diff options
author | aap <aap@papnet.eu> | 2020-05-05 14:21:13 +0200 |
---|---|---|
committer | aap <aap@papnet.eu> | 2020-05-05 14:21:13 +0200 |
commit | b3b9be5e8cc5ac5d1ec262fc95ac094d10b02257 (patch) | |
tree | c300d6c36323e27226fe7ad0782cf945a26859f8 /src/render | |
parent | fd462c9b55ebc51cc6e30dc399bf933952136034 (diff) | |
parent | 4cc1bb92e74eaabe9d5ef3d20fb658d577699fa9 (diff) |
merged master
Diffstat (limited to 'src/render')
-rw-r--r-- | src/render/Renderer.cpp | 32 |
1 files changed, 14 insertions, 18 deletions
diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 40b07558..03bc175a 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -91,9 +91,7 @@ CRenderer::RenderOneRoad(CEntity *e) if(gbDontRenderBuildings) return; if(gbShowCollisionPolys) - CCollision::DrawColModel_Coloured(e->GetMatrix(), - *CModelInfo::GetModelInfo(e->m_modelIndex)->GetColModel(), - e->m_modelIndex); + CCollision::DrawColModel_Coloured(e->GetMatrix(), *CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(), e->GetModelIndex()); else e->Render(); } @@ -109,9 +107,7 @@ CRenderer::RenderOneNonRoad(CEntity *e) #ifndef MASTER if(gbShowCollisionPolys){ if(!e->IsVehicle()){ - CCollision::DrawColModel_Coloured(e->GetMatrix(), - *CModelInfo::GetModelInfo(e->m_modelIndex)->GetColModel(), - e->m_modelIndex); + CCollision::DrawColModel_Coloured(e->GetMatrix(), *CModelInfo::GetModelInfo(e->GetModelIndex())->GetColModel(), e->GetModelIndex()); return; } }else if(e->IsBuilding()){ @@ -339,7 +335,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent) float dist; bool request = true; - if(mi->m_type == MITYPE_TIME){ + if (mi->GetModelType() == MITYPE_TIME) { ti = (CTimeModelInfo*)mi; other = ti->GetOtherTimeModel(); if(CClock::GetIsTimeInRange(ti->GetTimeOn(), ti->GetTimeOff())){ @@ -355,7 +351,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent) request = false; } }else{ - if(mi->m_type != MITYPE_SIMPLE){ + if (mi->GetModelType() != MITYPE_SIMPLE) { if(FindPlayerVehicle() == ent && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON){ // Player's vehicle in first person mode @@ -485,7 +481,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent) float dist; bool request = true; - if(mi->m_type == MITYPE_TIME){ + if(mi->GetModelType() == MITYPE_TIME){ ti = (CTimeModelInfo*)mi; other = ti->GetOtherTimeModel(); if(CClock::GetIsTimeInRange(ti->GetTimeOn(), ti->GetTimeOff())){ @@ -502,7 +498,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent) } }else{ // TODO(MIAMI): weapon - if(mi->m_type != MITYPE_SIMPLE){ + if(mi->GetModelType() != MITYPE_SIMPLE){ if(FindPlayerVehicle() == ent && TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON){ // Player's vehicle in first person mode @@ -636,11 +632,11 @@ int32 CRenderer::SetupBigBuildingVisibility(CEntity *ent) { #ifndef MIAMI - CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(ent->m_modelIndex); + CSimpleModelInfo *mi = (CSimpleModelInfo *)CModelInfo::GetModelInfo(ent->GetModelIndex()); CTimeModelInfo *ti; int32 other; - if(mi->m_type == MITYPE_TIME){ + if (mi->GetModelType() == MITYPE_TIME) { ti = (CTimeModelInfo*)mi; other = ti->GetOtherTimeModel(); // Hide objects not in time range if possible @@ -648,7 +644,7 @@ CRenderer::SetupBigBuildingVisibility(CEntity *ent) if(!CClock::GetIsTimeInRange(ti->GetTimeOn(), ti->GetTimeOff())) return VIS_INVISIBLE; // Draw like normal - }else if(mi->m_type == MITYPE_VEHICLE) + } else if (mi->GetModelType() == MITYPE_VEHICLE) return ent->IsVisible() ? VIS_VISIBLE : VIS_INVISIBLE; float dist = (ms_vecCameraPosition-ent->GetPosition()).Magnitude(); @@ -665,7 +661,7 @@ CRenderer::SetupBigBuildingVisibility(CEntity *ent) // But if it is a time object, we'd rather draw the wrong // non-LOD than the right LOD. - if(nonLOD->m_type == MITYPE_TIME){ + if (nonLOD->GetModelType() == MITYPE_TIME) { ti = (CTimeModelInfo*)nonLOD; other = ti->GetOtherTimeModel(); if(other != -1 && CModelInfo::GetModelInfo(other)->GetRwObject()) @@ -725,7 +721,7 @@ CRenderer::SetupBigBuildingVisibility(CEntity *ent) // TODO(MIAMI): area bool request = true; - if(mi->m_type == MITYPE_TIME){ + if(mi->GetModelType() == MITYPE_TIME){ ti = (CTimeModelInfo*)mi; other = ti->GetOtherTimeModel(); if(CClock::GetIsTimeInRange(ti->GetTimeOn(), ti->GetTimeOff())){ @@ -742,7 +738,7 @@ CRenderer::SetupBigBuildingVisibility(CEntity *ent) // it since what we really want is the other one. request = false; } - }else if(mi->m_type == MITYPE_VEHICLE) + }else if(mi->GetModelType() == MITYPE_VEHICLE) return ent->IsVisible() ? VIS_VISIBLE : VIS_INVISIBLE; float dist = (ms_vecCameraPosition-ent->GetPosition()).Magnitude(); @@ -759,7 +755,7 @@ CRenderer::SetupBigBuildingVisibility(CEntity *ent) // But if it is a time object, we'd rather draw the wrong // non-LOD than the right LOD. - if(nonLOD->m_type == MITYPE_TIME){ + if(nonLOD->GetModelType() == MITYPE_TIME){ ti = (CTimeModelInfo*)nonLOD; other = ti->GetOtherTimeModel(); if(other != -1 && CModelInfo::GetModelInfo(other)->GetRwObject()) @@ -1447,7 +1443,7 @@ CRenderer::SortBIGBuildingsForSectorList(CPtrList *list) bool CRenderer::ShouldModelBeStreamed(CEntity *ent) { - CSimpleModelInfo *mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(ent->m_modelIndex); + CSimpleModelInfo *mi = (CSimpleModelInfo *)CModelInfo::GetModelInfo(ent->GetModelIndex()); float dist = (ent->GetPosition() - ms_vecCameraPosition).Magnitude(); if(mi->m_noFade) return dist - STREAM_DISTANCE < mi->GetLargestLodDistance(); |