diff options
author | withmorten <morten.with@gmail.com> | 2021-07-05 18:07:26 +0200 |
---|---|---|
committer | withmorten <morten.with@gmail.com> | 2021-07-10 17:30:27 +0200 |
commit | 011aafa0435d2c60dc4e0769ed4c93ed1761e3f6 (patch) | |
tree | 4f6c78844f547651730f82043b28662a9b7239e9 /src/vehicles/Cranes.cpp | |
parent | 71f28c8cf574dd9979c28e8caebc9b64727c0b23 (diff) |
finish COMPATIBLE_SAVES and FIX_INCOMPATIBLE_SAVES
Diffstat (limited to 'src/vehicles/Cranes.cpp')
-rw-r--r-- | src/vehicles/Cranes.cpp | 86 |
1 files changed, 84 insertions, 2 deletions
diff --git a/src/vehicles/Cranes.cpp b/src/vehicles/Cranes.cpp index 0f1b8b4c..db9d2e00 100644 --- a/src/vehicles/Cranes.cpp +++ b/src/vehicles/Cranes.cpp @@ -37,6 +37,12 @@ #define MIN_VALID_POSITION (-10000.0f) #define DEFAULT_OFFSET (20.0f) +#ifdef COMPATIBLE_SAVES +#define CRANES_SAVE_SIZE 0x400 +#else +#define CRANES_SAVE_SIZE sizeof(aCranes) +#endif + uint32 TimerForCamInterpolation; uint32 CCranes::CarsCollectedMilitaryCrane; @@ -634,10 +640,46 @@ void CCranes::Save(uint8* buf, uint32* size) { INITSAVEBUF - *size = 2 * sizeof(uint32) + sizeof(aCranes); + *size = 2 * sizeof(uint32) + CRANES_SAVE_SIZE; WriteSaveBuf(buf, NumCranes); WriteSaveBuf(buf, CarsCollectedMilitaryCrane); for (int i = 0; i < NUM_CRANES; i++) { +#ifdef COMPATIBLE_SAVES + int32 tmp = aCranes[i].m_pCraneEntity != nil ? CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert(aCranes[i].m_pCraneEntity) + 1 : 0; + WriteSaveBuf(buf, tmp); + tmp = aCranes[i].m_pHook != nil ? CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(aCranes[i].m_pHook) + 1 : 0; + WriteSaveBuf(buf, tmp); + WriteSaveBuf(buf, aCranes[i].m_nAudioEntity); + WriteSaveBuf(buf, aCranes[i].m_fPickupX1); + WriteSaveBuf(buf, aCranes[i].m_fPickupX2); + WriteSaveBuf(buf, aCranes[i].m_fPickupY1); + WriteSaveBuf(buf, aCranes[i].m_fPickupY2); + WriteSaveBuf(buf, aCranes[i].m_vecDropoffTarget); + WriteSaveBuf(buf, aCranes[i].m_fDropoffHeading); + WriteSaveBuf(buf, aCranes[i].m_fPickupAngle); + WriteSaveBuf(buf, aCranes[i].m_fDropoffAngle); + WriteSaveBuf(buf, aCranes[i].m_fPickupDistance); + WriteSaveBuf(buf, aCranes[i].m_fDropoffDistance); + WriteSaveBuf(buf, aCranes[i].m_fPickupHeight); + WriteSaveBuf(buf, aCranes[i].m_fDropoffHeight); + WriteSaveBuf(buf, aCranes[i].m_fHookAngle); + WriteSaveBuf(buf, aCranes[i].m_fHookOffset); + WriteSaveBuf(buf, aCranes[i].m_fHookHeight); + WriteSaveBuf(buf, aCranes[i].m_vecHookInitPos); + WriteSaveBuf(buf, aCranes[i].m_vecHookCurPos); + WriteSaveBuf(buf, aCranes[i].m_vecHookVelocity); + tmp = aCranes[i].m_pVehiclePickedUp != nil ? CPools::GetVehiclePool()->GetJustIndex_NoFreeAssert(aCranes[i].m_pVehiclePickedUp) + 1 : 0; + WriteSaveBuf(buf, tmp); + WriteSaveBuf(buf, aCranes[i].m_nTimeForNextCheck); + WriteSaveBuf(buf, aCranes[i].m_nCraneStatus); + WriteSaveBuf(buf, aCranes[i].m_nCraneState); + WriteSaveBuf(buf, aCranes[i].m_nVehiclesCollected); + WriteSaveBuf(buf, aCranes[i].m_bIsCrusher); + WriteSaveBuf(buf, aCranes[i].m_bIsMilitaryCrane); + WriteSaveBuf(buf, aCranes[i].m_bWasMilitaryCrane); + WriteSaveBuf(buf, aCranes[i].m_bIsTop); + ZeroSaveBuf(buf, 1); +#else CCrane *pCrane = WriteSaveBuf(buf, aCranes[i]); if (pCrane->m_pCraneEntity != nil) pCrane->m_pCraneEntity = (CBuilding*)(CPools::GetBuildingPool()->GetJustIndex_NoFreeAssert(pCrane->m_pCraneEntity) + 1); @@ -645,6 +687,7 @@ void CCranes::Save(uint8* buf, uint32* size) pCrane->m_pHook = (CObject*)(CPools::GetObjectPool()->GetJustIndex_NoFreeAssert(pCrane->m_pHook) + 1); if (pCrane->m_pVehiclePickedUp != nil) pCrane->m_pVehiclePickedUp = (CVehicle*)(CPools::GetVehiclePool()->GetJustIndex_NoFreeAssert(pCrane->m_pVehiclePickedUp) + 1); +#endif } VALIDATESAVEBUF(*size); @@ -656,8 +699,46 @@ void CCranes::Load(uint8* buf, uint32 size) ReadSaveBuf(&NumCranes, buf); ReadSaveBuf(&CarsCollectedMilitaryCrane, buf); - for (int i = 0; i < NUM_CRANES; i++) + for (int i = 0; i < NUM_CRANES; i++) { +#ifdef COMPATIBLE_SAVES + int32 tmp; + ReadSaveBuf(&tmp, buf); + aCranes[i].m_pCraneEntity = tmp != 0 ? CPools::GetBuildingPool()->GetSlot(tmp - 1) : nil; + ReadSaveBuf(&tmp, buf); + aCranes[i].m_pHook = tmp != 0 ? CPools::GetObjectPool()->GetSlot(tmp - 1) : nil; + ReadSaveBuf(&aCranes[i].m_nAudioEntity, buf);
+ ReadSaveBuf(&aCranes[i].m_fPickupX1, buf);
+ ReadSaveBuf(&aCranes[i].m_fPickupX2, buf);
+ ReadSaveBuf(&aCranes[i].m_fPickupY1, buf);
+ ReadSaveBuf(&aCranes[i].m_fPickupY2, buf);
+ ReadSaveBuf(&aCranes[i].m_vecDropoffTarget, buf);
+ ReadSaveBuf(&aCranes[i].m_fDropoffHeading, buf);
+ ReadSaveBuf(&aCranes[i].m_fPickupAngle, buf);
+ ReadSaveBuf(&aCranes[i].m_fDropoffAngle, buf);
+ ReadSaveBuf(&aCranes[i].m_fPickupDistance, buf);
+ ReadSaveBuf(&aCranes[i].m_fDropoffDistance, buf);
+ ReadSaveBuf(&aCranes[i].m_fPickupHeight, buf);
+ ReadSaveBuf(&aCranes[i].m_fDropoffHeight, buf);
+ ReadSaveBuf(&aCranes[i].m_fHookAngle, buf);
+ ReadSaveBuf(&aCranes[i].m_fHookOffset, buf);
+ ReadSaveBuf(&aCranes[i].m_fHookHeight, buf);
+ ReadSaveBuf(&aCranes[i].m_vecHookInitPos, buf);
+ ReadSaveBuf(&aCranes[i].m_vecHookCurPos, buf);
+ ReadSaveBuf(&aCranes[i].m_vecHookVelocity, buf); + ReadSaveBuf(&tmp, buf); + aCranes[i].m_pVehiclePickedUp = tmp != 0 ? CPools::GetVehiclePool()->GetSlot(tmp - 1) : nil; + ReadSaveBuf(&aCranes[i].m_nTimeForNextCheck, buf);
+ ReadSaveBuf(&aCranes[i].m_nCraneStatus, buf);
+ ReadSaveBuf(&aCranes[i].m_nCraneState, buf);
+ ReadSaveBuf(&aCranes[i].m_nVehiclesCollected, buf);
+ ReadSaveBuf(&aCranes[i].m_bIsCrusher, buf);
+ ReadSaveBuf(&aCranes[i].m_bIsMilitaryCrane, buf);
+ ReadSaveBuf(&aCranes[i].m_bWasMilitaryCrane, buf);
+ ReadSaveBuf(&aCranes[i].m_bIsTop, buf); + SkipSaveBuf(buf, 1); +#else ReadSaveBuf(&aCranes[i], buf); + } for (int i = 0; i < NUM_CRANES; i++) { CCrane *pCrane = &aCranes[i]; if (pCrane->m_pCraneEntity != nil) @@ -666,6 +747,7 @@ void CCranes::Load(uint8* buf, uint32 size) pCrane->m_pHook = CPools::GetObjectPool()->GetSlot((uintptr)pCrane->m_pHook - 1); if (pCrane->m_pVehiclePickedUp != nil) pCrane->m_pVehiclePickedUp = CPools::GetVehiclePool()->GetSlot((uintptr)pCrane->m_pVehiclePickedUp - 1); +#endif } for (int i = 0; i < NUM_CRANES; i++) { aCranes[i].m_nAudioEntity = DMAudio.CreateEntity(AUDIOTYPE_CRANE, &aCranes[i]); |