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author | Sergeanur <s.anureev@yandex.ua> | 2021-01-26 19:35:40 +0200 |
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committer | Sergeanur <s.anureev@yandex.ua> | 2021-01-26 19:35:40 +0200 |
commit | 0f623c23543166a67c7fd1881cc05995dd274bba (patch) | |
tree | f5ff0a8ada3d0211af2c3a2a04b7b680435a1a77 /src/render | |
parent | f27e1ec818a7d6ed96c7331358732865950f8234 (diff) |
Use original animation names from VCS
Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/WaterCannon.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/WaterCannon.cpp b/src/render/WaterCannon.cpp index f54b31b9..5cc9d0b8 100644 --- a/src/render/WaterCannon.cpp +++ b/src/render/WaterCannon.cpp @@ -231,7 +231,7 @@ void CWaterCannon::PushPeds(void) ped->m_vecMoveSpeed.x = (0.6f * m_avecVelocity[j].x + ped->m_vecMoveSpeed.x) * 0.5f; ped->m_vecMoveSpeed.y = (0.6f * m_avecVelocity[j].y + ped->m_vecMoveSpeed.y) * 0.5f; - ped->SetFall(2000, AnimationId(ANIM_KO_SKID_FRONT + localDir), 0); + ped->SetFall(2000, AnimationId(ANIM_STD_HIGHIMPACT_FRONT + localDir), 0); CFire *fire = ped->m_pFire; if ( fire ) |