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author | IlDucci <pajaroloco_2@hotmail.com> | 2020-12-13 16:52:23 +0100 |
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committer | IlDucci <pajaroloco_2@hotmail.com> | 2020-12-13 16:52:23 +0100 |
commit | 8c31e1bab0961bb79f468dcac201624d44a4528e (patch) | |
tree | 7310215a768e536d42030eabf7eb60131f7104c1 /src/skel | |
parent | 9be5bfe75bbfa6d334656fbc27cfafdeef1eb300 (diff) |
Final update on the Spanish translation
Did one last proofread/editing pass, but also a full test of the game's main story and some side missions.
Here's a list of the most relevant changes:
- Changed a few terms to match later games (Wanted level, Paramedic, dollar sign order, Insane Stunt, Wasted!...)
- Changed all the control help messages from "Press the X button" to "Press X", as the PC version can display more than one key/input per control. That way, both a single button and multiple buttons won't read wrong.
- Added some missing accents on demostrative pronouns and the word "solo" (following the old RAE grammar rules from 1999, this is a stylistic choice to respect the translations of the era).
- Fixed a couple of Latin American dialogues.
- Fixed some strings from the credits cutting into two lines and blocking the next text.
- Overall fine-tuning and naturalization of the text.
Diffstat (limited to 'src/skel')
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