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author | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-13 21:54:25 +0300 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2020-04-13 21:54:25 +0300 |
commit | 3b0cd93f89a9fea54b155fdae15ec56c6291c2cc (patch) | |
tree | e32278de01df4baf561b3966ef239bd045372e60 /src/vehicles/Vehicle.h | |
parent | 1732f9b5c66ed661e4874de7c32212274b0b1ec0 (diff) | |
parent | 0e056a8e01fe82504d65cd73a8c3fec431d08418 (diff) |
Merge remote-tracking branch 'upstream/master'
Diffstat (limited to 'src/vehicles/Vehicle.h')
-rw-r--r-- | src/vehicles/Vehicle.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/vehicles/Vehicle.h b/src/vehicles/Vehicle.h index d3664626..f9becda0 100644 --- a/src/vehicles/Vehicle.h +++ b/src/vehicles/Vehicle.h @@ -270,6 +270,7 @@ public: bool IsSphereTouchingVehicle(float sx, float sy, float sz, float radius); bool ShufflePassengersToMakeSpace(void); void InflictDamage(CEntity *damagedBy, eWeaponType weaponType, float damage); + void DoFixedMachineGuns(void); bool IsAlarmOn(void) { return m_nAlarmState != 0 && m_nAlarmState != -1; } CVehicleModelInfo* GetModelInfo() { return (CVehicleModelInfo*)CModelInfo::GetModelInfo(GetModelIndex()); } |