diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-16 01:49:30 +0300 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-05-16 01:49:30 +0300 |
commit | 08b2138c7e59ce3350d333832ceca5c24799a34c (patch) | |
tree | e1630132472fc19fa20805e5bb65394a03a49ea5 /src/peds/CivilianPed.cpp | |
parent | 09a0207e55ac8a69639c85997c330ec0f7caf4a6 (diff) |
ped attractors done
Diffstat (limited to 'src/peds/CivilianPed.cpp')
-rw-r--r-- | src/peds/CivilianPed.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/peds/CivilianPed.cpp b/src/peds/CivilianPed.cpp index 7d4f4d12..f90dffa8 100644 --- a/src/peds/CivilianPed.cpp +++ b/src/peds/CivilianPed.cpp @@ -216,7 +216,7 @@ CCivilianPed::ProcessControl(void) // fall through case PED_SEEK_POS: if (Seek()) { - if ((m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA) && m_pNextPathNode) { + if ((m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || IsUseAttractorObjective(m_objective)) && m_pNextPathNode) { m_pNextPathNode = nil; #ifdef TOGGLEABLE_BETA_FEATURES } else if (bRunningToPhone && m_objective < OBJECTIVE_FLEE_TILL_SAFE) { @@ -248,7 +248,7 @@ CCivilianPed::ProcessControl(void) } else if (m_objective == OBJECTIVE_GOTO_CHAR_ON_FOOT && m_pedInObjective && m_pedInObjective->m_nMoveState != PEDMOVE_STILL) { SetMoveState(m_pedInObjective->m_nMoveState); - } else if (m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA) { + } else if (m_objective == OBJECTIVE_GOTO_AREA_ON_FOOT || m_objective == OBJECTIVE_RUN_TO_AREA || IsUseAttractorObjective(m_objective)) { SetIdle(); } else { RestorePreviousState(); @@ -422,9 +422,8 @@ void CCivilianPed::UseNearbyAttractors() CSector* s = CWorld::GetSector(x, y); for (CPtrNode* pNode = s->m_lists[ENTITYLIST_BUILDINGS].first; pNode != nil; pNode = pNode->next) { CEntity* pEntity = (CEntity*)pNode->item; - if (!pEntity->IsObject()) - continue; - // TODO: some flag check + //if (pEntity->IsObject() && (CObject*)(pEntity)->IsBroken()) + //continue; CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(pEntity->GetModelIndex()); for (int i = 0; i < pModelInfo->GetNum2dEffects(); i++) { C2dEffect* pEffect = pModelInfo->Get2dEffect(i); @@ -433,7 +432,7 @@ void CCivilianPed::UseNearbyAttractors() if (!IsAttractedTo(pEffect->pedattr.type)) continue; CVector pos; - CPedAttractorManager::ComputeEffectPos(pEffect, GetMatrix(), pos); + CPedAttractorManager::ComputeEffectPos(pEffect, pEntity->GetMatrix(), pos); if ((pos - GetPosition()).MagnitudeSqr() < minDistance) { CPedAttractorManager* pManager = GetPedAttractorManager(); if (pManager->HasEmptySlot(pEffect) && pManager->IsApproachable(pEffect, pEntity->GetMatrix(), 0, this)) { @@ -446,9 +445,10 @@ void CCivilianPed::UseNearbyAttractors() } for (CPtrNode* pNode = s->m_lists[ENTITYLIST_OBJECTS].first; pNode != nil; pNode = pNode->next) { CEntity* pEntity = (CEntity*)pNode->item; - if (!pEntity->IsObject()) - continue; - // TODO: some flag check + //if (pEntity->IsObject() && (CObject*)(pEntity)->IsBroken()) + //continue; + if (pEntity->GetModelIndex() == 3181) + debug("get2\n"); CBaseModelInfo* pModelInfo = CModelInfo::GetModelInfo(pEntity->GetModelIndex()); for (int i = 0; i < pModelInfo->GetNum2dEffects(); i++) { C2dEffect* pEffect = pModelInfo->Get2dEffect(i); @@ -457,7 +457,7 @@ void CCivilianPed::UseNearbyAttractors() if (!IsAttractedTo(pEffect->pedattr.type)) continue; CVector pos; - CPedAttractorManager::ComputeEffectPos(pEffect, GetMatrix(), pos); + CPedAttractorManager::ComputeEffectPos(pEffect, pEntity->GetMatrix(), pos); if ((pos - GetPosition()).MagnitudeSqr() < minDistance) { CPedAttractorManager* pManager = GetPedAttractorManager(); if (pManager->HasEmptySlot(pEffect) && pManager->IsApproachable(pEffect, pEntity->GetMatrix(), 0, this)) { @@ -482,7 +482,7 @@ bool CCivilianPed::IsAttractedTo(int8 type) case ATTRACTOR_STOP: return true; case ATTRACTOR_PIZZA: return true; case ATTRACTOR_SHELTER: return CWeather::Rain >= 0.2f; - case ATTRACTOR_ICECREAM: return true; + case ATTRACTOR_ICECREAM: return false; } return false; } |