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author | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-03-28 23:55:23 +0300 |
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committer | Fire-Head <Fire-Head@users.noreply.github.com> | 2020-03-28 23:55:23 +0300 |
commit | 194ddc5f40835476673655bd3895f2b7fe7fee0c (patch) | |
tree | 530ef79acd32c90ce5ef5d545a04d4d09b5abfb7 /src/render/Skidmarks.h | |
parent | c056871e0766c587e45797405f6432715beba810 (diff) |
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
Diffstat (limited to 'src/render/Skidmarks.h')
-rw-r--r-- | src/render/Skidmarks.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/render/Skidmarks.h b/src/render/Skidmarks.h index 2f669575..bf2da7e4 100644 --- a/src/render/Skidmarks.h +++ b/src/render/Skidmarks.h @@ -8,4 +8,5 @@ public: static void Render(void); static void RegisterOne(uint32 id, CVector pos, float fwdx, float fwdY, bool *isMuddy, bool *isBloddy); static void Init(void); + static void Shutdown(void); }; |