diff options
author | aap <aap@papnet.eu> | 2020-04-23 22:25:18 +0200 |
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committer | aap <aap@papnet.eu> | 2020-04-24 11:42:38 +0200 |
commit | f03b4eec4c37eab75a5bd639279cfcc615105b01 (patch) | |
tree | c4be4fa57b16c61d45e8156a51dd07b11e049bba /src/peds/PlayerPed.cpp | |
parent | 6467e2003a0fc9f6bb5f8b86dd699b674f5e5b9a (diff) |
implemented skinned peds, no cutscene hands yet
Diffstat (limited to 'src/peds/PlayerPed.cpp')
-rw-r--r-- | src/peds/PlayerPed.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/peds/PlayerPed.cpp b/src/peds/PlayerPed.cpp index 0163c12c..664fff18 100644 --- a/src/peds/PlayerPed.cpp +++ b/src/peds/PlayerPed.cpp @@ -1,5 +1,6 @@ #include "common.h" +#include "RwHelper.h" #include "PlayerPed.h" #include "Wanted.h" #include "Fire.h" @@ -1497,4 +1498,9 @@ CPlayerPed::ProcessControl(void) m_nSpeedTimer = 0; m_bSpeedTimerFlag = false; } + +#ifdef PED_SKIN + if (!bIsVisible && IsClumpSkinned(GetClump())) + UpdateRpHAnim(); +#endif } |