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author | nmzik <nmzik@mail.ru> | 2019-10-19 14:20:51 +0300 |
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committer | nmzik <nmzik@mail.ru> | 2019-10-19 14:20:51 +0300 |
commit | 86284ee7f9fbed53145e46c9d71e02cdda429055 (patch) | |
tree | 6104b73e7e57aa71985d2775213264a22e09a6a6 /src | |
parent | 49ce64d6acee45e23150afed2effc6d8cec57f9b (diff) |
typo fix
Diffstat (limited to 'src')
-rw-r--r-- | src/core/Game.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/core/Game.cpp b/src/core/Game.cpp index fd8c93a4..3ac4acb0 100644 --- a/src/core/Game.cpp +++ b/src/core/Game.cpp @@ -84,7 +84,7 @@ void CGame::Process(void) CPad::UpdatePads(); TheCamera.SetMotionBlurAlpha(0); if (TheCamera.m_BlurType == MBLUR_NONE || TheCamera.m_BlurType == MBLUR_SNIPER || TheCamera.m_BlurType == MBLUR_NORMAL) - TheCamera.SetMotionBlur(0, 0, 0, 0, 0); + TheCamera.SetMotionBlur(0, 0, 0, 0, MBLUR_NONE); CCutsceneMgr::Update(); if (!CCutsceneMgr::IsCutsceneProcessing() && !CTimer::GetIsCodePaused()) FrontEndMenuManager.Process(); |