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authorSergeanur <s.anureev@yandex.ua>2020-11-07 20:54:38 +0200
committerSergeanur <s.anureev@yandex.ua>2020-11-07 20:54:38 +0200
commit7f4498e0f09a51bce527760c8f3ec1b94dde1e77 (patch)
tree7b3d527882ee6371575a76faf4617cffffb235d7 /src/render/Font.cpp
parent3b81eaa2d74b6f820f2651b6e468588b514ea5c9 (diff)
Check if buttons txd exsist
Diffstat (limited to 'src/render/Font.cpp')
-rw-r--r--src/render/Font.cpp55
1 files changed, 32 insertions, 23 deletions
diff --git a/src/render/Font.cpp b/src/render/Font.cpp
index 6aceaf4b..719dffce 100644
--- a/src/render/Font.cpp
+++ b/src/render/Font.cpp
@@ -3,6 +3,9 @@
#include "Sprite2d.h"
#include "TxdStore.h"
#include "Font.h"
+#ifdef BUTTON_ICONS
+#include "FileMgr.h"
+#endif
void
AsciiToUnicode(const char *src, wchar *dst)
@@ -227,6 +230,7 @@ wchar foreign_table[128] = {
#ifdef BUTTON_ICONS
CSprite2d CFont::ButtonSprite[MAX_BUTTON_ICONS];
int CFont::PS2Symbol = BUTTON_NONE;
+int CFont::ButtonsSlot = -1;
#endif // BUTTON_ICONS
void
@@ -288,28 +292,31 @@ CFont::Initialise(void)
CTxdStore::PopCurrentTxd();
#ifdef BUTTON_ICONS
- slot = CTxdStore::AddTxdSlot("buttons");
- CTxdStore::LoadTxd(slot, "MODELS/X360BTNS.TXD");
- CTxdStore::AddRef(slot);
- CTxdStore::PushCurrentTxd();
- CTxdStore::SetCurrentTxd(slot);
+ if (int file = CFileMgr::OpenFile("MODELS/X360BTNS.TXD")) {
+ CFileMgr::CloseFile(file);
+ ButtonsSlot = CTxdStore::AddTxdSlot("buttons");
+ CTxdStore::LoadTxd(ButtonsSlot, "MODELS/X360BTNS.TXD");
+ CTxdStore::AddRef(ButtonsSlot);
+ CTxdStore::PushCurrentTxd();
+ CTxdStore::SetCurrentTxd(ButtonsSlot);
#if 0 // unused
- ButtonSprite[BUTTON_UP].SetTexture("up");
- ButtonSprite[BUTTON_DOWN].SetTexture("down");
- ButtonSprite[BUTTON_LEFT].SetTexture("left");
- ButtonSprite[BUTTON_RIGHT].SetTexture("right");
+ ButtonSprite[BUTTON_UP].SetTexture("up");
+ ButtonSprite[BUTTON_DOWN].SetTexture("down");
+ ButtonSprite[BUTTON_LEFT].SetTexture("left");
+ ButtonSprite[BUTTON_RIGHT].SetTexture("right");
#endif
- ButtonSprite[BUTTON_CROSS].SetTexture("cross");
- ButtonSprite[BUTTON_CIRCLE].SetTexture("circle");
- ButtonSprite[BUTTON_SQUARE].SetTexture("square");
- ButtonSprite[BUTTON_TRIANGLE].SetTexture("triangle");
- ButtonSprite[BUTTON_L1].SetTexture("l1");
- ButtonSprite[BUTTON_L2].SetTexture("l2");
- ButtonSprite[BUTTON_L3].SetTexture("l3");
- ButtonSprite[BUTTON_R1].SetTexture("r1");
- ButtonSprite[BUTTON_R2].SetTexture("r2");
- ButtonSprite[BUTTON_R3].SetTexture("r3");
- CTxdStore::PopCurrentTxd();
+ ButtonSprite[BUTTON_CROSS].SetTexture("cross");
+ ButtonSprite[BUTTON_CIRCLE].SetTexture("circle");
+ ButtonSprite[BUTTON_SQUARE].SetTexture("square");
+ ButtonSprite[BUTTON_TRIANGLE].SetTexture("triangle");
+ ButtonSprite[BUTTON_L1].SetTexture("l1");
+ ButtonSprite[BUTTON_L2].SetTexture("l2");
+ ButtonSprite[BUTTON_L3].SetTexture("l3");
+ ButtonSprite[BUTTON_R1].SetTexture("r1");
+ ButtonSprite[BUTTON_R2].SetTexture("r2");
+ ButtonSprite[BUTTON_R3].SetTexture("r3");
+ CTxdStore::PopCurrentTxd();
+ }
#endif // BUTTON_ICONS
}
@@ -360,9 +367,11 @@ void
CFont::Shutdown(void)
{
#ifdef BUTTON_ICONS
- for (int i = 0; i < MAX_BUTTON_ICONS; i++)
- ButtonSprite[i].Delete();
- CTxdStore::RemoveTxdSlot(CTxdStore::FindTxdSlot("buttons"));
+ if (ButtonsSlot != -1) {
+ for (int i = 0; i < MAX_BUTTON_ICONS; i++)
+ ButtonSprite[i].Delete();
+ CTxdStore::RemoveTxdSlot(ButtonsSlot);
+ }
#endif
Sprite[0].Delete();
Sprite[1].Delete();