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authorSergeanur <s.anureev@yandex.ua>2020-05-07 14:48:53 +0300
committerSergeanur <s.anureev@yandex.ua>2020-05-07 14:48:53 +0300
commit0b848bc1470464e636117fa773e09734fa1365dd (patch)
tree75e6d54fe984cfa4bf45c357dabf73f9db40e685 /src/audio
parent1ac6bea590aa07af40edd2cc2346f16f334096c5 (diff)
Fix looping collision sound
Diffstat (limited to 'src/audio')
-rw-r--r--src/audio/AudioCollision.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/audio/AudioCollision.cpp b/src/audio/AudioCollision.cpp
index 4eb74388..ecd0299c 100644
--- a/src/audio/AudioCollision.cpp
+++ b/src/audio/AudioCollision.cpp
@@ -328,13 +328,13 @@ void
cAudioManager::ServiceCollisions()
{
int i, j;
- bool someArr1[NUMAUDIOCOLLISIONS];
- bool someArr2[NUMAUDIOCOLLISIONS];
+ bool abRepeatedCollision1[NUMAUDIOCOLLISIONS];
+ bool abRepeatedCollision2[NUMAUDIOCOLLISIONS];
m_sQueueSample.m_nEntityIndex = m_nCollisionEntity;
for (int i = 0; i < NUMAUDIOCOLLISIONS; i++)
- someArr1[i] = someArr2[i] = false;
+ abRepeatedCollision1[i] = abRepeatedCollision2[i] = false;
for (i = 0; i < m_sCollisionManager.m_bCollisionsInQueue; i++) {
for (j = 0; j < NUMAUDIOCOLLISIONS; j++) {
@@ -344,8 +344,8 @@ cAudioManager::ServiceCollisions()
&& (m_sCollisionManager.m_asCollisions1[index].m_bSurface1 == m_sCollisionManager.m_asCollisions2[j].m_bSurface1)
&& (m_sCollisionManager.m_asCollisions1[index].m_bSurface2 == m_sCollisionManager.m_asCollisions2[j].m_bSurface2)
) {
- someArr1[index] = true;
- someArr2[j] = true;
+ abRepeatedCollision1[index] = true;
+ abRepeatedCollision2[j] = true;
m_sCollisionManager.m_asCollisions1[index].m_nBaseVolume = ++m_sCollisionManager.m_asCollisions2[j].m_nBaseVolume;
SetUpLoopingCollisionSound(m_sCollisionManager.m_asCollisions1[index], j);
break;
@@ -354,7 +354,7 @@ cAudioManager::ServiceCollisions()
}
for (i = 0; i < NUMAUDIOCOLLISIONS; i++) {
- if (!someArr2[i]) {
+ if (!abRepeatedCollision2[i]) {
m_sCollisionManager.m_asCollisions2[i].m_pEntity1 = nil;
m_sCollisionManager.m_asCollisions2[i].m_pEntity2 = nil;
m_sCollisionManager.m_asCollisions2[i].m_bSurface1 = SURFACE_DEFAULT;
@@ -368,9 +368,9 @@ cAudioManager::ServiceCollisions()
for (i = 0; i < m_sCollisionManager.m_bCollisionsInQueue; i++) {
int index = m_sCollisionManager.m_bIndicesTable[i];
- if (!someArr1[index]) {
+ if (!abRepeatedCollision1[index]) {
for (j = 0; j < NUMAUDIOCOLLISIONS; j++) {
- if (someArr2[j]) {
+ if (!abRepeatedCollision2[j]) {
m_sCollisionManager.m_asCollisions2[j].m_nBaseVolume = 1;
m_sCollisionManager.m_asCollisions2[j].m_pEntity1 = m_sCollisionManager.m_asCollisions1[index].m_pEntity1;
m_sCollisionManager.m_asCollisions2[j].m_pEntity2 = m_sCollisionManager.m_asCollisions1[index].m_pEntity2;