diff options
author | Nikolay Korolev <nickvnuk@gmail.com> | 2019-08-03 21:43:07 +0300 |
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committer | Nikolay Korolev <nickvnuk@gmail.com> | 2019-08-03 21:43:07 +0300 |
commit | d3ddfd8e408c7a8bef92f1276ae4e433b5d0af5d (patch) | |
tree | 3b552ad599eb9edb556b1876be5b024dbe5a9c96 /src | |
parent | 2fb5187e515704533be3728e723c34a4853c861f (diff) |
fixed collision
Diffstat (limited to 'src')
-rw-r--r-- | src/core/Collision.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Collision.cpp b/src/core/Collision.cpp index df1dcd63..66b29d9f 100644 --- a/src/core/Collision.cpp +++ b/src/core/Collision.cpp @@ -144,7 +144,7 @@ CCollision::LoadCollisionWhenINeedIt(bool forceChange) if(veh && veh->IsTrain()){ if(((CTrain*)veh)->m_nDoorState != TRAIN_DOOR_OPEN) return; - }else if(playerCoors.z < 4.0f && !CCullZones::DoINeedToLoadCollision()) + }else if(playerCoors.z < -4.0f && !CCullZones::DoINeedToLoadCollision()) return; // Figure out whose level's collisions we're most likely to be interested in |