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authorerorcun <erorcunerorcun@hotmail.com.tr>2021-01-15 04:40:34 +0300
committershfil <filip.gawin@zoho.com>2021-01-17 21:33:53 +0100
commit448e41ecaa66483c4cf764fdeb66a857a42719cf (patch)
tree15074cca348cdfcb33e45ecf3ae011dea6f68953 /src/extras
parent5a47379bf5f011a65c1d0f88a0cb5f2130feb9db (diff)
Store all settings in .INI
Diffstat (limited to 'src/extras')
-rw-r--r--src/extras/frontendoption.cpp10
-rw-r--r--src/extras/frontendoption.h6
2 files changed, 9 insertions, 7 deletions
diff --git a/src/extras/frontendoption.cpp b/src/extras/frontendoption.cpp
index a966de97..5d388bfd 100644
--- a/src/extras/frontendoption.cpp
+++ b/src/extras/frontendoption.cpp
@@ -123,7 +123,7 @@ void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMe
option.m_TargetMenu = targetMenu;
}
-void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName, bool disableIfGameLoaded)
+void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveCat, const char* saveKey, bool disableIfGameLoaded)
{
int8 screenOptionOrder = RegisterNewOption();
@@ -139,13 +139,14 @@ void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 n
option.m_CFOSelect->displayedValue = *var;
option.m_CFOSelect->lastSavedValue = *var;
}
- option.m_CFOSelect->save = saveName;
+ option.m_CFOSelect->saveCat = saveCat;
+ option.m_CFOSelect->save = saveKey;
option.m_CFOSelect->onlyApplyOnEnter = onlyApplyOnEnter;
option.m_CFOSelect->changeFunc = changeFunc;
option.m_CFOSelect->disableIfGameLoaded = disableIfGameLoaded;
}
-void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName)
+void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveCat, const char* saveKey)
{
int8 screenOptionOrder = RegisterNewOption();
@@ -156,7 +157,8 @@ void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc drawFunc, int8 *var,
option.m_CFODynamic->drawFunc = drawFunc;
option.m_CFODynamic->buttonPressFunc = buttonPressFunc;
option.m_CFODynamic->value = var;
- option.m_CFODynamic->save = saveName;
+ option.m_CFODynamic->saveCat = saveCat;
+ option.m_CFODynamic->save = saveKey;
}
uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight,
diff --git a/src/extras/frontendoption.h b/src/extras/frontendoption.h
index dbd1a300..8b64335a 100644
--- a/src/extras/frontendoption.h
+++ b/src/extras/frontendoption.h
@@ -82,10 +82,10 @@ uint8 GetNumberOfMenuOptions(int screen);
void FrontendOptionSetCursor(int screen, int8 option, bool overwrite = false);
-// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to saveName param. obv), otherwise pass nil/0
+// var is optional in AddDynamic, enables you to save them in an INI file(also needs passing char array to and saveCat saveKey param. obv), otherwise pass nil/0
void FrontendOptionAddBuiltinAction(const char* gxtKey, int action, int targetMenu = MENUPAGE_NONE, int saveSlot = SAVESLOT_NONE);
-void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveName = nil, bool disableIfGameLoaded = false);
-void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveName = nil);
+void FrontendOptionAddSelect(const char* gxtKey, const char** rightTexts, int8 numRightTexts, int8 *var, bool onlyApplyOnEnter, ChangeFunc changeFunc, const char* saveCat = nil, const char* saveKey = nil, bool disableIfGameLoaded = false);
+void FrontendOptionAddDynamic(const char* gxtKey, DrawFunc rightTextDrawFunc, int8 *var, ButtonPressFunc buttonPressFunc, const char* saveCat = nil, const char* saveKey = nil);
uint8 FrontendScreenAdd(const char* gxtKey, eMenuSprites sprite, int prevPage, int columnWidth, int headerHeight, int lineHeight, int8 font, float fontScaleX, float fontScaleY, int8 alignment, bool showLeftRightHelper, ReturnPrevPageFunc returnPrevPageFunc = nil);
#endif