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authoreray orçunus <erayorcunus@gmail.com>2019-11-09 18:17:54 +0300
committerFilip Gawin <filip.gawin@zoho.com>2019-11-12 23:34:28 +0100
commitbe7d1d1a6327426dbe24c5b7b8eb16e5bb83a587 (patch)
tree3f802ec81aa739a423db3946f70244bfca0c536f /src/animation
parent5f92e740861f98bd236377e63d46be8d46d17fbb (diff)
Frontend, Peds & logic and overflow fixes
Diffstat (limited to 'src/animation')
-rw-r--r--src/animation/AnimBlendAssociation.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/animation/AnimBlendAssociation.h b/src/animation/AnimBlendAssociation.h
index 01d862cc..aec28f56 100644
--- a/src/animation/AnimBlendAssociation.h
+++ b/src/animation/AnimBlendAssociation.h
@@ -16,7 +16,7 @@ enum {
ASSOC_FLAG80 = 0x80, // used for footstep sound calculation
ASSOC_FLAG100 = 0x100,
ASSOC_FLAG200 = 0x200,
- ASSOC_FLAG400 = 0x400, // not seen yet
+ ASSOC_FLAG400 = 0x400, // unused, blending it with move anims makes them stop. 0x800 in VC
ASSOC_FLAG800 = 0x800, // anims that we fall to front. 0x1000 in VC
ASSOC_HAS_X_TRANSLATION = 0x1000,
// 0x2000 is vehicle anims in VC