diff options
author | Sergeanur <s.anureev@yandex.ua> | 2020-01-25 12:41:22 +0200 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-01-25 12:48:27 +0200 |
commit | da253837d162686627c64f0faaedd5549db444da (patch) | |
tree | d061108eccd39287c37ec09aa00af1eac5298b56 /src/audio/PoliceRadio.h | |
parent | 6ff06ff7c6d515533d8c18d1ce673c78a18695e2 (diff) |
audio stuff
Collision audio and police radio stuff moved to a separate cpp's like in the original code
cPoliceRadioQueue added, code refactored correspondingly
cAudioManager::ServiceCollisions reversed
PlayOneShotScriptObject reversed
cAudioScriptObject moved to AudioScriptObject.cpp
Fixed use of numbers on non-integer types (bools, pointers)
enum is now used for ped audio calculation
Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
Diffstat (limited to 'src/audio/PoliceRadio.h')
-rw-r--r-- | src/audio/PoliceRadio.h | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/audio/PoliceRadio.h b/src/audio/PoliceRadio.h new file mode 100644 index 00000000..152a5ee2 --- /dev/null +++ b/src/audio/PoliceRadio.h @@ -0,0 +1,44 @@ +#pragma once
+
+struct cAMCrime {
+ int32 type;
+ CVector position;
+ uint16 timer;
+
+ cAMCrime()
+ {
+ type = CRIME_NONE;
+ position = CVector(0.0f, 0.0f, 0.0f);
+ timer = 0;
+ }
+};
+
+static_assert(sizeof(cAMCrime) == 20, "cAMCrime: error ");
+
+class cPoliceRadioQueue
+{
+public:
+ int32 crimesSamples[60];
+ uint8 policeChannelTimer;
+ uint8 policeChannelTimerSeconds;
+ uint8 policeChannelCounterSeconds;
+ cAMCrime crimes[10];
+
+ cPoliceRadioQueue()
+ {
+ policeChannelTimerSeconds = 0;
+ policeChannelCounterSeconds = 0;
+ policeChannelTimer = 0;
+ }
+
+ void Add(uint32 sample)
+ {
+ if (policeChannelTimer != 60) {
+ crimesSamples[policeChannelTimerSeconds] = sample;
+ policeChannelTimer++;
+ policeChannelTimerSeconds = (policeChannelTimerSeconds + 1) % 60;
+ }
+ }
+};
+
+static_assert(sizeof(cPoliceRadioQueue) == 444, "cPoliceRadioQueue: error ");
\ No newline at end of file |