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authorSergeanur <s.anureev@yandex.ua>2020-09-09 19:37:44 +0300
committerSergeanur <s.anureev@yandex.ua>2020-09-09 19:37:44 +0300
commit4f4b1f914540465a77aa8daf7e837042a96b3e31 (patch)
tree56fe4ae390e58e8a0d8f39ce555a382bdf635bbe /src/core/Game.cpp
parent9b47625115ffe103f3e1de07d75e35c8aee97698 (diff)
cMusicManager, cDMAudio, radio position save/load, a few commands implemented
Diffstat (limited to 'src/core/Game.cpp')
-rw-r--r--src/core/Game.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index d108c78d..6ba6b191 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -463,8 +463,7 @@ bool CGame::Initialise(const char* datFile)
#ifdef USE_TEXTURE_POOL
_TexturePoolsUnknown(true);
#endif
- // TODO(Miami)
- // DMAudio.SetStartingTrackPositions(1);
+ DMAudio.SetStartingTrackPositions(true);
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
return true;
}