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authorFire-Head <Fire-Head@users.noreply.github.com>2020-04-17 08:54:14 +0300
committerFire-Head <Fire-Head@users.noreply.github.com>2020-04-17 08:54:14 +0300
commita4922d5cb77e31657768d5da4b286a2e67ee0e6f (patch)
treec54c73ac29fbde0233614c60423f662318d2a167 /src/weapons/ShotInfo.cpp
parent435a9ca7f272f0238440b939bc57c78d2385dd1a (diff)
rem refs
Diffstat (limited to 'src/weapons/ShotInfo.cpp')
-rw-r--r--src/weapons/ShotInfo.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/weapons/ShotInfo.cpp b/src/weapons/ShotInfo.cpp
index 43d0579d..1eae5e87 100644
--- a/src/weapons/ShotInfo.cpp
+++ b/src/weapons/ShotInfo.cpp
@@ -13,8 +13,6 @@
CShotInfo gaShotInfo[NUMSHOTINFOS];
float CShotInfo::ms_afRandTable[20];
-// CShotInfo (&gaShotInfo)[100] = *(CShotInfo(*)[100])*(uintptr*)0x64F0D0;
-// float (&CShotInfo::ms_afRandTable)[20] = *(float(*)[20])*(uintptr*)0x6E9878;
/*
Used for flamethrower. I don't know why it's name is CShotInfo.