. --*/
+/*-- --*/
+/*-- You should have received a copy of the GNU General Public License --*/
+/*-- along with this program. If not, see <http://www.gnu.org/licenses/>. --*/
+/*----------------------------------------------------------------------------*/
+
+import java.util.ArrayList;
+import java.util.List;
+
+public class Trainer implements Comparable<Trainer> {
+ public int offset;
+ public List<TrainerPokemon> pokemon = new ArrayList<>();
+ public String tag;
+ public boolean importantTrainer;
+ // This value has some flags about the trainer's pokemon (e.g. if they have items or custom moves)
+ public int poketype;
+ public String name;
+ public int trainerclass;
+ public String fullDisplayName;
+ public MultiBattleStatus multiBattleStatus = MultiBattleStatus.NEVER;
+ public int forceStarterPosition = -1;
+
+ public String toString() {
+ StringBuilder sb = new StringBuilder("[");
+ if (fullDisplayName != null) {
+ sb.append(fullDisplayName).append(" ");
+ } else if (name != null) {
+ sb.append(name).append(" ");
+ }
+ if (trainerclass != 0) {
+ sb.append("(").append(trainerclass).append(") - ");
+ }
+ sb.append(String.format("%x", offset));
+ sb.append(" => ");
+ boolean first = true;
+ for (TrainerPokemon p : pokemon) {
+ if (!first) {
+ sb.append(',');
+ }
+ sb.append(p.pokemon.name).append(" Lv").append(p.level);
+ first = false;
+ }
+ sb.append(']');
+ if (tag != null) {
+ sb.append(" (").append(tag).append(")");
+ }
+ return sb.toString();
+ }
+
+ @Override
+ public int hashCode() {
+ final int prime = 31;
+ int result = 1;
+ result = prime * result + offset;
+ return result;
+ }
+
+ @Override
+ public boolean equals(Object obj) {
+ if (this == obj)
+ return true;
+ if (obj == null)
+ return false;
+ if (getClass() != obj.getClass())
+ return false;
+ Trainer other = (Trainer) obj;
+ return offset == other.offset;
+ }
+
+ @Override
+ public int compareTo(Trainer o) {
+ return offset - o.offset;
+ }
+
+ public boolean isBoss() {
+ return tag != null && (tag.startsWith("ELITE") || tag.startsWith("CHAMPION")
+ || tag.startsWith("UBER") || tag.endsWith("LEADER"));
+ }
+
+ public boolean isImportant() {
+ return tag != null && (tag.startsWith("RIVAL") || tag.startsWith("FRIEND") || tag.endsWith("STRONG"));
+ }
+
+ public boolean skipImportant() {
+ return ((tag != null) && (tag.startsWith("RIVAL1-") || tag.startsWith("FRIEND1-") || tag.endsWith("NOTSTRONG")));
+ }
+
+ public void setPokemonHaveItems(boolean haveItems) {
+ if (haveItems) {
+ this.poketype |= 2;
+ } else {
+ // https://stackoverflow.com/a/1073328
+ this.poketype = poketype & ~2;
+ }
+ }
+
+ public boolean pokemonHaveItems() {
+ // This flag seems consistent for all gens
+ return (this.poketype & 2) == 2;
+ }
+
+ public boolean pokemonHaveCustomMoves() {
+ // This flag seems consistent for all gens
+ return (this.poketype & 1) == 1;
+ }
+
+ public enum MultiBattleStatus {
+ NEVER, POTENTIAL, ALWAYS
+ }
+}