diff options
author | aap <aap@papnet.eu> | 2020-04-23 22:25:18 +0200 |
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committer | aap <aap@papnet.eu> | 2020-04-24 11:42:38 +0200 |
commit | f03b4eec4c37eab75a5bd639279cfcc615105b01 (patch) | |
tree | c4be4fa57b16c61d45e8156a51dd07b11e049bba /src/fakerw/fake.cpp | |
parent | 6467e2003a0fc9f6bb5f8b86dd699b674f5e5b9a (diff) |
implemented skinned peds, no cutscene hands yet
Diffstat (limited to 'src/fakerw/fake.cpp')
-rw-r--r-- | src/fakerw/fake.cpp | 46 |
1 files changed, 38 insertions, 8 deletions
diff --git a/src/fakerw/fake.cpp b/src/fakerw/fake.cpp index 3977007f..59c01c91 100644 --- a/src/fakerw/fake.cpp +++ b/src/fakerw/fake.cpp @@ -4,14 +4,10 @@ #include <rpworld.h> #include <rpmatfx.h> #include <rphanim.h> +#include <rpskin.h> #include <assert.h> #include <string.h> -// TODO: split image<->raster functions in two -// implement raster context -// BMP reader -// geometry locking - using namespace rw; RwUInt8 RwObjectGetType(const RwObject *obj) { return obj->type; } @@ -55,7 +51,7 @@ RwMatrix *RwMatrixMultiply(RwMatrix * matrixOut, const RwMatrix * MatrixIn1, con RwMatrix *RwMatrixTransform(RwMatrix * matrix, const RwMatrix * transform, RwOpCombineType combineOp) { matrix->transform(transform, (rw::CombineOp)combineOp); return matrix; } //RwMatrix *RwMatrixOrthoNormalize(RwMatrix * matrixOut, const RwMatrix * matrixIn); -//RwMatrix *RwMatrixInvert(RwMatrix * matrixOut, const RwMatrix * matrixIn); +RwMatrix *RwMatrixInvert(RwMatrix * matrixOut, const RwMatrix * matrixIn) { Matrix::invert(matrixOut, matrixIn); return matrixOut; } RwMatrix *RwMatrixScale(RwMatrix * matrix, const RwV3d * scale, RwOpCombineType combineOp) { matrix->scale(scale, (rw::CombineOp)combineOp); return matrix; } RwMatrix *RwMatrixTranslate(RwMatrix * matrix, const RwV3d * translation, RwOpCombineType combineOp) @@ -742,14 +738,24 @@ RwBool RpHAnimPluginAttach(void) { return true; } +RwInt32 RpHAnimFrameGetID(RwFrame *frame) { return HAnimData::get(frame)->id; } + +RwInt32 RpHAnimIDGetIndex(RpHAnimHierarchy *hierarchy, RwInt32 ID) { return hierarchy->getIndex(ID); } + RwBool RpHAnimFrameSetHierarchy(RwFrame *frame, RpHAnimHierarchy *hierarchy) { HAnimData::get(frame)->hierarchy = hierarchy; return true; } RpHAnimHierarchy *RpHAnimFrameGetHierarchy(RwFrame *frame) { return HAnimHierarchy::get(frame); } -RwBool RpHAnimHierarchySetCurrentAnim(RpHAnimHierarchy *hierarchy, RpHAnimAnimation *anim) { hierarchy->currentAnim->setCurrentAnim(anim); return true; } -RwBool RpHAnimHierarchyAddAnimTime(RpHAnimHierarchy *hierarchy, RwReal time) { hierarchy->currentAnim->addTime(time); return true; } +RpHAnimHierarchy *RpHAnimHierarchySetFlags(RpHAnimHierarchy *hierarchy, RpHAnimHierarchyFlag flags) { hierarchy->flags = flags; return hierarchy; } +RwBool RpHAnimHierarchySetCurrentAnim(RpHAnimHierarchy *hierarchy, RpHAnimAnimation *anim) { hierarchy->interpolator->setCurrentAnim(anim); return true; } +RwBool RpHAnimHierarchyAddAnimTime(RpHAnimHierarchy *hierarchy, RwReal time) { hierarchy->interpolator->addTime(time); return true; } + +RwMatrix *RpHAnimHierarchyGetMatrixArray(RpHAnimHierarchy *hierarchy) { return hierarchy->matrices; } RwBool RpHAnimHierarchyUpdateMatrices(RpHAnimHierarchy *hierarchy) { hierarchy->updateMatrices(); return true; } +RpHAnimAnimation *RpHAnimAnimationCreate(RwInt32 typeID, RwInt32 numFrames, RwInt32 flags, RwReal duration) + { return Animation::create(AnimInterpolatorInfo::find(typeID), numFrames, flags, duration); } +RpHAnimAnimation *RpHAnimAnimationDestroy(RpHAnimAnimation *animation) { animation->destroy(); return animation; } RpHAnimAnimation *RpHAnimAnimationStreamRead(RwStream *stream) { return Animation::streamRead(stream); } @@ -762,6 +768,13 @@ RwBool RpSkinPluginAttach(void) { return true; } +RwUInt32 RpSkinGetNumBones( RpSkin *skin ) { return skin->numBones; } +const RwMatrixWeights *RpSkinGetVertexBoneWeights( RpSkin *skin ) { return (RwMatrixWeights*)skin->weights; } +const RwUInt32 *RpSkinGetVertexBoneIndices( RpSkin *skin ) { return (RwUInt32*)skin->indices; } +const RwMatrix *RpSkinGetSkinToBoneMatrices( RpSkin *skin ) { return (const RwMatrix*)skin->inverseMatrices; } + +RpSkin *RpSkinGeometryGetSkin( RpGeometry *geometry ) { return Skin::get(geometry); } + RpAtomic *RpSkinAtomicSetHAnimHierarchy( RpAtomic *atomic, RpHAnimHierarchy *hierarchy ) { Skin::setHierarchy(atomic, hierarchy); return atomic; } RpHAnimHierarchy *RpSkinAtomicGetHAnimHierarchy( const RpAtomic *atomic ) { return Skin::getHierarchy(atomic); } @@ -772,6 +785,23 @@ RpHAnimHierarchy *RpSkinAtomicGetHAnimHierarchy( const RpAtomic *atomic ) { retu RwImage *RtBMPImageWrite(RwImage * image, const RwChar * imageName) { rw::writeBMP(image, imageName); return image; } RwImage *RtBMPImageRead(const RwChar * imageName) { return rw::readBMP(imageName); } +#include "rtquat.h" + +RtQuat *RtQuatRotate(RtQuat * quat, const RwV3d * axis, RwReal angle, RwOpCombineType combineOp) { return quat->rotate(axis, angle/180.0f*3.14159f, (CombineOp)combineOp); } +void RtQuatConvertToMatrix(const RtQuat * const qpQuat, RwMatrix * const mpMatrix) { mpMatrix->rotate(*qpQuat, COMBINEREPLACE); } + + +#include "rtcharse.h" + +RwBool RtCharsetOpen(void) { return Charset::open(); } +void RtCharsetClose(void) { return Charset::close(); } +RtCharset *RtCharsetPrint(RtCharset * charSet, const RwChar * string, RwInt32 x, RwInt32 y) { charSet->print(string, x, y, true); return charSet; } +RtCharset *RtCharsetPrintBuffered(RtCharset * charSet, const RwChar * string, RwInt32 x, RwInt32 y, RwBool hideSpaces) { charSet->printBuffered(string, x, y, hideSpaces); return charSet; } +RwBool RtCharsetBufferFlush(void) { Charset::flushBuffer(); return true; } +RtCharset *RtCharsetSetColors(RtCharset * charSet, const RwRGBA * foreGround, const RwRGBA * backGround) { return charSet->setColors(foreGround, backGround); } +RtCharset *RtCharsetGetDesc(RtCharset * charset, RtCharsetDesc * desc) { *desc = charset->desc; return charset; } +RtCharset *RtCharsetCreate(const RwRGBA * foreGround, const RwRGBA * backGround) { return Charset::create(foreGround, backGround); } +RwBool RtCharsetDestroy(RtCharset * charSet) { charSet->destroy(); return true; } |