diff options
author | aap <aap@papnet.eu> | 2021-02-14 09:48:35 +0100 |
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committer | aap <aap@papnet.eu> | 2021-02-14 09:48:35 +0100 |
commit | 475a4d71d8f706a0e971930bac6415abdf1e15ff (patch) | |
tree | bcb367b93323aa9ad1ea6911098cc7a364444aa3 /README.md | |
parent | 0dd5be788ff41d7acced3f0a5c5b7a024c2f1749 (diff) |
optimize performance -> readme to-do
Diffstat (limited to 'README.md')
-rw-r--r-- | README.md | 1 |
1 files changed, 1 insertions, 0 deletions
@@ -74,6 +74,7 @@ Some of them can be toggled at runtime, some cannot. The following things would be nice to have/do: * Fix physics for high FPS +* Improve performance on lower end devices, especially the OpenGL layer on the Raspberry Pi (if you have experience with this, please get in touch) * Compare code with PS2 code (tedious, no good decompiler) * [PS2 port](https://github.com/GTAmodding/re3/wiki/PS2-port) * Xbox port (not quite as important) |