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authorwithmorten <morten.with@gmail.com>2020-11-16 00:21:04 +0100
committerwithmorten <morten.with@gmail.com>2020-11-16 00:21:04 +0100
commit207f8576d83c54d80a05a983798ce1d4bcb34f91 (patch)
treeec077d93f1d1c315b8a5611d1f0355afb979be49
parentf0071c094aeacdd5fc8dd4f45911ebbc719811e0 (diff)
move config.h define to CUSTOM_FRONTEND_OPTIONS
-rw-r--r--src/core/config.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/config.h b/src/core/config.h
index 39c5d782..1d321175 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -251,7 +251,6 @@ enum Config {
#define REGISTER_START_BUTTON
//#define BIND_VEHICLE_FIREWEAPON // Adds ability to rebind fire key for 'in vehicle' controls
#define BUTTON_ICONS // use textures to show controller buttons
-#define INVERT_LOOK_FOR_PAD // add bInvertLook4Pad from VC
// Hud, frontend and radar
#define HUD_ENHANCEMENTS // Adjusts some aspects to make the HUD look/behave a little bit better.
@@ -276,6 +275,7 @@ enum Config {
# define NO_ISLAND_LOADING // disable loadscreen between islands via loading all island data at once, consumes more memory and CPU
# define CUTSCENE_BORDERS_SWITCH
# define MULTISAMPLING // adds MSAA option
+# define INVERT_LOOK_FOR_PAD // add bInvertLook4Pad from VC
# endif
#endif