diff options
Diffstat (limited to 'src/audio/AudioLogic.cpp')
-rw-r--r-- | src/audio/AudioLogic.cpp | 71 |
1 files changed, 36 insertions, 35 deletions
diff --git a/src/audio/AudioLogic.cpp b/src/audio/AudioLogic.cpp index 29c89ded..1ae06e19 100644 --- a/src/audio/AudioLogic.cpp +++ b/src/audio/AudioLogic.cpp @@ -6037,53 +6037,55 @@ cPedComments::Add(tPedComment *com) { uint8 index; - if (m_nCommentsInBank[m_nActiveBank] >= NUM_PED_COMMENTS_SLOTS) { - index = m_nIndexMap[m_nActiveBank][NUM_PED_COMMENTS_SLOTS - 1]; - if (m_asPedComments[m_nActiveBank][index].m_nVolume > com->m_nVolume) + // copypasted priority check from cAudioManager::AddSampleToRequestedQueue + + if (m_nPedCommentCount[m_nActiveQueue] >= NUM_PED_COMMENTS_SLOTS) { + index = m_aPedCommentOrderList[m_nActiveQueue][NUM_PED_COMMENTS_SLOTS - 1]; + if (m_aPedCommentQueue[m_nActiveQueue][index].m_nVolume > com->m_nVolume) return; } else - index = m_nCommentsInBank[m_nActiveBank]++; + index = m_nPedCommentCount[m_nActiveQueue]++; - m_asPedComments[m_nActiveBank][index] = *com; + m_aPedCommentQueue[m_nActiveQueue][index] = *com; + // this bit is basically copypasted cAudioManager::AddDetailsToRequestedOrderList uint8 i = 0; if (index != 0) { for (i = 0; i < index; i++) { - if (m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][i]].m_nVolume < m_asPedComments[m_nActiveBank][index].m_nVolume) + if (m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][i]].m_nVolume < m_aPedCommentQueue[m_nActiveQueue][index].m_nVolume) break; } if (i < index) - memmove(&m_nIndexMap[m_nActiveBank][i + 1], &m_nIndexMap[m_nActiveBank][i], NUM_PED_COMMENTS_SLOTS - 1 - i); + memmove(&m_aPedCommentOrderList[m_nActiveQueue][i + 1], &m_aPedCommentOrderList[m_nActiveQueue][i], NUM_PED_COMMENTS_SLOTS - 1 - i); } - m_nIndexMap[m_nActiveBank][i] = index; + m_aPedCommentOrderList[m_nActiveQueue][i] = index; } void cPedComments::Process() { - int sampleIndex; - uint8 actualUsedBank; - tPedComment *comment; + uint32 sampleIndex; + uint8 queue; if (AudioManager.m_bIsPaused) return; - if (m_nCommentsInBank[m_nActiveBank]) { - sampleIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nSampleIndex; + if (m_nPedCommentCount[m_nActiveQueue]) { + sampleIndex = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nSampleIndex; switch (SampleManager.IsPedCommentLoaded(sampleIndex)) // yes, this was a switch { case FALSE: SampleManager.LoadPedComment(sampleIndex); // BUG? no break, VC has break in here case TRUE: - AudioManager.m_sQueueSample.m_nEntityIndex = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEntityIndex; + AudioManager.m_sQueueSample.m_nEntityIndex = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nEntityIndex; AudioManager.m_sQueueSample.m_nCounter = 0; AudioManager.m_sQueueSample.m_nSampleIndex = sampleIndex; AudioManager.m_sQueueSample.m_nBankIndex = SFX_BANK_PED_COMMENTS; AudioManager.m_sQueueSample.m_nPriority = 3; - AudioManager.m_sQueueSample.m_nVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nVolume; - AudioManager.m_sQueueSample.m_fDistance = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_fDistance; + AudioManager.m_sQueueSample.m_nVolume = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nVolume; + AudioManager.m_sQueueSample.m_fDistance = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_fDistance; AudioManager.m_sQueueSample.m_nLoopCount = 1; #ifndef GTA_PS2 AudioManager.m_sQueueSample.m_nLoopStart = 0; @@ -6091,7 +6093,7 @@ cPedComments::Process() #endif // !GTA_PS2 #ifdef EXTERNAL_3D_SOUND #ifdef FIX_BUGS - AudioManager.m_sQueueSample.m_nEmittingVolume = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nEmittingVolume; + AudioManager.m_sQueueSample.m_nEmittingVolume = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nEmittingVolume; #else AudioManager.m_sQueueSample.m_nEmittingVolume = MAX_VOLUME; #endif // FIX_BUGS @@ -6142,7 +6144,7 @@ cPedComments::Process() break; } AudioManager.m_sQueueSample.m_bStatic = TRUE; - AudioManager.m_sQueueSample.m_vecPos = m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_vecPos; + AudioManager.m_sQueueSample.m_vecPos = m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_vecPos; if (sampleIndex >= SFX_AMMU_D && sampleIndex <= SFX_AMMU_F) { AudioManager.m_sQueueSample.m_bReverb = FALSE; @@ -6172,33 +6174,32 @@ cPedComments::Process() if (CTimer::GetIsSlowMotionActive()) AudioManager.m_sQueueSample.m_nFrequency >>= 1; #endif - m_asPedComments[m_nActiveBank][m_nIndexMap[m_nActiveBank][0]].m_nProcess = -1; + m_aPedCommentQueue[m_nActiveQueue][m_aPedCommentOrderList[m_nActiveQueue][0]].m_nProcess = -1; AudioManager.AddSampleToRequestedQueue(); default: break; } } - // Switch bank - if (m_nActiveBank == 0) { - actualUsedBank = 0; - m_nActiveBank = 1; + // Switch queue + if (m_nActiveQueue == 0) { + queue = 0; + m_nActiveQueue = 1; } else { - actualUsedBank = 1; - m_nActiveBank = 0; - } - comment = m_asPedComments[actualUsedBank]; - for (uint32 i = 0; i < m_nCommentsInBank[actualUsedBank]; i++) { - if (m_asPedComments[actualUsedBank][m_nIndexMap[actualUsedBank][i]].m_nProcess > 0) { - m_asPedComments[actualUsedBank][m_nIndexMap[actualUsedBank][i]].m_nProcess--; - Add(&comment[m_nIndexMap[actualUsedBank][i]]); + queue = 1; + m_nActiveQueue = 0; + } + for (uint8 i = 0; i < m_nPedCommentCount[queue]; i++) { + if (m_aPedCommentQueue[queue][m_aPedCommentOrderList[queue][i]].m_nProcess > 0) { + m_aPedCommentQueue[queue][m_aPedCommentOrderList[queue][i]].m_nProcess--; + Add(&m_aPedCommentQueue[queue][m_aPedCommentOrderList[queue][i]]); } } - for (uint32 i = 0; i < NUM_PED_COMMENTS_SLOTS; i++) { - m_nIndexMap[actualUsedBank][i] = NUM_PED_COMMENTS_SLOTS; - } - m_nCommentsInBank[actualUsedBank] = 0; + // clear queue + for (uint8 i = 0; i < NUM_PED_COMMENTS_SLOTS; i++) + m_aPedCommentOrderList[queue][i] = NUM_PED_COMMENTS_SLOTS; + m_nPedCommentCount[queue] = 0; } #pragma endregion |