diff options
author | eray orçunus <erayorcunus@gmail.com> | 2020-05-28 03:07:26 +0300 |
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committer | eray orçunus <erayorcunus@gmail.com> | 2020-05-28 11:34:12 +0300 |
commit | 329a387fdfab403bfd8fadef025510ee1081e38f (patch) | |
tree | ce602c20941173f858b768dcd9d37564b513c634 /src/core/Game.cpp | |
parent | d9d57f12fc28c4d93a3534bd3c96be2158e213b9 (diff) |
Frontend customization functions, freecam toggle, minor things
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r-- | src/core/Game.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index 33afc956..7983a7c3 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -85,8 +85,7 @@ #include "ZoneCull.h" #include "Zones.h" #include "debugmenu.h" - - +#include "frontendoption.h" eLevelName CGame::currLevel; bool CGame::bDemoMode = true; @@ -234,6 +233,9 @@ bool CGame::InitialiseOnceAfterRW(void) DMAudio.SetMusicFadeVol(127); CWorld::Players[0].SetPlayerSkin(CMenuManager::m_PrefsSkinFile); +#ifdef CUSTOM_FRONTEND_OPTIONS + CustomFrontendOptionsPopulate(); +#endif return true; } |