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-rw-r--r--src/animation/FrameUpdate.cpp2
-rw-r--r--src/animation/RpAnimBlend.h2
-rw-r--r--src/audio/MusicManager.cpp8
-rw-r--r--src/audio/MusicManager.h2
-rw-r--r--src/core/Camera.cpp1
-rw-r--r--src/core/main.h3
-rw-r--r--src/rw/Lights.cpp24
-rw-r--r--src/rw/NodeName.cpp2
-rw-r--r--src/rw/TexRead.cpp12
-rw-r--r--src/rw/TxdStore.cpp4
-rw-r--r--src/rw/TxdStore.h4
-rw-r--r--src/rw/VisibilityPlugins.cpp54
-rw-r--r--src/rw/VisibilityPlugins.h34
-rw-r--r--src/save/GenericGameStorage.cpp30
-rw-r--r--src/save/GenericGameStorage.h32
-rw-r--r--src/save/PCSave.cpp2
-rw-r--r--src/save/PCSave.h2
-rw-r--r--src/text/Messages.cpp6
-rw-r--r--src/text/Messages.h6
-rw-r--r--src/text/Text.cpp2
-rw-r--r--src/text/Text.h2
21 files changed, 118 insertions, 116 deletions
diff --git a/src/animation/FrameUpdate.cpp b/src/animation/FrameUpdate.cpp
index dcb71944..393d22a8 100644
--- a/src/animation/FrameUpdate.cpp
+++ b/src/animation/FrameUpdate.cpp
@@ -6,7 +6,7 @@
#include "AnimBlendAssociation.h"
#include "RpAnimBlend.h"
-CAnimBlendClumpData *&gpAnimBlendClump = *(CAnimBlendClumpData**)0x621000;
+CAnimBlendClumpData *gpAnimBlendClump;
void FrameUpdateCallBack(AnimBlendFrameData *frame, void *arg);
void FrameUpdateCallBackWithVelocityExtraction(AnimBlendFrameData *frame, void *arg);
diff --git a/src/animation/RpAnimBlend.h b/src/animation/RpAnimBlend.h
index 55a4456b..f9e14c42 100644
--- a/src/animation/RpAnimBlend.h
+++ b/src/animation/RpAnimBlend.h
@@ -37,5 +37,5 @@ CAnimBlendAssociation *RpAnimBlendClumpGetFirstAssociation(RpClump *clump);
void RpAnimBlendClumpUpdateAnimations(RpClump* clump, float timeDelta);
-extern CAnimBlendClumpData *&gpAnimBlendClump;
+extern CAnimBlendClumpData *gpAnimBlendClump;
void FrameUpdateCallBack(AnimBlendFrameData *frame, void *arg);
diff --git a/src/audio/MusicManager.cpp b/src/audio/MusicManager.cpp
index d840c57b..d4b60d9b 100644
--- a/src/audio/MusicManager.cpp
+++ b/src/audio/MusicManager.cpp
@@ -15,10 +15,10 @@
#include "sampman.h"
#include "patcher.h"
-cMusicManager &MusicManager = *(cMusicManager *)0x8F3964;
-int32 &gNumRetunePresses = *(int32 *)0x650B80;
-int32 &gRetuneCounter = *(int32*)0x650B84;
-bool& bHasStarted = *(bool*)0x650B7C;
+cMusicManager MusicManager;
+int32 gNumRetunePresses;
+int32 gRetuneCounter;
+bool bHasStarted;
const int maxVolume = 127;
diff --git a/src/audio/MusicManager.h b/src/audio/MusicManager.h
index 5c255069..5d6f41cf 100644
--- a/src/audio/MusicManager.h
+++ b/src/audio/MusicManager.h
@@ -86,4 +86,4 @@ public:
static_assert(sizeof(cMusicManager) == 0x95C, "cMusicManager: error");
-extern cMusicManager &MusicManager;
+extern cMusicManager MusicManager;
diff --git a/src/core/Camera.cpp b/src/core/Camera.cpp
index c7fa41e4..c2392d3b 100644
--- a/src/core/Camera.cpp
+++ b/src/core/Camera.cpp
@@ -29,6 +29,7 @@
#include "SceneEdit.h"
#include "Pools.h"
#include "Debug.h"
+#include "GenericGameStorage.h"
#include "Camera.h"
enum
diff --git a/src/core/main.h b/src/core/main.h
index 5e9401b9..5ee758a4 100644
--- a/src/core/main.h
+++ b/src/core/main.h
@@ -16,11 +16,8 @@ extern char *gString;
extern char *gString2;
extern wchar *gUString;
extern wchar *gUString2;
-extern bool &b_FoundRecentSavedGameWantToLoad;
extern bool gbPrintShite;
extern bool &gbModelViewer;
-extern bool &StillToFadeOut;
-extern bool &JustLoadedDontFadeInYet;
class CSprite2d;
diff --git a/src/rw/Lights.cpp b/src/rw/Lights.cpp
index cd83a898..9218a055 100644
--- a/src/rw/Lights.cpp
+++ b/src/rw/Lights.cpp
@@ -9,18 +9,18 @@
#include "ZoneCull.h"
#include "Frontend.h"
-RpLight *&pAmbient = *(RpLight**)0x885B6C;
-RpLight *&pDirect = *(RpLight**)0x880F7C;
-RpLight **pExtraDirectionals = (RpLight**)0x60009C;
-int *LightStrengths = (int*)0x87BEF0;
-int &NumExtraDirLightsInWorld = *(int*)0x64C608;
-
-RwRGBAReal &AmbientLightColourForFrame = *(RwRGBAReal*)0x6F46F8;
-RwRGBAReal &AmbientLightColourForFrame_PedsCarsAndObjects = *(RwRGBAReal*)0x6F1D10;
-RwRGBAReal &DirectionalLightColourForFrame = *(RwRGBAReal*)0x87C6B8;
-
-RwRGBAReal &AmbientLightColour = *(RwRGBAReal*)0x86B0F8;
-RwRGBAReal &DirectionalLightColour = *(RwRGBAReal*)0x72E308;
+RpLight *pAmbient;// = *(RpLight**)0x885B6C;
+RpLight *pDirect;// = *(RpLight**)0x880F7C;
+RpLight *pExtraDirectionals[] = { nil, nil, nil, nil };// = (RpLight**)0x60009C;
+int LightStrengths[4];// = (int*)0x87BEF0;
+int NumExtraDirLightsInWorld;// = *(int*)0x64C608;
+
+RwRGBAReal AmbientLightColourForFrame;// = *(RwRGBAReal*)0x6F46F8;
+RwRGBAReal AmbientLightColourForFrame_PedsCarsAndObjects;// = *(RwRGBAReal*)0x6F1D10;
+RwRGBAReal DirectionalLightColourForFrame;// = *(RwRGBAReal*)0x87C6B8;
+
+RwRGBAReal AmbientLightColour;// = *(RwRGBAReal*)0x86B0F8;
+RwRGBAReal DirectionalLightColour;// = *(RwRGBAReal*)0x72E308;
void
SetLightsWithTimeOfDayColour(RpWorld *)
diff --git a/src/rw/NodeName.cpp b/src/rw/NodeName.cpp
index 2aea3c83..7422a323 100644
--- a/src/rw/NodeName.cpp
+++ b/src/rw/NodeName.cpp
@@ -2,7 +2,7 @@
#include "patcher.h"
#include "NodeName.h"
-static int32 &gPluginOffset = *(int32*)0x64C610;
+static int32 gPluginOffset;// = *(int32*)0x64C610;
enum
{
diff --git a/src/rw/TexRead.cpp b/src/rw/TexRead.cpp
index c91b71c0..1ac5a75e 100644
--- a/src/rw/TexRead.cpp
+++ b/src/rw/TexRead.cpp
@@ -22,8 +22,8 @@
#include "RwHelper.h"
#endif //GTA_PC
-float &texLoadTime = *(float*)0x8F1B50;
-int32 &texNumLoaded = *(int32*)0x8F252C;
+float texLoadTime;// = *(float*)0x8F1B50;
+int32 texNumLoaded;// = *(int32*)0x8F252C;
#ifdef LIBRW
#define READNATIVE(stream, tex, size) rwNativeTextureHackRead(stream, tex, size)
@@ -155,7 +155,11 @@ RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict)
}
#ifdef GTA_PC
-
+#ifdef RWLIBS
+extern "C" RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags);
+#else
+RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags);
+#endif
void
ReadVideoCardCapsFile(uint32 &cap32, uint32 &cap24, uint32 &cap16, uint32 &cap8)
{
@@ -174,8 +178,6 @@ ReadVideoCardCapsFile(uint32 &cap32, uint32 &cap24, uint32 &cap16, uint32 &cap8)
}
}
-RwInt32 _rwD3D8FindCorrectRasterFormat(RwRasterType type, RwInt32 flags);
-
bool
CheckVideoCardCaps(void)
{
diff --git a/src/rw/TxdStore.cpp b/src/rw/TxdStore.cpp
index c751147d..a32755a4 100644
--- a/src/rw/TxdStore.cpp
+++ b/src/rw/TxdStore.cpp
@@ -6,8 +6,8 @@
#include "RwHelper.h"
#include "TxdStore.h"
-CPool<TxdDef,TxdDef> *&CTxdStore::ms_pTxdPool = *(CPool<TxdDef,TxdDef>**)0x8F5FB8;
-RwTexDictionary *&CTxdStore::ms_pStoredTxd = *(RwTexDictionary**)0x9405BC;
+CPool<TxdDef,TxdDef> *CTxdStore::ms_pTxdPool;// = *(CPool<TxdDef,TxdDef>**)0x8F5FB8;
+RwTexDictionary *CTxdStore::ms_pStoredTxd;// = *(RwTexDictionary**)0x9405BC;
void
CTxdStore::Initialise(void)
diff --git a/src/rw/TxdStore.h b/src/rw/TxdStore.h
index 12ac708f..937fd1b7 100644
--- a/src/rw/TxdStore.h
+++ b/src/rw/TxdStore.h
@@ -10,8 +10,8 @@ struct TxdDef {
class CTxdStore
{
- static CPool<TxdDef,TxdDef> *&ms_pTxdPool;
- static RwTexDictionary *&ms_pStoredTxd;
+ static CPool<TxdDef,TxdDef> *ms_pTxdPool;
+ static RwTexDictionary *ms_pStoredTxd;
public:
static void Initialise(void);
static void Shutdown(void);
diff --git a/src/rw/VisibilityPlugins.cpp b/src/rw/VisibilityPlugins.cpp
index f8b1f6b2..def3b23e 100644
--- a/src/rw/VisibilityPlugins.cpp
+++ b/src/rw/VisibilityPlugins.cpp
@@ -11,32 +11,24 @@
#define FADE_DISTANCE 20.0f
-/*
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaList;
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaEntityList;
-
-int32 CVisibilityPlugins::ms_atomicPluginOffset = -1;
-int32 CVisibilityPlugins::ms_framePluginOffset = -1;
-int32 CVisibilityPlugins::ms_clumpPluginOffset = -1;
-*/
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> &CVisibilityPlugins::m_alphaList = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x8F42E4;
-CLinkList<CVisibilityPlugins::AlphaObjectInfo> &CVisibilityPlugins::m_alphaEntityList = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x943084;
-
-int32 &CVisibilityPlugins::ms_atomicPluginOffset = *(int32*)0x600124;
-int32 &CVisibilityPlugins::ms_framePluginOffset = *(int32*)0x600128;
-int32 &CVisibilityPlugins::ms_clumpPluginOffset = *(int32*)0x60012C;
-
-RwCamera *&CVisibilityPlugins::ms_pCamera = *(RwCamera**)0x8F2514;
-RwV3d *&CVisibilityPlugins::ms_pCameraPosn = *(RwV3d**)0x8F6270;
-float &CVisibilityPlugins::ms_cullCompsDist = *(float*)0x8F2BC4;
-float &CVisibilityPlugins::ms_vehicleLod0Dist = *(float*)0x885B28;
-float &CVisibilityPlugins::ms_vehicleLod1Dist = *(float*)0x885B30;
-float &CVisibilityPlugins::ms_vehicleFadeDist = *(float*)0x8E28B4;
-float &CVisibilityPlugins::ms_bigVehicleLod0Dist = *(float*)0x8E2A84;
-float &CVisibilityPlugins::ms_bigVehicleLod1Dist = *(float*)0x8E2A8C;
-float &CVisibilityPlugins::ms_pedLod0Dist = *(float*)0x8F2BD4;
-float &CVisibilityPlugins::ms_pedLod1Dist = *(float*)0x8F2BD8;
-float &CVisibilityPlugins::ms_pedFadeDist = *(float*)0x8E2C34;
+CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaList;// = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x8F42E4;
+CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaEntityList;// = *(CLinkList<CVisibilityPlugins::AlphaObjectInfo>*)0x943084;
+
+int32 CVisibilityPlugins::ms_atomicPluginOffset = -1;// = *(int32*)0x600124;
+int32 CVisibilityPlugins::ms_framePluginOffset = -1;// = *(int32*)0x600128;
+int32 CVisibilityPlugins::ms_clumpPluginOffset = -1;// = *(int32*)0x60012C;
+
+RwCamera *CVisibilityPlugins::ms_pCamera;// = *(RwCamera**)0x8F2514;
+RwV3d *CVisibilityPlugins::ms_pCameraPosn;// = *(RwV3d**)0x8F6270;
+float CVisibilityPlugins::ms_cullCompsDist;// = *(float*)0x8F2BC4;
+float CVisibilityPlugins::ms_vehicleLod0Dist;// = *(float*)0x885B28;
+float CVisibilityPlugins::ms_vehicleLod1Dist;// = *(float*)0x885B30;
+float CVisibilityPlugins::ms_vehicleFadeDist;// = *(float*)0x8E28B4;
+float CVisibilityPlugins::ms_bigVehicleLod0Dist;// = *(float*)0x8E2A84;
+float CVisibilityPlugins::ms_bigVehicleLod1Dist;// = *(float*)0x8E2A8C;
+float CVisibilityPlugins::ms_pedLod0Dist;// = *(float*)0x8F2BD4;
+float CVisibilityPlugins::ms_pedLod1Dist;// = *(float*)0x8F2BD8;
+float CVisibilityPlugins::ms_pedFadeDist;// = *(float*)0x8E2C34;
void
CVisibilityPlugins::Initialise(void)
@@ -603,6 +595,16 @@ CVisibilityPlugins::DefaultVisibilityCB(RpClump *clump)
}
bool
+CVisibilityPlugins::MloVisibilityCB(RpClump *clump)
+{
+ RwFrame *frame = RpClumpGetFrame(clump);
+ CMloModelInfo *modelInfo = (CMloModelInfo*)GetFrameHierarchyId(frame);
+ if (sq(modelInfo->field_34) < GetDistanceSquaredFromCamera(frame))
+ return false;
+ return CVisibilityPlugins::FrustumSphereCB(clump);
+}
+
+bool
CVisibilityPlugins::FrustumSphereCB(RpClump *clump)
{
RwSphere sphere;
diff --git a/src/rw/VisibilityPlugins.h b/src/rw/VisibilityPlugins.h
index 65d2675a..63bc95e4 100644
--- a/src/rw/VisibilityPlugins.h
+++ b/src/rw/VisibilityPlugins.h
@@ -20,19 +20,19 @@ public:
float sort;
};
- static CLinkList<AlphaObjectInfo> &m_alphaList;
- static CLinkList<AlphaObjectInfo> &m_alphaEntityList;
- static RwCamera *&ms_pCamera;
- static RwV3d *&ms_pCameraPosn;
- static float &ms_cullCompsDist;
- static float &ms_vehicleLod0Dist;
- static float &ms_vehicleLod1Dist;
- static float &ms_vehicleFadeDist;
- static float &ms_bigVehicleLod0Dist;
- static float &ms_bigVehicleLod1Dist;
- static float &ms_pedLod0Dist;
- static float &ms_pedLod1Dist;
- static float &ms_pedFadeDist;
+ static CLinkList<AlphaObjectInfo> m_alphaList;
+ static CLinkList<AlphaObjectInfo> m_alphaEntityList;
+ static RwCamera *ms_pCamera;
+ static RwV3d *ms_pCameraPosn;
+ static float ms_cullCompsDist;
+ static float ms_vehicleLod0Dist;
+ static float ms_vehicleLod1Dist;
+ static float ms_vehicleFadeDist;
+ static float ms_bigVehicleLod0Dist;
+ static float ms_bigVehicleLod1Dist;
+ static float ms_pedLod0Dist;
+ static float ms_pedLod1Dist;
+ static float ms_pedFadeDist;
static void Initialise(void);
static void Shutdown(void);
@@ -70,7 +70,7 @@ public:
// All actually unused
static bool DefaultVisibilityCB(RpClump *clump);
static bool FrustumSphereCB(RpClump *clump);
-// static bool MloVisibilityCB(RpClump *clump);
+ static bool MloVisibilityCB(RpClump *clump);
static bool VehicleVisibilityCB(RpClump *clump);
static bool VehicleVisibilityCB_BigVehicle(RpClump *clump);
@@ -97,7 +97,7 @@ public:
static void *AtomicDestructor(void *object, int32 offset, int32 len);
static void *AtomicCopyConstructor(void *dst, const void *src,
int32 offset, int32 len);
- static int32 &ms_atomicPluginOffset;
+ static int32 ms_atomicPluginOffset;
struct FrameExt
{
@@ -111,7 +111,7 @@ public:
static void *FrameDestructor(void *object, int32 offset, int32 len);
static void *FrameCopyConstructor(void *dst, const void *src,
int32 offset, int32 len);
- static int32 &ms_framePluginOffset;
+ static int32 ms_framePluginOffset;
// Not actually used
struct ClumpExt
@@ -127,7 +127,7 @@ public:
static void *ClumpDestructor(void *object, int32 offset, int32 len);
static void *ClumpCopyConstructor(void *dst, const void *src,
int32 offset, int32 len);
- static int32 &ms_clumpPluginOffset;
+ static int32 ms_clumpPluginOffset;
static bool PluginAttach(void);
};
diff --git a/src/save/GenericGameStorage.cpp b/src/save/GenericGameStorage.cpp
index 1e4acd3d..0bae979b 100644
--- a/src/save/GenericGameStorage.cpp
+++ b/src/save/GenericGameStorage.cpp
@@ -40,22 +40,22 @@
const uint32 SIZE_OF_ONE_GAME_IN_BYTES = 201729;
-char (&DefaultPCSaveFileName)[260] = *(char(*)[260])*(uintptr*)0x8E28C0;
-char (&ValidSaveName)[260] = *(char(*)[260])*(uintptr*)0x8E2CBC;
-char (&LoadFileName)[256] = *(char(*)[256])*(uintptr*)0x9403C4;
-wchar (&SlotFileName)[SLOT_COUNT][260] = *(wchar(*)[SLOT_COUNT][260])*(uintptr*)0x6F07C8;
-wchar (&SlotSaveDate)[SLOT_COUNT][70] = *(wchar(*)[SLOT_COUNT][70])*(uintptr*)0x72B858;
-int &CheckSum = *(int*)0x8E2BE0;
-eLevelName &m_LevelToLoad = *(eLevelName*)0x8E29CC;
+char DefaultPCSaveFileName[260];// = *(char(*)[260]) * (uintptr*)0x8E28C0;
+char ValidSaveName[260];// = *(char(*)[260])*(uintptr*)0x8E2CBC;
+char LoadFileName[256];// = *(char(*)[256])*(uintptr*)0x9403C4;
+wchar SlotFileName[SLOT_COUNT][260];// = *(wchar(*)[SLOT_COUNT][260])*(uintptr*)0x6F07C8;
+wchar SlotSaveDate[SLOT_COUNT][70];// = *(wchar(*)[SLOT_COUNT][70])*(uintptr*)0x72B858;
+int CheckSum;// = *(int*)0x8E2BE0;
+eLevelName m_LevelToLoad;// = *(eLevelName*)0x8E29CC;
char SaveFileNameJustSaved[260];
-int (&Slots)[SLOT_COUNT+1] = *(int(*)[SLOT_COUNT+1])*(uintptr*)0x72803C;
-CDate &CompileDateAndTime = *(CDate*)0x72BCB8;
-
-bool &b_FoundRecentSavedGameWantToLoad = *(bool*)0x95CDA8;
-bool &JustLoadedDontFadeInYet = *(bool*)0x95CDB4;
-bool &StillToFadeOut = *(bool*)0x95CD99;
-uint32 &TimeStartedCountingForFade = *(uint32*)0x9430EC;
-uint32 &TimeToStayFadedBeforeFadeOut = *(uint32*)0x611564;
+int Slots[SLOT_COUNT+1];// = *(int(*)[SLOT_COUNT+1])*(uintptr*)0x72803C;
+CDate CompileDateAndTime;// = *(CDate*)0x72BCB8;
+
+bool b_FoundRecentSavedGameWantToLoad;// = *(bool*)0x95CDA8;
+bool JustLoadedDontFadeInYet;// = *(bool*)0x95CDB4;
+bool StillToFadeOut;// = *(bool*)0x95CD99;
+uint32 TimeStartedCountingForFade;// = *(uint32*)0x9430EC;
+uint32 TimeToStayFadedBeforeFadeOut = 1750;// = *(uint32*)0x611564;
#define ReadDataFromBufferPointer(buf, to) memcpy(&to, buf, sizeof(to)); buf += align4bytes(sizeof(to));
#define WriteDataToBufferPointer(buf, from) memcpy(buf, &from, sizeof(from)); buf += align4bytes(sizeof(from));
diff --git a/src/save/GenericGameStorage.h b/src/save/GenericGameStorage.h
index e6fd2e2d..b913c305 100644
--- a/src/save/GenericGameStorage.h
+++ b/src/save/GenericGameStorage.h
@@ -21,22 +21,22 @@ bool CheckDataNotCorrupt(int32 slot, char *name);
bool RestoreForStartLoad();
int align4bytes(int32 size);
-extern class CDate& CompileDateAndTime;
-
-extern char (&DefaultPCSaveFileName)[260];
-extern char (&ValidSaveName)[260];
-extern char (&LoadFileName)[256];
-extern wchar (&SlotFileName)[SLOT_COUNT][260];
-extern wchar (&SlotSaveDate)[SLOT_COUNT][70];
-extern int &CheckSum;
-extern enum eLevelName &m_LevelToLoad;
-extern int (&Slots)[SLOT_COUNT+1];
-
-extern bool &b_FoundRecentSavedGameWantToLoad;
-extern bool &JustLoadedDontFadeInYet;
-extern bool &StillToFadeOut;
-extern uint32 &TimeStartedCountingForFade;
-extern uint32 &TimeToStayFadedBeforeFadeOut;
+extern class CDate CompileDateAndTime;
+
+extern char DefaultPCSaveFileName[260];
+extern char ValidSaveName[260];
+extern char LoadFileName[256];
+extern wchar SlotFileName[SLOT_COUNT][260];
+extern wchar SlotSaveDate[SLOT_COUNT][70];
+extern int CheckSum;
+extern enum eLevelName m_LevelToLoad;
+extern int Slots[SLOT_COUNT+1];
+
+extern bool b_FoundRecentSavedGameWantToLoad;
+extern bool JustLoadedDontFadeInYet;
+extern bool StillToFadeOut;
+extern uint32 TimeStartedCountingForFade;
+extern uint32 TimeToStayFadedBeforeFadeOut;
extern char SaveFileNameJustSaved[260]; // 8F2570
diff --git a/src/save/PCSave.cpp b/src/save/PCSave.cpp
index 744f5e0d..4afcb645 100644
--- a/src/save/PCSave.cpp
+++ b/src/save/PCSave.cpp
@@ -9,7 +9,7 @@
const char* _psGetUserFilesFolder();
-C_PcSave &PcSaveHelper = *(C_PcSave*)0x8E2C60;
+C_PcSave PcSaveHelper;// = *(C_PcSave*)0x8E2C60;
void
C_PcSave::SetSaveDirectory(const char *path)
diff --git a/src/save/PCSave.h b/src/save/PCSave.h
index c58a5c9e..4a2d9a66 100644
--- a/src/save/PCSave.h
+++ b/src/save/PCSave.h
@@ -37,4 +37,4 @@ public:
static void SetSaveDirectory(const char *path);
};
-extern C_PcSave &PcSaveHelper;
+extern C_PcSave PcSaveHelper;
diff --git a/src/text/Messages.cpp b/src/text/Messages.cpp
index 9896a8e0..4b181d67 100644
--- a/src/text/Messages.cpp
+++ b/src/text/Messages.cpp
@@ -12,9 +12,9 @@
#include "ControllerConfig.h"
-tMessage(&CMessages::BriefMessages)[NUMBRIEFMESSAGES] = *(tMessage(*)[NUMBRIEFMESSAGES])*(uintptr*)0x8786E0;
-tPreviousBrief(&CMessages::PreviousBriefs)[NUMPREVIOUSBRIEFS] = *(tPreviousBrief(*)[NUMPREVIOUSBRIEFS])*(uintptr*)0x713C08;
-tBigMessage(&CMessages::BIGMessages)[NUMBIGMESSAGES] = *(tBigMessage(*)[NUMBIGMESSAGES])*(uintptr*)0x773628;
+tMessage CMessages::BriefMessages[NUMBRIEFMESSAGES];// = *(tMessage(*)[NUMBRIEFMESSAGES]) * (uintptr*)0x8786E0;
+tPreviousBrief CMessages::PreviousBriefs[NUMPREVIOUSBRIEFS];// = *(tPreviousBrief(*)[NUMPREVIOUSBRIEFS]) * (uintptr*)0x713C08;
+tBigMessage CMessages::BIGMessages[NUMBIGMESSAGES];// = *(tBigMessage(*)[NUMBIGMESSAGES]) * (uintptr*)0x773628;
char CMessages::PreviousMissionTitle[16]; // unused
void
diff --git a/src/text/Messages.h b/src/text/Messages.h
index 8044c626..e8ba1bf7 100644
--- a/src/text/Messages.h
+++ b/src/text/Messages.h
@@ -29,9 +29,9 @@ struct tPreviousBrief
class CMessages
{
public:
- static tMessage(&BriefMessages)[NUMBRIEFMESSAGES];
- static tBigMessage(&BIGMessages)[NUMBIGMESSAGES];
- static tPreviousBrief(&PreviousBriefs)[NUMPREVIOUSBRIEFS];
+ static tMessage BriefMessages[NUMBRIEFMESSAGES];
+ static tBigMessage BIGMessages[NUMBIGMESSAGES];
+ static tPreviousBrief PreviousBriefs[NUMPREVIOUSBRIEFS];
static char PreviousMissionTitle[16]; // unused
public:
static void Init(void);
diff --git a/src/text/Text.cpp b/src/text/Text.cpp
index 5fc19f12..b3da27e8 100644
--- a/src/text/Text.cpp
+++ b/src/text/Text.cpp
@@ -7,7 +7,7 @@
static wchar WideErrorString[25];
-CText &TheText = *(CText*)0x941520;
+CText TheText;// = *(CText*)0x941520;
CText::CText(void)
{
diff --git a/src/text/Text.h b/src/text/Text.h
index 6f39ba49..00d1c5e6 100644
--- a/src/text/Text.h
+++ b/src/text/Text.h
@@ -56,4 +56,4 @@ public:
void UpperCase(wchar *s);
};
-extern CText &TheText;
+extern CText TheText;