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package com.sneed.pkrandom.pokemon;

/*----------------------------------------------------------------------------*/
/*--  Stat.java - represents a Pokemon's stat                               --*/
/*--                                                                        --*/
/*--  Part of "Universal Pokemon Randomizer ZX" by the UPR-ZX team          --*/
/*--  Pokemon and any associated names and the like are                     --*/
/*--  trademark and (C) Nintendo 1996-2020.                                 --*/
/*--                                                                        --*/
/*--  The custom code written here is licensed under the terms of the GPL:  --*/
/*--                                                                        --*/
/*--  This program is free software: you can redistribute it and/or modify  --*/
/*--  it under the terms of the GNU General Public License as published by  --*/
/*--  the Free Software Foundation, either version 3 of the License, or     --*/
/*--  (at your option) any later version.                                   --*/
/*--                                                                        --*/
/*--  This program is distributed in the hope that it will be useful,       --*/
/*--  but WITHOUT ANY WARRANTY; without even the implied warranty of        --*/
/*--  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the          --*/
/*--  GNU General Public License for more details.                          --*/
/*--                                                                        --*/
/*--  You should have received a copy of the GNU General Public License     --*/
/*--  along with this program. If not, see <http://www.gnu.org/licenses/>.  --*/
/*----------------------------------------------------------------------------*/

public enum Stat {
    HP(1),
    ATK(1 << 1),
    DEF(1 << 2),
    SPATK(1 << 3),
    SPDEF(1 << 4),
    SPEED(1 << 5),
    SPECIAL(1 << 6),
    POWER(1 << 7),
    ACCURACY(1 << 8),
    PP(1 << 9),
    TYPE(1 << 10),
    CATEGORY(1 << 11);

    public final int val;

    Stat(int val) {
        this.val = val;
    }
}