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authorFire-Head <Fire-Head@users.noreply.github.com>2020-03-28 23:55:23 +0300
committerFire-Head <Fire-Head@users.noreply.github.com>2020-03-28 23:55:23 +0300
commit194ddc5f40835476673655bd3895f2b7fe7fee0c (patch)
tree530ef79acd32c90ce5ef5d545a04d4d09b5abfb7 /src/render/Skidmarks.h
parentc056871e0766c587e45797405f6432715beba810 (diff)
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
Diffstat (limited to 'src/render/Skidmarks.h')
-rw-r--r--src/render/Skidmarks.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/render/Skidmarks.h b/src/render/Skidmarks.h
index 2f669575..bf2da7e4 100644
--- a/src/render/Skidmarks.h
+++ b/src/render/Skidmarks.h
@@ -8,4 +8,5 @@ public:
static void Render(void);
static void RegisterOne(uint32 id, CVector pos, float fwdx, float fwdY, bool *isMuddy, bool *isBloddy);
static void Init(void);
+ static void Shutdown(void);
};