diff options
author | Sergeanur <s.anureev@yandex.ua> | 2020-04-30 13:48:01 +0300 |
---|---|---|
committer | Sergeanur <s.anureev@yandex.ua> | 2020-05-02 15:13:09 +0300 |
commit | d23b2c423e5811cf6e9de28cbf8490de32ea4fb5 (patch) | |
tree | 0240b530a05679dc6d629c414f59bf56588a93b2 /src/control/Pickups.cpp | |
parent | a1c1be7af9f5ecee8f89db35b802a7874afc5c41 (diff) |
SetPosition, part 1
Diffstat (limited to 'src/control/Pickups.cpp')
-rw-r--r-- | src/control/Pickups.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/control/Pickups.cpp b/src/control/Pickups.cpp index d5db4ad8..08ce9418 100644 --- a/src/control/Pickups.cpp +++ b/src/control/Pickups.cpp @@ -84,7 +84,7 @@ CPickup::GiveUsAPickUpObject(int32 handle) if (object == nil) return nil; object->ObjectCreatedBy = MISSION_OBJECT; - object->GetPosition() = m_vecPos; + object->SetPosition(m_vecPos); object->SetOrientation(0.0f, 0.0f, -HALFPI); object->GetMatrix().UpdateRW(); object->UpdateRwFrame(); @@ -695,7 +695,7 @@ CPickups::DoPickUpEffects(CEntity *entity) assert(colorId >= 0); - CVector &pos = entity->GetPosition(); + const CVector &pos = entity->GetPosition(); float colorModifier = ((CGeneral::GetRandomNumber() & 0x1F) * 0.015f + 1.0f) * modifiedSin * 0.15f; CShadows::StoreStaticShadow( @@ -749,7 +749,7 @@ CPickups::DoPickUpEffects(CEntity *entity) void CPickups::DoMineEffects(CEntity *entity) { - CVector &pos = entity->GetPosition(); + const CVector &pos = entity->GetPosition(); float dist = (TheCamera.GetPosition() - pos).Magnitude(); const float MAXDIST = 20.0f; @@ -771,7 +771,7 @@ CPickups::DoMineEffects(CEntity *entity) void CPickups::DoMoneyEffects(CEntity *entity) { - CVector &pos = entity->GetPosition(); + const CVector &pos = entity->GetPosition(); float dist = (TheCamera.GetPosition() - pos).Magnitude(); const float MAXDIST = 20.0f; @@ -793,7 +793,7 @@ CPickups::DoMoneyEffects(CEntity *entity) void CPickups::DoCollectableEffects(CEntity *entity) { - CVector &pos = entity->GetPosition(); + const CVector &pos = entity->GetPosition(); float dist = (TheCamera.GetPosition() - pos).Magnitude(); const float MAXDIST = 14.0f; @@ -1145,7 +1145,7 @@ CPacManPickups::GeneratePMPickUps(CVector pos, float scrambleMult, int16 count, CObject *obj = new CObject(MI_BULLION, true); if (obj != nil) { obj->ObjectCreatedBy = MISSION_OBJECT; - obj->GetPosition() = aPMPickUps[i].m_vecPosn; + obj->SetPosition(aPMPickUps[i].m_vecPosn); obj->SetOrientation(0.0f, 0.0f, -HALFPI); obj->GetMatrix().UpdateRW(); obj->UpdateRwFrame(); @@ -1296,7 +1296,7 @@ CPacManPickups::GeneratePMPickUpsForRace(int32 race) if (obj != nil) { obj->ObjectCreatedBy = MISSION_OBJECT; - obj->GetPosition() = aPMPickUps[i].m_vecPosn; + obj->SetPosition(aPMPickUps[i].m_vecPosn); obj->SetOrientation(0.0f, 0.0f, -HALFPI); obj->GetMatrix().UpdateRW(); obj->UpdateRwFrame(); |