diff options
author | Sergeanur <s.anureev@yandex.ua> | 2020-09-09 19:37:44 +0300 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-09-09 19:37:44 +0300 |
commit | 4f4b1f914540465a77aa8daf7e837042a96b3e31 (patch) | |
tree | 56fe4ae390e58e8a0d8f39ce555a382bdf635bbe /src/core/Game.cpp | |
parent | 9b47625115ffe103f3e1de07d75e35c8aee97698 (diff) |
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r-- | src/core/Game.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index d108c78d..6ba6b191 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -463,8 +463,7 @@ bool CGame::Initialise(const char* datFile) #ifdef USE_TEXTURE_POOL _TexturePoolsUnknown(true); #endif - // TODO(Miami) - // DMAudio.SetStartingTrackPositions(1); + DMAudio.SetStartingTrackPositions(true); DMAudio.ChangeMusicMode(MUSICMODE_GAME); return true; } |