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author | Sergeanur <s.anureev@yandex.ua> | 2021-07-23 21:07:44 +0300 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-07-26 04:43:26 +0300 |
commit | f73dfa12e6c41d1dcd16a4f5a220cc91c346ba7c (patch) | |
tree | 15f6a5a19e8c65fd0008ff0ff4d551f5cd6deeae /src/core | |
parent | 6a94299eac3357ca4d1d13648df625b4a9d286fb (diff) |
Make cars and peds to not despawn when you look away
Diffstat (limited to 'src/core')
-rw-r--r-- | src/core/config.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/core/config.h b/src/core/config.h index f0960e44..17f0e44c 100644 --- a/src/core/config.h +++ b/src/core/config.h @@ -265,6 +265,9 @@ enum Config { #define NO_MOVIES // add option to disable intro videos +#define EXTENDED_OFFSCREEN_DESPAWN_RANGE // Use onscreen despawn range for offscreen peds and vehicles to avoid them despawning in the distance when you look + // away + #if defined(__LP64__) || defined(_WIN64) #define FIX_BUGS_64 // Must have fixes to be able to run 64 bit build #endif @@ -450,6 +453,7 @@ enum Config { #undef PS2_ALPHA_TEST #undef NO_ISLAND_LOADING #undef PS2_AUDIO_CHANNELS + #undef EXTENDED_OFFSCREEN_DESPAWN_RANGE #define PC_PARTICLE #define VC_PED_PORTS // To not process collisions always. But should be tested if that's really beneficial #define VC_RAIN_NERF // Reduces number of rain particles |