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authorSergeanur <s.anureev@yandex.ua>2021-01-26 19:35:40 +0200
committerSergeanur <s.anureev@yandex.ua>2021-01-26 19:35:40 +0200
commit0f623c23543166a67c7fd1881cc05995dd274bba (patch)
treef5ff0a8ada3d0211af2c3a2a04b7b680435a1a77 /src/render
parentf27e1ec818a7d6ed96c7331358732865950f8234 (diff)
Use original animation names from VCS
Diffstat (limited to 'src/render')
-rw-r--r--src/render/WaterCannon.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/render/WaterCannon.cpp b/src/render/WaterCannon.cpp
index f54b31b9..5cc9d0b8 100644
--- a/src/render/WaterCannon.cpp
+++ b/src/render/WaterCannon.cpp
@@ -231,7 +231,7 @@ void CWaterCannon::PushPeds(void)
ped->m_vecMoveSpeed.x = (0.6f * m_avecVelocity[j].x + ped->m_vecMoveSpeed.x) * 0.5f;
ped->m_vecMoveSpeed.y = (0.6f * m_avecVelocity[j].y + ped->m_vecMoveSpeed.y) * 0.5f;
- ped->SetFall(2000, AnimationId(ANIM_KO_SKID_FRONT + localDir), 0);
+ ped->SetFall(2000, AnimationId(ANIM_STD_HIGHIMPACT_FRONT + localDir), 0);
CFire *fire = ped->m_pFire;
if ( fire )