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authoreray orçunus <erayorcunus@gmail.com>2020-08-03 04:00:12 +0300
committereray orçunus <erayorcunus@gmail.com>2020-08-03 16:00:32 +0300
commite14252914e9bd4cf7702479b5e0b050b935ba4aa (patch)
treedf42291b9b6745f86097de4d58fc55e6a64b1b8c /src/core/Game.cpp
parenta786dd45a4ebc6b91936b5e46d0ef0a9befc05af (diff)
Squeeze performance option, minor fixes
Fixes are already in miami
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 82e6992d..08623c65 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -106,6 +106,7 @@ int gameTxdSlot;
bool DoRWStuffStartOfFrame(int16 TopRed, int16 TopGreen, int16 TopBlue, int16 BottomRed, int16 BottomGreen, int16 BottomBlue, int16 Alpha);
void DoRWStuffEndOfFrame(void);
+#ifdef PS2_MENU
void MessageScreen(char *msg)
{
//TODO: stretch_screen
@@ -139,6 +140,7 @@ void MessageScreen(char *msg)
DoRWStuffEndOfFrame();
}
+#endif
bool
CGame::InitialiseOnceBeforeRW(void)
@@ -431,6 +433,7 @@ bool CGame::Initialise(const char* datFile)
if ( !TheMemoryCard.m_bWantToLoad )
{
#endif
+ LoadingScreen("Loading the Game", "Start script", nil);
CTheScripts::StartTestScript();
CTheScripts::Process();
TheCamera.Process();