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authoreray orçunus <erayorcunus@gmail.com>2020-04-19 07:14:13 +0300
committereray orçunus <erayorcunus@gmail.com>2020-04-19 16:44:35 +0300
commit1ffc37735ed247eef1f20997a0136ef8d866ebad (patch)
treea6a4689c7aeed054e397c305333f761d0d4acdd1 /src/peds/CopPed.cpp
parent9bfcaff84976b2af7242f846c782287e9bacf851 (diff)
Struct cleanup, various fixes, enable PS2 rand
Diffstat (limited to 'src/peds/CopPed.cpp')
-rw-r--r--src/peds/CopPed.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/peds/CopPed.cpp b/src/peds/CopPed.cpp
index e62743de..81c9fa6e 100644
--- a/src/peds/CopPed.cpp
+++ b/src/peds/CopPed.cpp
@@ -63,7 +63,7 @@ CCopPed::CCopPed(eCopType copType) : CPed(PEDTYPE_COP)
m_bIsInPursuit = false;
field_1350 = 1;
m_bIsDisabledCop = false;
- field_1356 = 0;
+ m_fAbseilPos = 0.0f;
m_attackTimer = 0;
m_bBeatingSuspect = false;
m_bStopAndShootDisabledZone = false;
@@ -668,11 +668,13 @@ CCopPed::ProcessControl(void)
}
if (bDuckAndCover) {
+#if !defined(GTA3_1_1_PATCH) && !defined(VC_PED_PORTS)
if (!bNotAllowedToDuck && Seek()) {
SetMoveState(PEDMOVE_STILL);
SetMoveAnim();
SetPointGunAt(m_pedInObjective);
}
+#endif
} else if (Seek()) {
CVehicle *playerVeh = FindPlayerVehicle();
if (!playerVeh && player && player->EnteringCar()) {