diff options
author | Adrian Graber <adrian@adriangraber.com> | 2021-07-05 20:02:44 +0200 |
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committer | Adrian Graber <adrian@adriangraber.com> | 2021-07-13 00:50:49 +0200 |
commit | ca5d3c881133d1fb3c2d9af16de81b63304bc88f (patch) | |
tree | af569cf2d15c508cbdbd700bcd35ad3aa82da851 /src/CMakeLists.txt | |
parent | 02ec56e8f70ab0fda5092d3455f76dcbb8825cff (diff) |
Replace GTA_SWITCH macro and use GAMEPAD_MENU
* Replace GTA_SWITCH macro with __SWITCH__ for platform specific stuff and GTA_HANDHELD for the rest (which could be used by other ports)
* Use GAMEPAD_MENU on GTA_HANDHELD, which will replace the usual controller setup (which contains some useless features for handhelds)
* Fix some identation inconsistencies
* Disable PC_PLAYER_CONTROLS on GTA_HANDHELD builds
Diffstat (limited to 'src/CMakeLists.txt')
-rw-r--r-- | src/CMakeLists.txt | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 67dfb325..2989c145 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -149,10 +149,6 @@ endif() # Build Nintendo Switch binaries if(NINTENDO_SWITCH) - target_compile_definitions(${EXECUTABLE} PRIVATE - GTA_SWITCH - ) - # Needed for OpenAL-Soft target_link_libraries(${EXECUTABLE} PRIVATE openal # HACK - something broke with latest cmake |