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author | Sergeanur <s.anureev@yandex.ua> | 2020-09-14 20:48:49 +0300 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2020-09-14 21:07:31 +0300 |
commit | 38ec1bd50de234faf476daa15ea41778a860ca0b (patch) | |
tree | fedfb6fcbdd34f2dd576e6e6b1e6b2a76871b5a1 /src/render/Glass.cpp | |
parent | 93d77f340df1305fd8a802034b878f69f2cb1285 (diff) |
Move a bunch of math to cpp files + small fixes
Diffstat (limited to 'src/render/Glass.cpp')
-rw-r--r-- | src/render/Glass.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/Glass.cpp b/src/render/Glass.cpp index ee36bad3..c52d49bd 100644 --- a/src/render/Glass.cpp +++ b/src/render/Glass.cpp @@ -700,7 +700,7 @@ CGlass::WindowRespondsToExplosion(CEntity *entity, CVector point) if ( fDistToGlass < 10.0f ) { - distToGlass.Normalise(0.3f); + distToGlass *= (0.3f / fDistToGlass); // normalise WindowRespondsToCollision(object, 10000.0f, distToGlass, object->GetPosition(), true); } else |