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authoraap <aap@papnet.eu>2021-02-14 09:48:35 +0100
committeraap <aap@papnet.eu>2021-02-14 09:48:35 +0100
commit475a4d71d8f706a0e971930bac6415abdf1e15ff (patch)
treebcb367b93323aa9ad1ea6911098cc7a364444aa3 /README.md
parent0dd5be788ff41d7acced3f0a5c5b7a024c2f1749 (diff)
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@@ -74,6 +74,7 @@ Some of them can be toggled at runtime, some cannot.
The following things would be nice to have/do:
* Fix physics for high FPS
+* Improve performance on lower end devices, especially the OpenGL layer on the Raspberry Pi (if you have experience with this, please get in touch)
* Compare code with PS2 code (tedious, no good decompiler)
* [PS2 port](https://github.com/GTAmodding/re3/wiki/PS2-port)
* Xbox port (not quite as important)