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author | Nikolay Korolev <nickvnuk@gmail.com> | 2021-08-08 15:44:18 +0300 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2021-08-08 15:44:18 +0300 |
commit | 668311a444a350dea9f23e5828722a5f40e7a3d5 (patch) | |
tree | d41438c3ecad78752be5c76ccfb669572d224671 /src | |
parent | 88b4c7b50b032f06510fec278babe7502cd85d64 (diff) | |
parent | 15f770531c022a37494336e21302535ab08eb9b7 (diff) |
Merge branch 'master' into miami
Diffstat (limited to 'src')
-rw-r--r-- | src/vehicles/Automobile.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/vehicles/Automobile.cpp b/src/vehicles/Automobile.cpp index 9395ded8..5e2b0c10 100644 --- a/src/vehicles/Automobile.cpp +++ b/src/vehicles/Automobile.cpp @@ -3877,7 +3877,7 @@ CAutomobile::DoDriveByShootings(void) lookingLeft = true; if(TheCamera.Cams[TheCamera.ActiveCam].LookingRight) lookingRight = true; - } + } AnimationId rightAnim = ANIM_STD_CAR_DRIVEBY_RIGHT; AnimationId leftAnim = ANIM_STD_CAR_DRIVEBY_LEFT; |