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author | Sergeanur <s.anureev@yandex.ua> | 2020-08-24 21:56:34 +0300 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-08-24 21:56:34 +0300 |
commit | 1d907ac91f24045a04d1f532d35e1ffe6ec40c70 (patch) | |
tree | cb79f09b231ffd6a2e9e5e633e7bc5517a8a985b | |
parent | 6c63dfd86dc3cd5816dc308d9338906364a81664 (diff) |
small fix
-rw-r--r-- | src/animation/CutsceneMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/animation/CutsceneMgr.cpp b/src/animation/CutsceneMgr.cpp index 9f76e7a1..83c4dbcb 100644 --- a/src/animation/CutsceneMgr.cpp +++ b/src/animation/CutsceneMgr.cpp @@ -374,7 +374,7 @@ CCutsceneMgr::DeleteCutsceneData(void) DMAudio.ChangeMusicMode(MUSICMODE_GAME); } CTimer::Stop(); - CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == 2); + CGame::DrasticTidyUpMemory(TheCamera.GetScreenFadeStatus() == FADE_2); CTimer::Update(); } |