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|
package com.dabomstew.pkrandom.constants;
/*----------------------------------------------------------------------------*/
/*-- Moves.java - defines an index number constant for every Move. --*/
/*-- --*/
/*-- Part of "Universal Pokemon Randomizer ZX" by the UPR-ZX team --*/
/*-- Pokemon and any associated names and the like are --*/
/*-- trademark and (C) Nintendo 1996-2020. --*/
/*-- --*/
/*-- The custom code written here is licensed under the terms of the GPL: --*/
/*-- --*/
/*-- This program is free software: you can redistribute it and/or modify --*/
/*-- it under the terms of the GNU General Public License as published by --*/
/*-- the Free Software Foundation, either version 3 of the License, or --*/
/*-- (at your option) any later version. --*/
/*-- --*/
/*-- This program is distributed in the hope that it will be useful, --*/
/*-- but WITHOUT ANY WARRANTY; without even the implied warranty of --*/
/*-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the --*/
/*-- GNU General Public License for more details. --*/
/*-- --*/
/*-- You should have received a copy of the GNU General Public License --*/
/*-- along with this program. If not, see <http://www.gnu.org/licenses/>. --*/
/*----------------------------------------------------------------------------*/
public class Moves {
// https://bulbapedia.bulbagarden.net/wiki/List_of_moves
public static final int pound = 1;
public static final int karateChop = 2;
public static final int doubleSlap = 3;
public static final int cometPunch = 4;
public static final int megaPunch = 5;
public static final int payDay = 6;
public static final int firePunch = 7;
public static final int icePunch = 8;
public static final int thunderPunch = 9;
public static final int scratch = 10;
public static final int viseGrip = 11;
public static final int guillotine = 12;
public static final int razorWind = 13;
public static final int swordsDance = 14;
public static final int cut = 15;
public static final int gust = 16;
public static final int wingAttack = 17;
public static final int whirlwind = 18;
public static final int fly = 19;
public static final int bind = 20;
public static final int slam = 21;
public static final int vineWhip = 22;
public static final int stomp = 23;
public static final int doubleKick = 24;
public static final int megaKick = 25;
public static final int jumpKick = 26;
public static final int rollingKick = 27;
public static final int sandAttack = 28;
public static final int headbutt = 29;
public static final int hornAttack = 30;
public static final int furyAttack = 31;
public static final int hornDrill = 32;
public static final int tackle = 33;
public static final int bodySlam = 34;
public static final int wrap = 35;
public static final int takeDown = 36;
public static final int thrash = 37;
public static final int doubleEdge = 38;
public static final int tailWhip = 39;
public static final int poisonSting = 40;
public static final int twineedle = 41;
public static final int pinMissile = 42;
public static final int leer = 43;
public static final int bite = 44;
public static final int growl = 45;
public static final int roar = 46;
public static final int sing = 47;
public static final int supersonic = 48;
public static final int sonicBoom = 49;
public static final int disable = 50;
public static final int acid = 51;
public static final int ember = 52;
public static final int flamethrower = 53;
public static final int mist = 54;
public static final int waterGun = 55;
public static final int hydroPump = 56;
public static final int surf = 57;
public static final int iceBeam = 58;
public static final int blizzard = 59;
public static final int psybeam = 60;
public static final int bubbleBeam = 61;
public static final int auroraBeam = 62;
public static final int hyperBeam = 63;
public static final int peck = 64;
public static final int drillPeck = 65;
public static final int submission = 66;
public static final int lowKick = 67;
public static final int counter = 68;
public static final int seismicToss = 69;
public static final int strength = 70;
public static final int absorb = 71;
public static final int megaDrain = 72;
public static final int leechSeed = 73;
public static final int growth = 74;
public static final int razorLeaf = 75;
public static final int solarBeam = 76;
public static final int poisonPowder = 77;
public static final int stunSpore = 78;
public static final int sleepPowder = 79;
public static final int petalDance = 80;
public static final int stringShot = 81;
public static final int dragonRage = 82;
public static final int fireSpin = 83;
public static final int thunderShock = 84;
public static final int thunderbolt = 85;
public static final int thunderWave = 86;
public static final int thunder = 87;
public static final int rockThrow = 88;
public static final int earthquake = 89;
public static final int fissure = 90;
public static final int dig = 91;
public static final int toxic = 92;
public static final int confusion = 93;
public static final int psychic = 94;
public static final int hypnosis = 95;
public static final int meditate = 96;
public static final int agility = 97;
public static final int quickAttack = 98;
public static final int rage = 99;
public static final int teleport = 100;
public static final int nightShade = 101;
public static final int mimic = 102;
public static final int screech = 103;
public static final int doubleTeam = 104;
public static final int recover = 105;
public static final int harden = 106;
public static final int minimize = 107;
public static final int smokescreen = 108;
public static final int confuseRay = 109;
public static final int withdraw = 110;
public static final int defenseCurl = 111;
public static final int barrier = 112;
public static final int lightScreen = 113;
public static final int haze = 114;
public static final int reflect = 115;
public static final int focusEnergy = 116;
public static final int bide = 117;
public static final int metronome = 118;
public static final int mirrorMove = 119;
public static final int selfDestruct = 120;
public static final int eggBomb = 121;
public static final int lick = 122;
public static final int smog = 123;
public static final int sludge = 124;
public static final int boneClub = 125;
public static final int fireBlast = 126;
public static final int waterfall = 127;
public static final int clamp = 128;
public static final int swift = 129;
public static final int skullBash = 130;
public static final int spikeCannon = 131;
public static final int constrict = 132;
public static final int amnesia = 133;
public static final int kinesis = 134;
public static final int softBoiled = 135;
public static final int highJumpKick = 136;
public static final int glare = 137;
public static final int dreamEater = 138;
public static final int poisonGas = 139;
public static final int barrage = 140;
public static final int leechLife = 141;
public static final int lovelyKiss = 142;
public static final int skyAttack = 143;
public static final int transform = 144;
public static final int bubble = 145;
public static final int dizzyPunch = 146;
public static final int spore = 147;
public static final int flash = 148;
public static final int psywave = 149;
public static final int splash = 150;
public static final int acidArmor = 151;
public static final int crabhammer = 152;
public static final int explosion = 153;
public static final int furySwipes = 154;
public static final int bonemerang = 155;
public static final int rest = 156;
public static final int rockSlide = 157;
public static final int hyperFang = 158;
public static final int sharpen = 159;
public static final int conversion = 160;
public static final int triAttack = 161;
public static final int superFang = 162;
public static final int slash = 163;
public static final int substitute = 164;
public static final int struggle = 165;
public static final int sketch = 166;
public static final int tripleKick = 167;
public static final int thief = 168;
public static final int spiderWeb = 169;
public static final int mindReader = 170;
public static final int nightmare = 171;
public static final int flameWheel = 172;
public static final int snore = 173;
public static final int curse = 174;
public static final int flail = 175;
public static final int conversion2 = 176;
public static final int aeroblast = 177;
public static final int cottonSpore = 178;
public static final int reversal = 179;
public static final int spite = 180;
public static final int powderSnow = 181;
public static final int protect = 182;
public static final int machPunch = 183;
public static final int scaryFace = 184;
public static final int feintAttack = 185;
public static final int sweetKiss = 186;
public static final int bellyDrum = 187;
public static final int sludgeBomb = 188;
public static final int mudSlap = 189;
public static final int octazooka = 190;
public static final int spikes = 191;
public static final int zapCannon = 192;
public static final int foresight = 193;
public static final int destinyBond = 194;
public static final int perishSong = 195;
public static final int icyWind = 196;
public static final int detect = 197;
public static final int boneRush = 198;
public static final int lockOn = 199;
public static final int outrage = 200;
public static final int sandstorm = 201;
public static final int gigaDrain = 202;
public static final int endure = 203;
public static final int charm = 204;
public static final int rollout = 205;
public static final int falseSwipe = 206;
public static final int swagger = 207;
public static final int milkDrink = 208;
public static final int spark = 209;
public static final int furyCutter = 210;
public static final int steelWing = 211;
public static final int meanLook = 212;
public static final int attract = 213;
public static final int sleepTalk = 214;
public static final int healBell = 215;
public static final int returnTheMoveNotTheKeyword = 216;
public static final int present = 217;
public static final int frustration = 218;
public static final int safeguard = 219;
public static final int painSplit = 220;
public static final int sacredFire = 221;
public static final int magnitude = 222;
public static final int dynamicPunch = 223;
public static final int megahorn = 224;
public static final int dragonBreath = 225;
public static final int batonPass = 226;
public static final int encore = 227;
public static final int pursuit = 228;
public static final int rapidSpin = 229;
public static final int sweetScent = 230;
public static final int ironTail = 231;
public static final int metalClaw = 232;
public static final int vitalThrow = 233;
public static final int morningSun = 234;
public static final int synthesis = 235;
public static final int moonlight = 236;
public static final int hiddenPower = 237;
public static final int crossChop = 238;
public static final int twister = 239;
public static final int rainDance = 240;
public static final int sunnyDay = 241;
public static final int crunch = 242;
public static final int mirrorCoat = 243;
public static final int psychUp = 244;
public static final int extremeSpeed = 245;
public static final int ancientPower = 246;
public static final int shadowBall = 247;
public static final int futureSight = 248;
public static final int rockSmash = 249;
public static final int whirlpool = 250;
public static final int beatUp = 251;
public static final int fakeOut = 252;
public static final int uproar = 253;
public static final int stockpile = 254;
public static final int spitUp = 255;
public static final int swallow = 256;
public static final int heatWave = 257;
public static final int hail = 258;
public static final int torment = 259;
public static final int flatter = 260;
public static final int willOWisp = 261;
public static final int memento = 262;
public static final int facade = 263;
public static final int focusPunch = 264;
public static final int smellingSalts = 265;
public static final int followMe = 266;
public static final int naturePower = 267;
public static final int charge = 268;
public static final int taunt = 269;
public static final int helpingHand = 270;
public static final int trick = 271;
public static final int rolePlay = 272;
public static final int wish = 273;
public static final int assist = 274;
public static final int ingrain = 275;
public static final int superpower = 276;
public static final int magicCoat = 277;
public static final int recycle = 278;
public static final int revenge = 279;
public static final int brickBreak = 280;
public static final int yawn = 281;
public static final int knockOff = 282;
public static final int endeavor = 283;
public static final int eruption = 284;
public static final int skillSwap = 285;
public static final int imprison = 286;
public static final int refresh = 287;
public static final int grudge = 288;
public static final int snatch = 289;
public static final int secretPower = 290;
public static final int dive = 291;
public static final int armThrust = 292;
public static final int camouflage = 293;
public static final int tailGlow = 294;
public static final int lusterPurge = 295;
public static final int mistBall = 296;
public static final int featherDance = 297;
public static final int teeterDance = 298;
public static final int blazeKick = 299;
public static final int mudSport = 300;
public static final int iceBall = 301;
public static final int needleArm = 302;
public static final int slackOff = 303;
public static final int hyperVoice = 304;
public static final int poisonFang = 305;
public static final int crushClaw = 306;
public static final int blastBurn = 307;
public static final int hydroCannon = 308;
public static final int meteorMash = 309;
public static final int astonish = 310;
public static final int weatherBall = 311;
public static final int aromatherapy = 312;
public static final int fakeTears = 313;
public static final int airCutter = 314;
public static final int overheat = 315;
public static final int odorSleuth = 316;
public static final int rockTomb = 317;
public static final int silverWind = 318;
public static final int metalSound = 319;
public static final int grassWhistle = 320;
public static final int tickle = 321;
public static final int cosmicPower = 322;
public static final int waterSpout = 323;
public static final int signalBeam = 324;
public static final int shadowPunch = 325;
public static final int extrasensory = 326;
public static final int skyUppercut = 327;
public static final int sandTomb = 328;
public static final int sheerCold = 329;
public static final int muddyWater = 330;
public static final int bulletSeed = 331;
public static final int aerialAce = 332;
public static final int icicleSpear = 333;
public static final int ironDefense = 334;
public static final int block = 335;
public static final int howl = 336;
public static final int dragonClaw = 337;
public static final int frenzyPlant = 338;
public static final int bulkUp = 339;
public static final int bounce = 340;
public static final int mudShot = 341;
public static final int poisonTail = 342;
public static final int covet = 343;
public static final int voltTackle = 344;
public static final int magicalLeaf = 345;
public static final int waterSport = 346;
public static final int calmMind = 347;
public static final int leafBlade = 348;
public static final int dragonDance = 349;
public static final int rockBlast = 350;
public static final int shockWave = 351;
public static final int waterPulse = 352;
public static final int doomDesire = 353;
public static final int psychoBoost = 354;
public static final int roost = 355;
public static final int gravity = 356;
public static final int miracleEye = 357;
public static final int wakeUpSlap = 358;
public static final int hammerArm = 359;
public static final int gyroBall = 360;
public static final int healingWish = 361;
public static final int brine = 362;
public static final int naturalGift = 363;
public static final int feint = 364;
public static final int pluck = 365;
public static final int tailwind = 366;
public static final int acupressure = 367;
public static final int metalBurst = 368;
public static final int uTurn = 369;
public static final int closeCombat = 370;
public static final int payback = 371;
public static final int assurance = 372;
public static final int embargo = 373;
public static final int fling = 374;
public static final int psychoShift = 375;
public static final int trumpCard = 376;
public static final int healBlock = 377;
public static final int wringOut = 378;
public static final int powerTrick = 379;
public static final int gastroAcid = 380;
public static final int luckyChant = 381;
public static final int meFirst = 382;
public static final int copycat = 383;
public static final int powerSwap = 384;
public static final int guardSwap = 385;
public static final int punishment = 386;
public static final int lastResort = 387;
public static final int worrySeed = 388;
public static final int suckerPunch = 389;
public static final int toxicSpikes = 390;
public static final int heartSwap = 391;
public static final int aquaRing = 392;
public static final int magnetRise = 393;
public static final int flareBlitz = 394;
public static final int forcePalm = 395;
public static final int auraSphere = 396;
public static final int rockPolish = 397;
public static final int poisonJab = 398;
public static final int darkPulse = 399;
public static final int nightSlash = 400;
public static final int aquaTail = 401;
public static final int seedBomb = 402;
public static final int airSlash = 403;
public static final int xScissor = 404;
public static final int bugBuzz = 405;
public static final int dragonPulse = 406;
public static final int dragonRush = 407;
public static final int powerGem = 408;
public static final int drainPunch = 409;
public static final int vacuumWave = 410;
public static final int focusBlast = 411;
public static final int energyBall = 412;
public static final int braveBird = 413;
public static final int earthPower = 414;
public static final int switcheroo = 415;
public static final int gigaImpact = 416;
public static final int nastyPlot = 417;
public static final int bulletPunch = 418;
public static final int avalanche = 419;
public static final int iceShard = 420;
public static final int shadowClaw = 421;
public static final int thunderFang = 422;
public static final int iceFang = 423;
public static final int fireFang = 424;
public static final int shadowSneak = 425;
public static final int mudBomb = 426;
public static final int psychoCut = 427;
public static final int zenHeadbutt = 428;
public static final int mirrorShot = 429;
public static final int flashCannon = 430;
public static final int rockClimb = 431;
public static final int defog = 432;
public static final int trickRoom = 433;
public static final int dracoMeteor = 434;
public static final int discharge = 435;
public static final int lavaPlume = 436;
public static final int leafStorm = 437;
public static final int powerWhip = 438;
public static final int rockWrecker = 439;
public static final int crossPoison = 440;
public static final int gunkShot = 441;
public static final int ironHead = 442;
public static final int magnetBomb = 443;
public static final int stoneEdge = 444;
public static final int captivate = 445;
public static final int stealthRock = 446;
public static final int grassKnot = 447;
public static final int chatter = 448;
public static final int judgment = 449;
public static final int bugBite = 450;
public static final int chargeBeam = 451;
public static final int woodHammer = 452;
public static final int aquaJet = 453;
public static final int attackOrder = 454;
public static final int defendOrder = 455;
public static final int healOrder = 456;
public static final int headSmash = 457;
public static final int doubleHit = 458;
public static final int roarOfTime = 459;
public static final int spacialRend = 460;
public static final int lunarDance = 461;
public static final int crushGrip = 462;
public static final int magmaStorm = 463;
public static final int darkVoid = 464;
public static final int seedFlare = 465;
public static final int ominousWind = 466;
public static final int shadowForce = 467;
public static final int honeClaws = 468;
public static final int wideGuard = 469;
public static final int guardSplit = 470;
public static final int powerSplit = 471;
public static final int wonderRoom = 472;
public static final int psyshock = 473;
public static final int venoshock = 474;
public static final int autotomize = 475;
public static final int ragePowder = 476;
public static final int telekinesis = 477;
public static final int magicRoom = 478;
public static final int smackDown = 479;
public static final int stormThrow = 480;
public static final int flameBurst = 481;
public static final int sludgeWave = 482;
public static final int quiverDance = 483;
public static final int heavySlam = 484;
public static final int synchronoise = 485;
public static final int electroBall = 486;
public static final int soak = 487;
public static final int flameCharge = 488;
public static final int coil = 489;
public static final int lowSweep = 490;
public static final int acidSpray = 491;
public static final int foulPlay = 492;
public static final int simpleBeam = 493;
public static final int entrainment = 494;
public static final int afterYou = 495;
public static final int round = 496;
public static final int echoedVoice = 497;
public static final int chipAway = 498;
public static final int clearSmog = 499;
public static final int storedPower = 500;
public static final int quickGuard = 501;
public static final int allySwitch = 502;
public static final int scald = 503;
public static final int shellSmash = 504;
public static final int healPulse = 505;
public static final int hex = 506;
public static final int skyDrop = 507;
public static final int shiftGear = 508;
public static final int circleThrow = 509;
public static final int incinerate = 510;
public static final int quash = 511;
public static final int acrobatics = 512;
public static final int reflectType = 513;
public static final int retaliate = 514;
public static final int finalGambit = 515;
public static final int bestow = 516;
public static final int inferno = 517;
public static final int waterPledge = 518;
public static final int firePledge = 519;
public static final int grassPledge = 520;
public static final int voltSwitch = 521;
public static final int struggleBug = 522;
public static final int bulldoze = 523;
public static final int frostBreath = 524;
public static final int dragonTail = 525;
public static final int workUp = 526;
public static final int electroweb = 527;
public static final int wildCharge = 528;
public static final int drillRun = 529;
public static final int dualChop = 530;
public static final int heartStamp = 531;
public static final int hornLeech = 532;
public static final int sacredSword = 533;
public static final int razorShell = 534;
public static final int heatCrash = 535;
public static final int leafTornado = 536;
public static final int steamroller = 537;
public static final int cottonGuard = 538;
public static final int nightDaze = 539;
public static final int psystrike = 540;
public static final int tailSlap = 541;
public static final int hurricane = 542;
public static final int headCharge = 543;
public static final int gearGrind = 544;
public static final int searingShot = 545;
public static final int technoBlast = 546;
public static final int relicSong = 547;
public static final int secretSword = 548;
public static final int glaciate = 549;
public static final int boltStrike = 550;
public static final int blueFlare = 551;
public static final int fieryDance = 552;
public static final int freezeShock = 553;
public static final int iceBurn = 554;
public static final int snarl = 555;
public static final int icicleCrash = 556;
public static final int vCreate = 557;
public static final int fusionFlare = 558;
public static final int fusionBolt = 559;
public static final int flyingPress = 560;
public static final int matBlock = 561;
public static final int belch = 562;
public static final int rototiller = 563;
public static final int stickyWeb = 564;
public static final int fellStinger = 565;
public static final int phantomForce = 566;
public static final int trickOrTreat = 567;
public static final int nobleRoar = 568;
public static final int ionDeluge = 569;
public static final int parabolicCharge = 570;
public static final int forestsCurse = 571;
public static final int petalBlizzard = 572;
public static final int freezeDry = 573;
public static final int disarmingVoice = 574;
public static final int partingShot = 575;
public static final int topsyTurvy = 576;
public static final int drainingKiss = 577;
public static final int craftyShield = 578;
public static final int flowerShield = 579;
public static final int grassyTerrain = 580;
public static final int mistyTerrain = 581;
public static final int electrify = 582;
public static final int playRough = 583;
public static final int fairyWind = 584;
public static final int moonblast = 585;
public static final int boomburst = 586;
public static final int fairyLock = 587;
public static final int kingsShield = 588;
public static final int playNice = 589;
public static final int confide = 590;
public static final int diamondStorm = 591;
public static final int steamEruption = 592;
public static final int hyperspaceHole = 593;
public static final int waterShuriken = 594;
public static final int mysticalFire = 595;
public static final int spikyShield = 596;
public static final int aromaticMist = 597;
public static final int eerieImpulse = 598;
public static final int venomDrench = 599;
public static final int powder = 600;
public static final int geomancy = 601;
public static final int magneticFlux = 602;
public static final int happyHour = 603;
public static final int electricTerrain = 604;
public static final int dazzlingGleam = 605;
public static final int celebrate = 606;
public static final int holdHands = 607;
public static final int babyDollEyes = 608;
public static final int nuzzle = 609;
public static final int holdBack = 610;
public static final int infestation = 611;
public static final int powerUpPunch = 612;
public static final int oblivionWing = 613;
public static final int thousandArrows = 614;
public static final int thousandWaves = 615;
public static final int landsWrath = 616;
public static final int lightOfRuin = 617;
public static final int originPulse = 618;
public static final int precipiceBlades = 619;
public static final int dragonAscent = 620;
public static final int hyperspaceFury = 621;
public static final int breakneckBlitzPhysical = 622;
public static final int breakneckBlitzSpecial = 623;
public static final int allOutPummelingPhysical = 624;
public static final int allOutPummelingSpecial = 625;
public static final int supersonicSkystrikePhysical = 626;
public static final int supersonicSkystrikeSpecial = 627;
public static final int acidDownpourPhysical = 628;
public static final int acidDownpourSpecial = 629;
public static final int tectonicRagePhysical = 630;
public static final int tectonicRageSpecial = 631;
public static final int continentalCrushPhysical = 632;
public static final int continentalCrushSpecial = 633;
public static final int savageSpinOutPhysical = 634;
public static final int savageSpinOutSpecial = 635;
public static final int neverEndingNightmarePhysical = 636;
public static final int neverEndingNightmareSpecial = 637;
public static final int corkscrewCrashPhysical = 638;
public static final int corkscrewCrashSpecial = 639;
public static final int infernoOverdrivePhysical = 640;
public static final int infernoOverdriveSpecial = 641;
public static final int hydroVortexPhysical = 642;
public static final int hydroVortexSpecial = 643;
public static final int bloomDoomPhysical = 644;
public static final int bloomDoomSpecial = 645;
public static final int gigavoltHavocPhysical = 646;
public static final int gigavoltHavocSpecial = 647;
public static final int shatteredPsychePhysical = 648;
public static final int shatteredPsycheSpecial = 649;
public static final int subzeroSlammerPhysical = 650;
public static final int subzeroSlammerSpecial = 651;
public static final int devastatingDrakePhysical = 652;
public static final int devastatingDrakeSpecial = 653;
public static final int blackHoleEclipsePhysical = 654;
public static final int blackHoleEclipseSpecial = 655;
public static final int twinkleTacklePhysical = 656;
public static final int twinkleTackleSpecial = 657;
public static final int catastropika = 658;
public static final int shoreUp = 659;
public static final int firstImpression = 660;
public static final int banefulBunker = 661;
public static final int spiritShackle = 662;
public static final int darkestLariat = 663;
public static final int sparklingAria = 664;
public static final int iceHammer = 665;
public static final int floralHealing = 666;
public static final int highHorsepower = 667;
public static final int strengthSap = 668;
public static final int solarBlade = 669;
public static final int leafage = 670;
public static final int spotlight = 671;
public static final int toxicThread = 672;
public static final int laserFocus = 673;
public static final int gearUp = 674;
public static final int throatChop = 675;
public static final int pollenPuff = 676;
public static final int anchorShot = 677;
public static final int psychicTerrain = 678;
public static final int lunge = 679;
public static final int fireLash = 680;
public static final int powerTrip = 681;
public static final int burnUp = 682;
public static final int speedSwap = 683;
public static final int smartStrike = 684;
public static final int purify = 685;
public static final int revelationDance = 686;
public static final int coreEnforcer = 687;
public static final int tropKick = 688;
public static final int instruct = 689;
public static final int beakBlast = 690;
public static final int clangingScales = 691;
public static final int dragonHammer = 692;
public static final int brutalSwing = 693;
public static final int auroraVeil = 694;
public static final int sinisterArrowRaid = 695;
public static final int maliciousMoonsault = 696;
public static final int oceanicOperetta = 697;
public static final int guardianOfAlola = 698;
public static final int soulStealing7StarStrike = 699;
public static final int stokedSparksurfer = 700;
public static final int pulverizingPancake = 701;
public static final int extremeEvoboost = 702;
public static final int genesisSupernova = 703;
public static final int shellTrap = 704;
public static final int fleurCannon = 705;
public static final int psychicFangs = 706;
public static final int stompingTantrum = 707;
public static final int shadowBone = 708;
public static final int accelerock = 709;
public static final int liquidation = 710;
public static final int prismaticLaser = 711;
public static final int spectralThief = 712;
public static final int sunsteelStrike = 713;
public static final int moongeistBeam = 714;
public static final int tearfulLook = 715;
public static final int zingZap = 716;
public static final int naturesMadness = 717;
public static final int multiAttack = 718;
public static final int tenMillionVoltThunderbolt = 719;
public static final int mindBlown = 720;
public static final int plasmaFists = 721;
public static final int photonGeyser = 722;
public static final int lightThatBurnsTheSky = 723;
public static final int searingSunrazeSmash = 724;
public static final int menacingMoonrazeMaelstrom = 725;
public static final int letsSnuggleForever = 726;
public static final int splinteredStormshards = 727;
public static final int clangorousSoulblaze = 728;
public static final int zippyZap = 729;
public static final int splishySplash = 730;
public static final int floatyFall = 731;
public static final int pikaPapow = 732;
public static final int bouncyBubble = 733;
public static final int buzzyBuzz = 734;
public static final int sizzlySlide = 735;
public static final int glitzyGlow = 736;
public static final int baddyBad = 737;
public static final int sappySeed = 738;
public static final int freezyFrost = 739;
public static final int sparklySwirl = 740;
public static final int veeveeVolley = 741;
public static final int doubleIronBash = 742;
public static final int maxGuard = 743;
public static final int dynamaxCannon = 744;
public static final int snipeShot = 745;
public static final int jawLock = 746;
public static final int stuffCheeks = 747;
public static final int noRetreat = 748;
public static final int tarShot = 749;
public static final int magicPowder = 750;
public static final int dragonDarts = 751;
public static final int teatime = 752;
public static final int octolock = 753;
public static final int boltBeak = 754;
public static final int fishiousRend = 755;
public static final int courtChange = 756;
public static final int maxFlare = 757;
public static final int maxFlutterby = 758;
public static final int maxLightning = 759;
public static final int maxStrike = 760;
public static final int maxKnuckle = 761;
public static final int maxPhantasm = 762;
public static final int maxHailstorm = 763;
public static final int maxOoze = 764;
public static final int maxGeyser = 765;
public static final int maxAirstream = 766;
public static final int maxStarfall = 767;
public static final int maxWyrmwind = 768;
public static final int maxMindstorm = 769;
public static final int maxRockfall = 770;
public static final int maxQuake = 771;
public static final int maxDarkness = 772;
public static final int maxOvergrowth = 773;
public static final int maxSteelspike = 774;
public static final int clangorousSoul = 775;
public static final int bodyPress = 776;
public static final int decorate = 777;
public static final int drumBeating = 778;
public static final int snapTrap = 779;
public static final int pyroBall = 780;
public static final int behemothBlade = 781;
public static final int behemothBash = 782;
public static final int auraWheel = 783;
public static final int breakingSwipe = 784;
public static final int branchPoke = 785;
public static final int overdrive = 786;
public static final int appleAcid = 787;
public static final int gravApple = 788;
public static final int spiritBreak = 789;
public static final int strangeSteam = 790;
public static final int lifeDew = 791;
public static final int obstruct = 792;
public static final int falseSurrender = 793;
public static final int meteorAssault = 794;
public static final int eternabeam = 795;
public static final int steelBeam = 796;
public static final int expandingForce = 797;
public static final int steelRoller = 798;
public static final int scaleShot = 799;
public static final int meteorBeam = 800;
public static final int shellSideArm = 801;
public static final int mistyExplosion = 802;
public static final int grassyGlide = 803;
public static final int risingVoltage = 804;
public static final int terrainPulse = 805;
public static final int skitterSmack = 806;
public static final int burningJealousy = 807;
public static final int lashOut = 808;
public static final int poltergeist = 809;
public static final int corrosiveGas = 810;
public static final int coaching = 811;
public static final int flipTurn = 812;
public static final int tripleAxel = 813;
public static final int dualWingbeat = 814;
public static final int scorchingSands = 815;
public static final int jungleHealing = 816;
public static final int wickedBlow = 817;
public static final int surgingStrikes = 818;
public static final int thunderCage = 819;
public static final int dragonEnergy = 820;
public static final int freezingGlare = 821;
public static final int fieryWrath = 822;
public static final int thunderousKick = 823;
public static final int glacialLance = 824;
public static final int astralBarrage = 825;
public static final int eerieSpell = 826;
}
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