diff options
author | erorcun <erorcunerorcun@hotmail.com.tr> | 2021-01-15 04:40:34 +0300 |
---|---|---|
committer | shfil <filip.gawin@zoho.com> | 2021-01-17 21:33:53 +0100 |
commit | 448e41ecaa66483c4cf764fdeb66a857a42719cf (patch) | |
tree | 15074cca348cdfcb33e45ecf3ae011dea6f68953 /src/extras | |
parent | 5a47379bf5f011a65c1d0f88a0cb5f2130feb9db (diff) |
Store all settings in .INI
Diffstat (limited to 'src/extras')
-rw-r--r-- | src/extras/frontendoption.cpp | 10 | ||||
-rw-r--r-- | src/extras/frontendoption.h | 6 |
2 files changed, 9 insertions, 7 deletions
diff --git a/src/extras/frontendoption.cpp b/src/extras/frontendoption.cpp index a966de97..5d388bfd 100644 --- a/src/extras/frontendoption.cpp +++ b/src/extras/frontendoption.cpp @@ -123,7 +123,7 @@ void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMe option.m_TargetMenu = targetMenu; } -void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName, bool disableIfGameLoaded) +void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveCat, const char* saveKey, bool disableIfGameLoaded) { int8 screenOptionOrder = RegisterNewOption(); @@ -139,13 +139,14 @@ void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 n option.m_CFOSelect->displayedValue = *var; option.m_CFOSelect->lastSavedValue = *var; } - option.m_CFOSelect->save = saveName; + option.m_CFOSelect->saveCat = saveCat; + option.m_CFOSelect->save = saveKey; option.m_CFOSelect->onlyApplyOnEnter = onlyApplyOnEnter; option.m_CFOSelect->changeFunc = changeFunc; option.m_CFOSelect->disableIfGameLoaded = disableIfGameLoaded; } -void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName) +void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveCat, const char* saveKey) { int8 screenOptionOrder = RegisterNewOption(); @@ -156,7 +157,8 @@ void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, option.m_CFODynamic->drawFunc = drawFunc; option.m_CFODynamic->buttonPressFunc = buttonPressFunc; option.m_CFODynamic->value = var; - option.m_CFODynamic->save = saveName; + option.m_CFODynamic->saveCat = saveCat; + option.m_CFODynamic->save = saveKey; } uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight, diff --git a/src/extras/frontendoption.h b/src/extras/frontendoption.h index dbd1a300..8b64335a 100644 --- a/src/extras/frontendoption.h +++ b/src/extras/frontendoption.h @@ -82,10 +82,10 @@ uint8 GetNumberOfMenuOptions(int screen); void FrontendOptionSetCursor(int screen, int8 option, bool overwrite = false); -// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to saveName param. obv), otherwise pass nil/0 +// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to and saveCat saveKey param. obv), otherwise pass nil/0 void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMenu = MENUPAGE_NONE, int saveSlot = SAVESLOT_NONE); -void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName = nil, bool disableIfGameLoaded = false); -void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName = nil); +void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveCat = nil, const char* saveKey = nil, bool disableIfGameLoaded = false); +void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveCat = nil, const char* saveKey = nil); uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight, int8 font, float fontScaleX, float fontScaleY, int8 alignment, bool showLeftRightHelper, ReturnPrevPageFunc returnPrevPageFunc = nil); #endif |