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authorSergeanur <s.anureev@yandex.ua>2020-09-14 20:48:49 +0300
committerSergeanur <s.anureev@yandex.ua>2020-09-14 21:07:31 +0300
commit38ec1bd50de234faf476daa15ea41778a860ca0b (patch)
treefedfb6fcbdd34f2dd576e6e6b1e6b2a76871b5a1 /src/render/WaterCannon.cpp
parent93d77f340df1305fd8a802034b878f69f2cb1285 (diff)
Move a bunch of math to cpp files + small fixes
Diffstat (limited to 'src/render/WaterCannon.cpp')
-rw-r--r--src/render/WaterCannon.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/render/WaterCannon.cpp b/src/render/WaterCannon.cpp
index 2ef10d77..2b34db37 100644
--- a/src/render/WaterCannon.cpp
+++ b/src/render/WaterCannon.cpp
@@ -140,8 +140,7 @@ void CWaterCannon::Render(void)
if ( !bInit )
{
CVector cp = CrossProduct(m_avecPos[pointB] - m_avecPos[pointA], TheCamera.GetForward());
- cp.Normalise(0.05f);
- norm = cp;
+ norm = cp * (0.05f / cp.Magnitude());
bInit = true;
}