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authorSergeanur <s.anureev@yandex.ua>2021-05-22 13:43:38 +0300
committerSergeanur <s.anureev@yandex.ua>2021-06-24 21:32:43 +0300
commitc9804510d1c29662b33a1fa51b8ccdc6de614f5c (patch)
tree3c1fc48612de9377257b32289adce527b0ebc179 /src/audio/AudioLogic.cpp
parentc37f4c3c1aab1ae9e531294c89b95f1cd571ebd8 (diff)
This means sound should be panned right, not volume
Diffstat (limited to 'src/audio/AudioLogic.cpp')
-rw-r--r--src/audio/AudioLogic.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp
index 75d7d6a3..f63ea4b3 100644
--- a/src/audio/AudioLogic.cpp
+++ b/src/audio/AudioLogic.cpp
@@ -2931,7 +2931,7 @@ cAudioManager::SetupJumboRumbleSound(uint8 emittingVol)
m_sQueueSample.m_nCounter = 6;
m_sQueueSample.m_nSampleIndex = SFX_JUMBO_RUMBLE;
m_sQueueSample.m_nFrequency += 200;
- m_sQueueSample.m_nOffset = MAX_VOLUME;
+ m_sQueueSample.m_nOffset = 127;
AddSampleToRequestedQueue();
}
return TRUE;
@@ -7980,7 +7980,7 @@ cAudioManager::ProcessFrontEnd()
if (stereo) {
++m_sQueueSample.m_nSampleIndex;
m_sQueueSample.m_nCounter = iSound++;
- m_sQueueSample.m_nOffset = MAX_VOLUME - m_sQueueSample.m_nOffset;
+ m_sQueueSample.m_nOffset = 127 - m_sQueueSample.m_nOffset;
AddSampleToRequestedQueue();
}
}