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authorSergeanur <s.anureev@yandex.ua>2020-12-18 02:57:54 +0200
committerSergeanur <s.anureev@yandex.ua>2020-12-18 02:57:54 +0200
commite9a567034818c5e3338120958061e4a4278d97da (patch)
tree20293ced9c835a859071400fdbb3338b90159846 /src/modelinfo/VehicleModelInfo.cpp
parentcc5af26417d446ccadb6a8f885926c734d29131f (diff)
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Diffstat (limited to 'src/modelinfo/VehicleModelInfo.cpp')
-rw-r--r--src/modelinfo/VehicleModelInfo.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/modelinfo/VehicleModelInfo.cpp b/src/modelinfo/VehicleModelInfo.cpp
index 17754211..cc2a7e34 100644
--- a/src/modelinfo/VehicleModelInfo.cpp
+++ b/src/modelinfo/VehicleModelInfo.cpp
@@ -471,7 +471,7 @@ CVehicleModelInfo::PreprocessHierarchy(void)
if(desc[i].flags & VEHICLE_FLAG_POS){
f = assoc.frame;
- rwvec = (RwV3d*)&m_positions[desc[i].hierId];
+ rwvec = &m_positions[desc[i].hierId];
*rwvec = *RwMatrixGetPos(RwFrameGetMatrix(f));
for(f = RwFrameGetParent(f); f; f = RwFrameGetParent(f))
RwV3dTransformPoints(rwvec, rwvec, 1, RwFrameGetMatrix(f));