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authorerorcun <erayorcunus@gmail.com>2021-01-28 02:16:04 +0300
committerGitHub <noreply@github.com>2021-01-28 02:16:04 +0300
commit8150f55dbc2a875d7bb7ff8a3ac2e6cd44e68111 (patch)
treeacc0d097d9b94bb8434df20381703e5858668136 /src
parentbe88a42bad207a2c723c3cdb152a872e1a7f14af (diff)
parent8a7c7efe855b06825d29e8fcfbd3abc4d9ec3336 (diff)
Merge pull request #1002 from kusst/miami
Change text color in texture conversion dialog so it matches VC colors.
Diffstat (limited to 'src')
-rw-r--r--src/rw/TexRead.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp
index 632cec02..1f96180b 100644
--- a/src/rw/TexRead.cpp
+++ b/src/rw/TexRead.cpp
@@ -1,6 +1,7 @@
#pragma warning( push )
#pragma warning( disable : 4005)
#pragma warning( pop )
+#define FORCE_PC_SCALING
#ifndef LIBRW
#define WITHD3D
#endif
@@ -320,7 +321,11 @@ ConvertingTexturesScreen(uint32 num, uint32 count, const char *text)
splash->Draw(CRect(0.0f, 0.0f, SCREEN_WIDTH, SCREEN_HEIGHT), CRGBA(255, 255, 255, 255));
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), SCREEN_SCALE_FROM_RIGHT(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(64, 64, 64, 255));
+#ifdef FIX_BUGS
+ CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), (SCREEN_SCALE_FROM_RIGHT(200.0f) - SCREEN_SCALE_X(200.0f)) * ((float)num / (float)count) + SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(255, 150, 225, 255));
+#else
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(240.0f), (SCREEN_SCALE_FROM_RIGHT(200.0f) - SCREEN_SCALE_X(200.0f)) * ((float)num / (float)count) + SCREEN_SCALE_X(200.0f), SCREEN_SCALE_Y(248.0f)), CRGBA(255, 217, 106, 255));
+#endif
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(220.0f)), CRGBA(50, 50, 50, 210));
CFont::SetBackgroundOff();
@@ -329,7 +334,11 @@ ConvertingTexturesScreen(uint32 num, uint32 count, const char *text)
CFont::SetCentreOff();
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f));
CFont::SetJustifyOff();
+#ifdef FIX_BUGS
+ CFont::SetColor(CRGBA(255, 150, 225, 255));
+#else
CFont::SetColor(CRGBA(255, 217, 106, 255));
+#endif
CFont::SetBackGroundOnlyTextOff();
CFont::SetFontStyle(FONT_STANDARD);
CFont::PrintString(SCREEN_SCALE_X(170.0f), SCREEN_SCALE_Y(160.0f), TheText.Get(text));