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-rw-r--r--src/control/Script3.cpp2082
1 files changed, 2082 insertions, 0 deletions
diff --git a/src/control/Script3.cpp b/src/control/Script3.cpp
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index 00000000..c0112d06
--- /dev/null
+++ b/src/control/Script3.cpp
@@ -0,0 +1,2082 @@
+#include "common.h"
+
+#include "Script.h"
+#include "ScriptCommands.h"
+
+#include "Boat.h"
+#include "CarCtrl.h"
+#include "Clock.h"
+#include "Coronas.h"
+#include "Cranes.h"
+#include "CutsceneMgr.h"
+#include "Darkel.h"
+#include "Explosion.h"
+#include "Fire.h"
+#include "General.h"
+#include "Garages.h"
+#include "Heli.h"
+#include "Messages.h"
+#include "Pad.h"
+#include "ParticleObject.h"
+#include "Phones.h"
+#include "Pickups.h"
+#include "PointLights.h"
+#include "Population.h"
+#include "Pools.h"
+#include "ProjectileInfo.h"
+#include "Radar.h"
+#include "Restart.h"
+#include "Stats.h"
+#include "Streaming.h"
+#include "User.h"
+#include "WaterLevel.h"
+#include "Weather.h"
+#include "Zones.h"
+
+int8 CRunningScript::ProcessCommands500To599(int32 command)
+{
+ switch (command) {
+ case COMMAND_IS_CAR_UPSIDEDOWN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->GetUp().z <= -0.97f);
+ return 0;
+ }
+ case COMMAND_GET_PLAYER_CHAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ ScriptParams[0] = CPools::GetPedPool()->GetIndex(pPed);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CANCEL_OVERRIDE_RESTART:
+ CRestart::CancelOverrideRestart();
+ return 0;
+ case COMMAND_SET_POLICE_IGNORE_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->m_pWanted->m_bIgnoredByCops = true;
+ CWorld::StopAllLawEnforcersInTheirTracks();
+ }
+ else {
+ pPed->m_pWanted->m_bIgnoredByCops = false;
+ }
+ return 0;
+ }
+ case COMMAND_ADD_PAGER_MESSAGE_WITH_NUMBER:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CUserDisplay::Pager.AddMessageWithNumber(text, ScriptParams[0], -1, -1, -1, -1, -1,
+ ScriptParams[1], ScriptParams[2], ScriptParams[3]);
+ return 0;
+ }
+ case COMMAND_START_KILL_FRENZY:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CDarkel::StartFrenzy((eWeaponType)ScriptParams[0], ScriptParams[1], ScriptParams[2],
+ ScriptParams[3], text, ScriptParams[4], ScriptParams[5],
+ ScriptParams[6], ScriptParams[7] != 0, false);
+ return 0;
+ }
+ case COMMAND_READ_KILL_FRENZY_STATUS:
+ {
+ ScriptParams[0] = CDarkel::ReadStatus();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SQRT:
+ {
+ CollectParameters(&m_nIp, 1);
+ *(float*)&ScriptParams[0] = Sqrt(*(float*)&ScriptParams[0]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_2D:
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_2D:
+ case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_2D:
+ case COMMAND_LOCATE_PLAYER_ANY_MEANS_CAR_3D:
+ case COMMAND_LOCATE_PLAYER_ON_FOOT_CAR_3D:
+ case COMMAND_LOCATE_PLAYER_IN_CAR_CAR_3D:
+ LocatePlayerCarCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_2D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_2D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_CAR_2D:
+ case COMMAND_LOCATE_CHAR_ANY_MEANS_CAR_3D:
+ case COMMAND_LOCATE_CHAR_ON_FOOT_CAR_3D:
+ case COMMAND_LOCATE_CHAR_IN_CAR_CAR_3D:
+ LocateCharCarCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_GENERATE_RANDOM_FLOAT_IN_RANGE:
+ CollectParameters(&m_nIp, 2);
+ *(float*)&ScriptParams[0] = CGeneral::GetRandomNumberInRange(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_GENERATE_RANDOM_INT_IN_RANGE:
+ CollectParameters(&m_nIp, 2);
+ ScriptParams[0] = CGeneral::GetRandomNumberInRange(ScriptParams[0], ScriptParams[1]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_LOCK_CAR_DOORS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->m_nDoorLock = (eCarLock)ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_EXPLODE_CAR:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->BlowUpCar(nil);
+ return 0;
+ }
+ case COMMAND_ADD_EXPLOSION:
+ CollectParameters(&m_nIp, 4);
+ CExplosion::AddExplosion(nil, nil, (eExplosionType)ScriptParams[3], *(CVector*)&ScriptParams[0], 0);
+ return 0;
+
+ case COMMAND_IS_CAR_UPRIGHT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->GetUp().z >= 0.0f);
+ return 0;
+ }
+ case COMMAND_TURN_CHAR_TO_FACE_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
+ CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
+ CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
+ float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
+ if (angle > TWOPI)
+ angle -= TWOPI;
+ if (!pVehicle) {
+ pSourcePed->m_fRotationCur = angle;
+ pSourcePed->m_fRotationDest = angle;
+ pSourcePed->SetHeading(angle);
+ }
+ return 0;
+ }
+ case COMMAND_TURN_CHAR_TO_FACE_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pTargetPed = CWorld::Players[ScriptParams[1]].m_pPed;
+ CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
+ CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
+ CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
+ float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
+ if (angle > TWOPI)
+ angle -= TWOPI;
+ if (!pVehicle) {
+ pSourcePed->m_fRotationCur = angle;
+ pSourcePed->m_fRotationDest = angle;
+ pSourcePed->SetHeading(angle);
+ }
+ return 0;
+ }
+ case COMMAND_TURN_PLAYER_TO_FACE_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ CVehicle* pVehicle = pSourcePed->bInVehicle ? pSourcePed->m_pMyVehicle : nil;
+ CVector2D sourcePos = pSourcePed->bInVehicle ? pVehicle->GetPosition() : pSourcePed->GetPosition();
+ CVector2D targetPos = pTargetPed->bInVehicle ? pTargetPed->m_pMyVehicle->GetPosition() : pTargetPed->GetPosition();
+ float angle = CGeneral::GetATanOfXY(sourcePos.x - targetPos.x, sourcePos.y - targetPos.y) + HALFPI;
+ if (angle > TWOPI)
+ angle -= TWOPI;
+ if (!pVehicle) {
+ pSourcePed->m_fRotationCur = angle;
+ pSourcePed->m_fRotationDest = angle;
+ pSourcePed->SetHeading(angle);
+ }
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_GOTO_COORD_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVector target;
+ target.x = *(float*)&ScriptParams[1];
+ target.y = *(float*)&ScriptParams[2];
+ target.z = CWorld::FindGroundZForCoord(target.x, target.y);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GOTO_AREA_ON_FOOT, target);
+ return 0;
+ }
+ /* Not implemented*/
+ //case COMMAND_SET_CHAR_OBJ_GOTO_COORD_IN_CAR:
+ case COMMAND_CREATE_PICKUP:
+ {
+ CollectParameters(&m_nIp, 5);
+ int16 model = ScriptParams[0];
+ if (model < 0)
+ model = CTheScripts::UsedObjectArray[-model].index;
+ CVector pos = *(CVector*)&ScriptParams[2];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, model, ScriptParams[1], 0);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_HAS_PICKUP_BEEN_COLLECTED:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CPickups::IsPickUpPickedUp(ScriptParams[0]) != 0);
+ return 0;
+ case COMMAND_REMOVE_PICKUP:
+ CollectParameters(&m_nIp, 1);
+ CPickups::RemovePickUp(ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_TAXI_LIGHTS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ ((CAutomobile*)pVehicle)->SetTaxiLight(ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_PRINT_BIG_Q:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 2);
+ CMessages::AddBigMessageQ(text, ScriptParams[0], ScriptParams[1] - 1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_NUMBER_BIG_Q:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 3);
+ CMessages::AddBigMessageWithNumberQ(text, ScriptParams[1], ScriptParams[2] - 1,
+ ScriptParams[0], -1, -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_SET_GARAGE:
+ {
+ CollectParameters(&m_nIp, 7);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, (eGarageType)ScriptParams[6], 0);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_GARAGE_WITH_CAR_MODEL:
+ {
+ CollectParameters(&m_nIp, 8);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ ScriptParams[0] = CGarages::AddOne(infX, infY, infZ, supX, supY, supZ, (eGarageType)ScriptParams[6], ScriptParams[7]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_TARGET_CAR_FOR_MISSION_GARAGE:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pTarget;
+ if (ScriptParams[1] >= 0) {
+ pTarget = CPools::GetVehiclePool()->GetAt(ScriptParams[1]);
+ script_assert(pTarget);
+ }
+ else {
+ pTarget = nil;
+ }
+ CGarages::SetTargetCarForMissonGarage(ScriptParams[0], pTarget);
+ return 0;
+ }
+ case COMMAND_IS_CAR_IN_MISSION_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CGarages::HasCarBeenDroppedOffYet(ScriptParams[0]));
+ return 0;
+ case COMMAND_SET_FREE_BOMBS:
+ CollectParameters(&m_nIp, 1);
+ CGarages::SetFreeBombs(ScriptParams[0] != 0);
+ return 0;
+#ifdef GTA_PS2
+ case COMMAND_SET_POWERPOINT:
+ {
+ CollectParameters(&m_nIp, 7);
+ float f1 = *(float*)&ScriptParams[0];
+ float f2 = *(float*)&ScriptParams[1];
+ float f3 = *(float*)&ScriptParams[2];
+ float f4 = *(float*)&ScriptParams[3];
+ float f5 = *(float*)&ScriptParams[4];
+ float f6 = *(float*)&ScriptParams[5];
+ float temp;
+
+ if (f1 > f4) {
+ temp = f1;
+ f1 = f4;
+ f4 = temp;
+ }
+
+ if (f2 > f5) {
+ temp = f2;
+ f2 = f5;
+ f5 = temp;
+ }
+
+ if (f3 > f6) {
+ temp = f3;
+ f3 = f6;
+ f6 = temp;
+ }
+
+ CPowerPoints::GenerateNewOne(f1, f2, f3, f4, f5, f6, *(uint8*)&ScriptParams[6]);
+
+ return 0;
+ }
+#endif // GTA_PS2
+ case COMMAND_SET_ALL_TAXI_LIGHTS:
+ CollectParameters(&m_nIp, 1);
+ CAutomobile::SetAllTaxiLights(ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_IS_CAR_ARMED_WITH_ANY_BOMB:
+ {
+ CollectParameters(&m_nIp, 1);
+ CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pCar);
+ script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
+ UpdateCompareFlag(pCar->m_bombType != 0); //TODO: enum
+ return 0;
+ }
+ case COMMAND_APPLY_BRAKES_TO_PLAYERS_CAR:
+ CollectParameters(&m_nIp, 2);
+ CPad::GetPad(ScriptParams[0])->bApplyBrakes = (ScriptParams[1] != 0);
+ return 0;
+ case COMMAND_SET_PLAYER_HEALTH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPlayerPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->m_fHealth = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_CHAR_HEALTH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ if (ScriptParams[1]) {
+ pPed->m_fHealth = ScriptParams[1];
+ }
+ else if (pPed->bInVehicle) {
+ pPed->SetDead();
+ if (!pPed->IsPlayer())
+ pPed->FlagToDestroyWhenNextProcessed();
+ }
+ else {
+ pPed->SetDie(ANIM_KO_SHOT_FRONT1, 4.0f, 0.0f);
+ }
+ return 0;
+ }
+ case COMMAND_SET_CAR_HEALTH:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->m_fHealth = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_PLAYER_HEALTH:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ ScriptParams[0] = pPed->m_fHealth; // correct cast float to int
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_CHAR_HEALTH:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ ScriptParams[0] = pPed->m_fHealth; // correct cast float to int
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_CAR_HEALTH:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ ScriptParams[0] = pVehicle->m_fHealth; // correct cast float to int
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_CAR_ARMED_WITH_BOMB:
+ {
+ CollectParameters(&m_nIp, 2);
+ CAutomobile* pCar = (CAutomobile*)CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pCar);
+ script_assert(pCar->m_vehType == VEHICLE_TYPE_CAR);
+ UpdateCompareFlag(pCar->m_bombType == ScriptParams[1]); //TODO: enum
+ return 0;
+ }
+ case COMMAND_CHANGE_CAR_COLOUR:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (ScriptParams[1] >= 256 || ScriptParams[2] >= 256)
+ debug("CHANGE_CAR_COLOUR - Colours must be less than %d", 256);
+ pVehicle->m_currentColour1 = ScriptParams[1];
+ pVehicle->m_currentColour2 = ScriptParams[2];
+ return 0;
+ }
+ case COMMAND_SWITCH_PED_ROADS_ON:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, false);
+ return 0;
+ }
+ case COMMAND_SWITCH_PED_ROADS_OFF:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ ThePaths.SwitchPedRoadsOffInArea(infX, supX, infY, supY, infZ, supZ, true);
+ return 0;
+ }
+ case COMMAND_CHAR_LOOK_AT_CHAR_ALWAYS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pSourcePed);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTargetPed);
+ pSourcePed->SetLookFlag(pTargetPed, true);
+ pSourcePed->SetLookTimer(60000);
+ return 0;
+ }
+ case COMMAND_CHAR_LOOK_AT_PLAYER_ALWAYS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pSourcePed);
+ CPed* pTargetPed = CWorld::Players[ScriptParams[1]].m_pPed;
+ script_assert(pTargetPed);
+ pSourcePed->SetLookFlag(pTargetPed, true);
+ pSourcePed->SetLookTimer(60000);
+ return 0;
+ }
+ case COMMAND_PLAYER_LOOK_AT_CHAR_ALWAYS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pSourcePed);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pTargetPed);
+ pSourcePed->SetLookFlag(pTargetPed, true);
+ pSourcePed->SetLookTimer(60000);
+ return 0;
+ }
+ case COMMAND_STOP_CHAR_LOOKING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pSourcePed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pSourcePed);
+ pSourcePed->ClearLookFlag();
+ pSourcePed->bKeepTryingToLook = false;
+ if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
+ pSourcePed->RestorePreviousState();
+ return 0;
+ }
+ case COMMAND_STOP_PLAYER_LOOKING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pSourcePed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pSourcePed);
+ pSourcePed->ClearLookFlag();
+ pSourcePed->bKeepTryingToLook = false;
+ if (pSourcePed->GetPedState() == PED_LOOK_HEADING || pSourcePed->GetPedState() == PED_LOOK_ENTITY)
+ pSourcePed->RestorePreviousState();
+ return 0;
+ }
+ case COMMAND_SWITCH_HELICOPTER:
+ CollectParameters(&m_nIp, 1);
+ CHeli::ActivateHeli(ScriptParams[0] != 0);
+ return 0;
+
+ //case COMMAND_SET_GANG_ATTITUDE:
+ //case COMMAND_SET_GANG_GANG_ATTITUDE:
+ //case COMMAND_SET_GANG_PLAYER_ATTITUDE:
+ //case COMMAND_SET_GANG_PED_MODELS:
+ case COMMAND_SET_GANG_CAR_MODEL:
+ CollectParameters(&m_nIp, 2);
+ CGangs::SetGangVehicleModel(ScriptParams[0], ScriptParams[1]);
+ return 0;
+ case COMMAND_SET_GANG_WEAPONS:
+ CollectParameters(&m_nIp, 3);
+ CGangs::SetGangWeapons(ScriptParams[0], (eWeaponType)ScriptParams[1], (eWeaponType)ScriptParams[2]);
+ return 0;
+ case COMMAND_SET_CHAR_OBJ_RUN_TO_AREA:
+ {
+ CollectParameters(&m_nIp, 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ float infX = *(float*)&ScriptParams[1];
+ float infY = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[1];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[2];
+ }
+ CVector pos;
+ pos.x = (infX + supX) / 2;
+ pos.y = (infY + supY) / 2;
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = Max(pos.x - infX, pos.y - infY);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos, radius);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_RUN_TO_COORD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CVector pos;
+ pos.x = *(float*)&ScriptParams[1];
+ pos.y = *(float*)&ScriptParams[2];
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_RUN_TO_AREA, pos);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_TOUCHING_OBJECT_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ bool isTouching = false;
+ if (pPed->bInVehicle)
+ isTouching = false;
+ else if (pPed->GetHasCollidedWith(pObject))
+ isTouching = true;
+ UpdateCompareFlag(isTouching);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_TOUCHING_OBJECT_ON_FOOT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[1]);
+ bool isTouching = false;
+ if (pPed->InVehicle())
+ isTouching = false;
+ else if (pPed->GetHasCollidedWith(pObject))
+ isTouching = true;
+ UpdateCompareFlag(isTouching);
+ return 0;
+ }
+ case COMMAND_LOAD_SPECIAL_CHARACTER:
+ {
+ CollectParameters(&m_nIp, 1);
+ char name[16];
+ strncpy(name, (char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ name[i] = tolower(name[i]);
+ CStreaming::RequestSpecialChar(ScriptParams[0] - 1, name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ return 0;
+ }
+ case COMMAND_HAS_SPECIAL_CHARACTER_LOADED:
+ {
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CStreaming::HasSpecialCharLoaded(ScriptParams[0] - 1));
+ return 0;
+ }
+ case COMMAND_FLASH_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bHasBlip = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_FLASH_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bHasBlip = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_FLASH_OBJECT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ pObject->bHasBlip = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_REMOTE_MODE:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CWorld::Players[ScriptParams[0]].IsPlayerInRemoteMode());
+ return 0;
+ case COMMAND_ARM_CAR_WITH_BOMB:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ ((CAutomobile*)pVehicle)->m_bombType = ScriptParams[1];
+ ((CAutomobile*)pVehicle)->m_pBombRigger = FindPlayerPed();
+ return 0;
+ }
+ case COMMAND_SET_CHAR_PERSONALITY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->SetPedStats((ePedStats)ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_SET_CUTSCENE_OFFSET:
+ CollectParameters(&m_nIp, 3);
+ CCutsceneMgr::SetCutsceneOffset(*(CVector*)&ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_ANIM_GROUP_FOR_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_animGroup = (AssocGroupId)ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_SET_ANIM_GROUP_FOR_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->m_animGroup = (AssocGroupId)ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_REQUEST_MODEL:
+ {
+ CollectParameters(&m_nIp, 1);
+ int model = ScriptParams[0];
+ if (model < 0)
+ model = CTheScripts::UsedObjectArray[-model].index;
+ CStreaming::RequestModel(model, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_NOFADE | STREAMFLAGS_SCRIPTOWNED);
+ return 0;
+ }
+ case COMMAND_HAS_MODEL_LOADED:
+ {
+ CollectParameters(&m_nIp, 1);
+ int model = ScriptParams[0];
+ if (model < 0)
+ model = CTheScripts::UsedObjectArray[-model].index;
+ UpdateCompareFlag(CStreaming::HasModelLoaded(model));
+ return 0;
+ }
+ case COMMAND_MARK_MODEL_AS_NO_LONGER_NEEDED:
+ {
+ CollectParameters(&m_nIp, 1);
+ int model = ScriptParams[0];
+ if (model < 0)
+ model = CTheScripts::UsedObjectArray[-model].index;
+ CStreaming::SetMissionDoesntRequireModel(model);
+ return 0;
+ }
+ case COMMAND_GRAB_PHONE:
+ {
+ CollectParameters(&m_nIp, 2);
+ ScriptParams[0] = gPhoneInfo.GrabPhone(*(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_REPEATED_PHONE_MESSAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_Repeatedly(ScriptParams[0], text, nil, nil, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_SET_PHONE_MESSAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], text, nil, nil, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_HAS_PHONE_DISPLAYED_MESSAGE:
+ {
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(gPhoneInfo.HasMessageBeenDisplayed(ScriptParams[0]));
+ return 0;
+ }
+ case COMMAND_TURN_PHONE_OFF:
+ {
+ CollectParameters(&m_nIp, 1);
+ gPhoneInfo.SetPhoneMessage_JustOnce(ScriptParams[0], nil, nil, nil, nil, nil, nil);
+ return 0;
+ }
+ case COMMAND_DRAW_CORONA:
+ {
+ CollectParameters(&m_nIp, 9);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CCoronas::RegisterCorona((uintptr)this + m_nIp, ScriptParams[6], ScriptParams[7], ScriptParams[8],
+ 255, pos, *(float*)&ScriptParams[3], 150.0f, ScriptParams[4], ScriptParams[5], 1, 0, 0, 0.0f);
+ return 0;
+ }
+ case COMMAND_DRAW_LIGHT:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ CVector unused(0.0f, 0.0f, 0.0f);
+ CPointLights::AddLight(0, *(CVector*)&ScriptParams[0], CVector(0.0f, 0.0f, 0.0f), 12.0f,
+ ScriptParams[3] / 255.0f, ScriptParams[4] / 255.0f, ScriptParams[5] / 255.0f, 0, true);
+ return 0;
+ }
+ case COMMAND_STORE_WEATHER:
+ CWeather::StoreWeatherState();
+ return 0;
+ case COMMAND_RESTORE_WEATHER:
+ CWeather::RestoreWeatherState();
+ return 0;
+ case COMMAND_STORE_CLOCK:
+ CClock::StoreClock();
+ return 0;
+ case COMMAND_RESTORE_CLOCK:
+ CClock::RestoreClock();
+ return 0;
+ case COMMAND_RESTART_CRITICAL_MISSION:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRestart::OverrideNextRestart(pos, *(float*)&ScriptParams[3]);
+ if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING)
+ printf("RESTART_CRITICAL_MISSION - Player state is not PLAYING\n");
+ CWorld::Players[CWorld::PlayerInFocus].PlayerFailedCriticalMission();
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_PLAYING:
+ {
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(CWorld::Players[ScriptParams[0]].m_WBState == WBSTATE_PLAYING);
+ return 0;
+ }
+ //case COMMAND_SET_COLL_OBJ_NO_OBJ:
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands600To699(int32 command)
+{
+ switch (command){
+ /* Collective commands are not implemented until LCS.
+ case COMMAND_SET_COLL_OBJ_WAIT_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_FLEE_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_COLL_OBJ_GUARD_SPOT:
+ case COMMAND_SET_COLL_OBJ_GUARD_AREA:
+ case COMMAND_SET_COLL_OBJ_WAIT_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_KILL_CHAR_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_KILL_CHAR_ANY_MEANS:
+ case COMMAND_SET_COLL_OBJ_KILL_PLAYER_ANY_MEANS:
+ case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_TILL_SAFE:
+ case COMMAND_SET_COLL_OBJ_FLEE_CHAR_ON_FOOT_ALWAYS:
+ case COMMAND_SET_COLL_OBJ_FLEE_PLAYER_ON_FOOT_ALWAYS:
+ case COMMAND_SET_COLL_OBJ_GOTO_CHAR_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_GOTO_PLAYER_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_LEAVE_CAR:
+ case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_PASSENGER:
+ case COMMAND_SET_COLL_OBJ_ENTER_CAR_AS_DRIVER:
+ case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_FIRE_AT_OBJECT_FROM_VEHICLE:
+ case COMMAND_SET_COLL_OBJ_DESTROY_OBJECT:
+ case COMMAND_SET_COLL_OBJ_DESTROY_CAR:
+ case COMMAND_SET_COLL_OBJ_GOTO_AREA_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_GOTO_AREA_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_FOLLOW_CAR_ON_FOOT_WITH_OFFSET:
+ case COMMAND_SET_COLL_OBJ_GUARD_ATTACK:
+ case COMMAND_SET_COLL_OBJ_FOLLOW_ROUTE:
+ case COMMAND_SET_COLL_OBJ_GOTO_COORD_ON_FOOT:
+ case COMMAND_SET_COLL_OBJ_GOTO_COORD_IN_CAR:
+ case COMMAND_SET_COLL_OBJ_RUN_TO_AREA:
+ case COMMAND_SET_COLL_OBJ_RUN_TO_COORD:
+ case COMMAND_ADD_PEDS_IN_AREA_TO_COLL:
+ case COMMAND_ADD_PEDS_IN_VEHICLE_TO_COLL:
+ case COMMAND_CLEAR_COLL:
+ case COMMAND_IS_COLL_IN_CARS:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ANY_MEANS_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_ON_FOOT_2D:
+ case COMMAND_LOCATE_STOPPED_COLL_IN_CAR_2D:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CHAR_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_CHAR_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_CHAR_2D:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_CAR_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_CAR_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_CAR_2D:
+ case COMMAND_LOCATE_COLL_ANY_MEANS_PLAYER_2D:
+ case COMMAND_LOCATE_COLL_ON_FOOT_PLAYER_2D:
+ case COMMAND_LOCATE_COLL_IN_CAR_PLAYER_2D:
+ case COMMAND_IS_COLL_IN_AREA_2D:
+ case COMMAND_IS_COLL_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_IN_AREA_IN_CAR_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_ON_FOOT_2D:
+ case COMMAND_IS_COLL_STOPPED_IN_AREA_IN_CAR_2D:
+ case COMMAND_GET_NUMBER_OF_PEDS_IN_COLL:
+ */
+ case COMMAND_SET_CHAR_HEED_THREATS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bRespondsToThreats = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_PLAYER_HEED_THREATS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ pPed->bRespondsToThreats = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_GET_CONTROLLER_MODE:
+#if defined(GTA_PC) && !defined(DETECT_PAD_INPUT_SWITCH)
+ ScriptParams[0] = 0;
+#else
+ ScriptParams[0] = CPad::IsAffectedByController ? CPad::GetPad(0)->Mode : 0;
+#endif
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_SET_CAN_RESPRAY_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_CAR);
+ ((CAutomobile*)pVehicle)->bFixedColour = (ScriptParams[1] == 0);
+ return 0;
+ }
+ case COMMAND_IS_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ int mi = pVehicle->GetModelIndex();
+ UpdateCompareFlag(mi == MI_TAXI || mi == MI_CABBIE || mi == MI_BORGNINE);
+ return 0;
+ }
+ case COMMAND_UNLOAD_SPECIAL_CHARACTER:
+ CollectParameters(&m_nIp, 1);
+ CStreaming::SetMissionDoesntRequireSpecialChar(ScriptParams[0] - 1);
+ return 0;
+ case COMMAND_RESET_NUM_OF_MODELS_KILLED_BY_PLAYER:
+ CDarkel::ResetModelsKilledByPlayer();
+ return 0;
+ case COMMAND_GET_NUM_OF_MODELS_KILLED_BY_PLAYER:
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] = CDarkel::QueryModelsKilledByPlayer(ScriptParams[0]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_ACTIVATE_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ CGarages::ActivateGarage(ScriptParams[0]);
+ return 0;
+ case COMMAND_SWITCH_TAXI_TIMER:
+ {
+ CollectParameters(&m_nIp, 1);
+ if (ScriptParams[0] != 0){
+ CWorld::Players[CWorld::PlayerInFocus].m_nUnusedTaxiTimer = CTimer::GetTimeInMilliseconds();
+ CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = true;
+ }else{
+ CWorld::Players[CWorld::PlayerInFocus].m_bUnusedTaxiThing = false;
+ }
+ return 0;
+ }
+ case COMMAND_CREATE_OBJECT_NO_OFFSET:
+ {
+ CollectParameters(&m_nIp, 4);
+ int mi = ScriptParams[0] >= 0 ? ScriptParams[0] : CTheScripts::UsedObjectArray[-ScriptParams[0]].index;
+ CObject* pObj = new CObject(mi, false);
+; pObj->ObjectCreatedBy = MISSION_OBJECT;
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pObj->SetPosition(pos);
+ pObj->SetOrientation(0.0f, 0.0f, 0.0f);
+ pObj->GetMatrix().UpdateRW();
+ pObj->UpdateRwFrame();
+ CTheScripts::ClearSpaceForMissionEntity(pos, pObj);
+ CWorld::Add(pObj);
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pObj);
+ StoreParameters(&m_nIp, 1);
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ScriptParams[0], CLEANUP_OBJECT);
+ return 0;
+ }
+ case COMMAND_IS_BOAT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_GOTO_AREA_ANY_MEANS:
+ {
+ CollectParameters(&m_nIp, 5);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ float infX = *(float*)&ScriptParams[1];
+ float infY = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[1];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[2];
+ }
+ CVector pos;
+ pos.x = (infX + supX) / 2;
+ pos.y = (infY + supY) / 2;
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ float radius = Max(pos.x - infX, pos.y - infY);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_GOTO_AREA_ANY_MEANS, pos, radius);
+ return 0;
+ }
+ //case COMMAND_SET_COLL_OBJ_GOTO_AREA_ANY_MEANS:
+ case COMMAND_IS_PLAYER_STOPPED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPlayerInfo* pPlayer = &CWorld::Players[ScriptParams[0]];
+ UpdateCompareFlag(CTheScripts::IsPlayerStopped(pPlayer));
+ return 0;
+ }
+ case COMMAND_IS_CHAR_STOPPED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(CTheScripts::IsPedStopped(pPed));
+ return 0;
+ }
+ case COMMAND_MESSAGE_WAIT:
+ CollectParameters(&m_nIp, 2);
+ m_nWakeTime = CTimer::GetTimeInMilliseconds() + ScriptParams[0];
+ if (ScriptParams[1] != 0)
+ m_bSkipWakeTime = true;
+ return 1;
+ case COMMAND_ADD_PARTICLE_EFFECT:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CParticleObject::AddObject(ScriptParams[0], pos, ScriptParams[4] != 0);
+ return 0;
+ }
+ case COMMAND_SWITCH_WIDESCREEN:
+ CollectParameters(&m_nIp, 1);
+ if (ScriptParams[0] != 0)
+ TheCamera.SetWideScreenOn();
+ else
+ TheCamera.SetWideScreenOff();
+ return 0;
+ case COMMAND_ADD_SPRITE_BLIP_FOR_CAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetEntityBlip(BLIP_CAR, ScriptParams[0], 0, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[1]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_CHAR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetEntityBlip(BLIP_CHAR, ScriptParams[0], 1, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[1]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_OBJECT:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetEntityBlip(BLIP_OBJECT, ScriptParams[0], 6, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[1]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_CONTACT_POINT:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetCoordBlip(BLIP_CONTACT_POINT, pos, 2, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[3]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_ADD_SPRITE_BLIP_FOR_COORD:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CRadar::GetActualBlipArrayIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ int id = CRadar::SetCoordBlip(BLIP_COORD, pos, 5, BLIP_DISPLAY_BOTH);
+ CRadar::SetBlipSprite(id, ScriptParams[3]);
+ ScriptParams[0] = id;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_ONLY_DAMAGED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_ONLY_DAMAGED_BY_PLAYER:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bOnlyDamagedByPlayer = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_PROOFS:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bBulletProof = (ScriptParams[1] != 0);
+ pPed->bFireProof = (ScriptParams[2] != 0);
+ pPed->bExplosionProof = (ScriptParams[3] != 0);
+ pPed->bCollisionProof = (ScriptParams[4] != 0);
+ pPed->bMeleeProof = (ScriptParams[5] != 0);
+ return 0;
+ }
+ case COMMAND_SET_CAR_PROOFS:
+ {
+ CollectParameters(&m_nIp, 6);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bBulletProof = (ScriptParams[1] != 0);
+ pVehicle->bFireProof = (ScriptParams[2] != 0);
+ pVehicle->bExplosionProof = (ScriptParams[3] != 0);
+ pVehicle->bCollisionProof = (ScriptParams[4] != 0);
+ pVehicle->bMeleeProof = (ScriptParams[5] != 0);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_2D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_2D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_3D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_IN_ANGLED_AREA_IN_CAR_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_ON_FOOT_3D:
+ case COMMAND_IS_PLAYER_STOPPED_IN_ANGLED_AREA_IN_CAR_3D:
+ PlayerInAngledAreaCheckCommand(command, &m_nIp);
+ return 0;
+ case COMMAND_DEACTIVATE_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ CGarages::DeActivateGarage(ScriptParams[0]);
+ return 0;
+ case COMMAND_GET_NUMBER_OF_CARS_COLLECTED_BY_GARAGE:
+ CollectParameters(&m_nIp, 1);
+ ScriptParams[0] = CGarages::QueryCarsCollected(ScriptParams[0]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_HAS_CAR_BEEN_TAKEN_TO_GARAGE:
+ CollectParameters(&m_nIp, 2);
+ UpdateCompareFlag(CGarages::HasThisCarBeenCollected(ScriptParams[0], ScriptParams[1] - 1));
+ return 0;
+ default:
+ script_assert(0);
+ }
+ return -1;
+}
+
+int8 CRunningScript::ProcessCommands700To799(int32 command)
+{
+ switch (command){
+ case COMMAND_SET_SWAT_REQUIRED:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_bSwatRequired = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_SET_FBI_REQUIRED:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_bFbiRequired = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_SET_ARMY_REQUIRED:
+ CollectParameters(&m_nIp, 1);
+ FindPlayerPed()->m_pWanted->m_bArmyRequired = (ScriptParams[0] != 0);
+ return 0;
+ case COMMAND_IS_CAR_IN_WATER:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ UpdateCompareFlag(pVehicle && pVehicle->bIsInWater);
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_CHAR_NODE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 1, 999999.9f)];
+ *(CVector*)&ScriptParams[0] = pNode->GetPosition();
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_GET_CLOSEST_CAR_NODE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPathNode* pNode = &ThePaths.m_pathNodes[ThePaths.FindNodeClosestToCoors(pos, 0, 999999.9f)];
+ *(CVector*)&ScriptParams[0] = pNode->GetPosition();
+ StoreParameters(&m_nIp, 3);
+ return 0;
+ }
+ case COMMAND_CAR_GOTO_COORDINATES_ACCURATE:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ pos.z += pVehicle->GetDistanceFromCentreOfMassToBaseOfModel();
+ if (CCarCtrl::JoinCarWithRoadSystemGotoCoors(pVehicle, pos, false))
+ pVehicle->AutoPilot.m_nCarMission = MISSION_GOTO_COORDS_STRAIGHT_ACCURATE;
+ else
+ pVehicle->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ACCURATE;
+ pVehicle->SetStatus(STATUS_PHYSICS);
+ pVehicle->bEngineOn = true;
+ pVehicle->AutoPilot.m_nCruiseSpeed = Max(6, pVehicle->AutoPilot.m_nCruiseSpeed);
+ pVehicle->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
+ return 0;
+ }
+ case COMMAND_START_PACMAN_RACE:
+ CollectParameters(&m_nIp, 1);
+ CPacManPickups::StartPacManRace(ScriptParams[0]);
+ return 0;
+ case COMMAND_START_PACMAN_RECORD:
+ CPacManPickups::StartPacManRecord();
+ return 0;
+ case COMMAND_GET_NUMBER_OF_POWER_PILLS_EATEN:
+ ScriptParams[0] = CPacManPickups::QueryPowerPillsEatenInRace();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_CLEAR_PACMAN:
+ CPacManPickups::CleanUpPacManStuff();
+ return 0;
+ case COMMAND_START_PACMAN_SCRAMBLE:
+ {
+ CollectParameters(&m_nIp, 5);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPacManPickups::StartPacManScramble(pos, *(float*)&ScriptParams[3], ScriptParams[4]);
+ return 0;
+ }
+ case COMMAND_GET_NUMBER_OF_POWER_PILLS_CARRIED:
+ ScriptParams[0] = CPacManPickups::QueryPowerPillsCarriedByPlayer();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_CARRIED:
+ CPacManPickups::ResetPowerPillsCarriedByPlayer();
+ return 0;
+ case COMMAND_IS_CAR_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pVehicle->GetBoundCentre(), pVehicle->GetBoundRadius()));
+ return 0;
+ }
+ case COMMAND_IS_CHAR_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pPed->GetBoundCentre(), pPed->GetBoundRadius()));
+ return 0;
+ }
+ case COMMAND_IS_OBJECT_ON_SCREEN:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ UpdateCompareFlag(TheCamera.IsSphereVisible(pObject->GetBoundCentre(), pObject->GetBoundRadius()));
+ return 0;
+ }
+ case COMMAND_GOSUB_FILE:
+ {
+ CollectParameters(&m_nIp, 2);
+ script_assert(m_nStackPointer < MAX_STACK_DEPTH);
+ m_anStack[m_nStackPointer++] = m_nIp;
+ SetIP(ScriptParams[0]);
+ // ScriptParams[1] == filename
+ return 0;
+ }
+ case COMMAND_GET_GROUND_Z_FOR_3D_COORD:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ bool success;
+ *(float*)&ScriptParams[0] = CWorld::FindGroundZFor3DCoord(pos.x, pos.y, pos.z, &success);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_START_SCRIPT_FIRE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ ScriptParams[0] = gFireManager.StartScriptFire(pos, nil, 0.8f, 1);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_SCRIPT_FIRE_EXTINGUISHED:
+ CollectParameters(&m_nIp, 1);
+ UpdateCompareFlag(gFireManager.IsScriptFireExtinguish(ScriptParams[0]));
+ return 0;
+ case COMMAND_REMOVE_SCRIPT_FIRE:
+ CollectParameters(&m_nIp, 1);
+ gFireManager.RemoveScriptFire(ScriptParams[0]);
+ return 0;
+ case COMMAND_SET_COMEDY_CONTROLS:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ pVehicle->bComedyControls = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_BOAT_GOTO_COORDS:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ CBoat* pBoat = (CBoat*)pVehicle;
+ CVector pos = *(CVector*)&ScriptParams[1];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ CWaterLevel::GetWaterLevel(pos.x, pos.y, pos.z, &pos.z, false);
+ pBoat->AutoPilot.m_nCarMission = MISSION_GOTOCOORDS_ASTHECROWSWIMS;
+ pBoat->AutoPilot.m_vecDestinationCoors = pos;
+ pBoat->SetStatus(STATUS_PHYSICS);
+ pBoat->AutoPilot.m_nCruiseSpeed = Max(6, pBoat->AutoPilot.m_nCruiseSpeed);
+ pBoat->AutoPilot.m_nAntiReverseTimer = CTimer::GetTimeInMilliseconds();
+ return 0;
+ }
+ case COMMAND_BOAT_STOP:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ CBoat* pBoat = (CBoat*)pVehicle;
+ pBoat->AutoPilot.m_nCarMission = MISSION_NONE;
+ pBoat->SetStatus(STATUS_PHYSICS);
+ pBoat->bEngineOn = false;
+ pBoat->AutoPilot.m_nCruiseSpeed = 0;
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_SHOOTING_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
+ UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
+ if (ScriptParams[5])
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_SHOOTING_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ float x1 = *(float*)&ScriptParams[1];
+ float y1 = *(float*)&ScriptParams[2];
+ float x2 = *(float*)&ScriptParams[3];
+ float y2 = *(float*)&ScriptParams[4];
+ UpdateCompareFlag(pPed->bIsShooting && pPed->IsWithinArea(x1, y1, x2, y2));
+ if (ScriptParams[5])
+ CTheScripts::HighlightImportantArea((uintptr)this + m_nIp, x1, y1, x2, y2, MAP_Z_LOW_LIMIT);
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugSquare(x1, y1, x2, y2);
+ return 0;
+ }
+ case COMMAND_IS_CURRENT_PLAYER_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
+ return 0;
+ }
+ case COMMAND_IS_CURRENT_CHAR_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(ScriptParams[1] == pPed->m_weapons[pPed->m_currentWeapon].m_eWeaponType);
+ return 0;
+ }
+ case COMMAND_CLEAR_NUMBER_OF_POWER_PILLS_EATEN:
+ CPacManPickups::ResetPowerPillsEatenInRace();
+ return 0;
+ case COMMAND_ADD_POWER_PILL:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y);
+ CPacManPickups::GenerateOnePMPickUp(pos);
+ return 0;
+ }
+ case COMMAND_SET_BOAT_CRUISE_SPEED:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ script_assert(pVehicle->m_vehType == VEHICLE_TYPE_BOAT);
+ CBoat* pBoat = (CBoat*)pVehicle;
+ pBoat->AutoPilot.m_nCruiseSpeed = *(float*)&ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_CHAR_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 4);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ float x1 = *(float*)&ScriptParams[0];
+ float y1 = *(float*)&ScriptParams[1];
+ float x2 = *(float*)&ScriptParams[2];
+ float y2 = *(float*)&ScriptParams[3];
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1){
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl())
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+ continue;
+ if (!ThisIsAValidRandomPed(pPed->m_nPedType))
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!pPed->IsWithinArea(x1, y1, x2, y2))
+ continue;
+ if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ continue;
+ if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_RANDOM_CHAR_IN_ZONE:
+ {
+ char zone[KEY_LENGTH_IN_SCRIPT];
+ strncpy(zone, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ int nZone = CTheZones::FindZoneByLabelAndReturnIndex(zone);
+ if (nZone != -1)
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CZone* pZone = CTheZones::GetZone(nZone);
+ int ped_handle = -1;
+ CVector pos = FindPlayerCoors();
+ int i = CPools::GetPedPool()->GetSize();
+ while (--i && ped_handle == -1) {
+ CPed* pPed = CPools::GetPedPool()->GetSlot(i);
+ if (!pPed)
+ continue;
+ if (CTheScripts::LastRandomPedId == CPools::GetPedPool()->GetIndex(pPed))
+ continue;
+ if (pPed->CharCreatedBy != RANDOM_CHAR)
+ continue;
+ if (!pPed->IsPedInControl())
+ continue;
+ if (pPed->bRemoveFromWorld)
+ continue;
+ if (pPed->bFadeOut)
+ continue;
+ if (pPed->GetModelIndex() == MI_SCUM_WOM || pPed->GetModelIndex() == MI_SCUM_MAN)
+ continue;
+ if (!ThisIsAValidRandomPed(pPed->m_nPedType))
+ continue;
+ if (pPed->bIsLeader || pPed->m_leader)
+ continue;
+ if (!CTheZones::PointLiesWithinZone(&pPed->GetPosition(), pZone))
+ continue;
+ if (pos.z - PED_FIND_Z_OFFSET > pPed->GetPosition().z)
+ continue;
+ if (pos.z + PED_FIND_Z_OFFSET < pPed->GetPosition().z)
+ continue;
+ ped_handle = CPools::GetPedPool()->GetIndex(pPed);
+ CTheScripts::LastRandomPedId = ped_handle;
+ pPed->CharCreatedBy = MISSION_CHAR;
+ pPed->bRespondsToThreats = false;
+ ++CPopulation::ms_nTotalMissionPeds;
+ if (m_bIsMissionScript)
+ CTheScripts::MissionCleanup.AddEntityToList(ped_handle, CLEANUP_CHAR);
+ }
+ ScriptParams[0] = ped_handle;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_IN_TAXI:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bInVehicle && pPed->m_pMyVehicle->IsTaxi());
+ return 0;
+ }
+ case COMMAND_IS_PLAYER_SHOOTING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CWorld::Players[ScriptParams[0]].m_pPed;
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bIsShooting);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_SHOOTING:
+ {
+ CollectParameters(&m_nIp, 1);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(pPed->bIsShooting);
+ return 0;
+ }
+ case COMMAND_CREATE_MONEY_PICKUP:
+ {
+ CollectParameters(&m_nIp, 4);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GetActualPickupIndex(CollectNextParameterWithoutIncreasingPC(m_nIp));
+ ScriptParams[0] = CPickups::GenerateNewOne(pos, MI_MONEY, PICKUP_MONEY, ScriptParams[3]);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_ACCURACY:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->m_wepAccuracy = ScriptParams[1];
+ return 0;
+ }
+ case COMMAND_GET_CAR_SPEED:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ *(float*)&ScriptParams[0] = pVehicle->GetSpeed().Magnitude() * GAME_SPEED_TO_METERS_PER_SECOND;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_LOAD_CUTSCENE:
+ {
+ char name[KEY_LENGTH_IN_SCRIPT];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CCutsceneMgr::LoadCutsceneData(name);
+ return 0;
+ }
+ case COMMAND_CREATE_CUTSCENE_OBJECT:
+ {
+ CollectParameters(&m_nIp, 1);
+ CCutsceneObject* pCutObj = CCutsceneMgr::CreateCutsceneObject(ScriptParams[0]);
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutObj);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CUTSCENE_ANIM:
+ {
+ CollectParameters(&m_nIp, 1);
+ char name[KEY_LENGTH_IN_SCRIPT];
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CCutsceneMgr::SetCutsceneAnim(name, pObject);
+ return 0;
+ }
+ case COMMAND_START_CUTSCENE:
+ CCutsceneMgr::ms_cutsceneLoadStatus = 1;
+ return 0;
+ case COMMAND_GET_CUTSCENE_TIME:
+ ScriptParams[0] = CCutsceneMgr::GetCutsceneTimeInMilleseconds();
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_HAS_CUTSCENE_FINISHED:
+ UpdateCompareFlag(CCutsceneMgr::HasCutsceneFinished());
+ return 0;
+ case COMMAND_CLEAR_CUTSCENE:
+ CCutsceneMgr::DeleteCutsceneData();
+ return 0;
+ case COMMAND_RESTORE_CAMERA_JUMPCUT:
+ TheCamera.RestoreWithJumpCut();
+ return 0;
+ case COMMAND_CREATE_COLLECTABLE1:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GenerateNewOne(pos, MI_COLLECTABLE1, PICKUP_COLLECTABLE1, 0);
+ return 0;
+ }
+ case COMMAND_SET_COLLECTABLE1_TOTAL:
+ CollectParameters(&m_nIp, 1);
+ CWorld::Players[CWorld::PlayerInFocus].m_nTotalPackages = ScriptParams[0];
+ return 0;
+ case COMMAND_IS_PROJECTILE_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, false));
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
+ case COMMAND_DESTROY_PROJECTILES_IN_AREA:
+ {
+ CollectParameters(&m_nIp, 6);
+ float infX = *(float*)&ScriptParams[0];
+ float infY = *(float*)&ScriptParams[1];
+ float infZ = *(float*)&ScriptParams[2];
+ float supX = *(float*)&ScriptParams[3];
+ float supY = *(float*)&ScriptParams[4];
+ float supZ = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[3];
+ supX = *(float*)&ScriptParams[0];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[4];
+ supY = *(float*)&ScriptParams[1];
+ }
+ if (infZ > supZ) {
+ infZ = *(float*)&ScriptParams[5];
+ supZ = *(float*)&ScriptParams[2];
+ }
+ UpdateCompareFlag(CProjectileInfo::IsProjectileInRange(infX, supX, infY, supY, infZ, supZ, true));
+ if (CTheScripts::DbgFlag)
+ CTheScripts::DrawDebugCube(infX, infY, infZ, supX, supY, supZ);
+ return 0;
+ }
+ case COMMAND_DROP_MINE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GenerateNewOne(pos, MI_CARMINE, PICKUP_MINE_INACTIVE, 0);
+ return 0;
+ }
+ case COMMAND_DROP_NAUTICAL_MINE:
+ {
+ CollectParameters(&m_nIp, 3);
+ CVector pos = *(CVector*)&ScriptParams[0];
+ if (pos.z <= MAP_Z_LOW_LIMIT)
+ pos.z = CWorld::FindGroundZForCoord(pos.x, pos.y) + PICKUP_PLACEMENT_OFFSET;
+ CPickups::GenerateNewOne(pos, MI_NAUTICALMINE, PICKUP_MINE_INACTIVE, 0);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_MODEL:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ UpdateCompareFlag(ScriptParams[1] == pPed->GetModelIndex());
+ return 0;
+ }
+ case COMMAND_LOAD_SPECIAL_MODEL:
+ {
+ CollectParameters(&m_nIp, 1);
+ char name[KEY_LENGTH_IN_SCRIPT];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ for (int i = 0; i < KEY_LENGTH_IN_SCRIPT; i++)
+ name[i] = tolower(name[i]);
+ CStreaming::RequestSpecialModel(ScriptParams[0], name, STREAMFLAGS_DEPENDENCY | STREAMFLAGS_SCRIPTOWNED);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ return 0;
+ }
+ case COMMAND_CREATE_CUTSCENE_HEAD:
+ {
+ CollectParameters(&m_nIp, 2);
+ CObject* pObject = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pObject);
+ CCutsceneHead* pCutHead = CCutsceneMgr::AddCutsceneHead(pObject, ScriptParams[1]);
+ ScriptParams[0] = CPools::GetObjectPool()->GetIndex(pCutHead);
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_SET_CUTSCENE_HEAD_ANIM:
+ {
+ CollectParameters(&m_nIp, 1);
+ CObject* pCutHead = CPools::GetObjectPool()->GetAt(ScriptParams[0]);
+ script_assert(pCutHead);
+ char name[KEY_LENGTH_IN_SCRIPT];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ CTimer::Stop();
+ CCutsceneMgr::SetHeadAnim(name, pCutHead);
+ CTimer::Update();
+ return 0;
+ }
+ case COMMAND_SIN:
+ CollectParameters(&m_nIp, 1);
+ *(float*)&ScriptParams[0] = Sin(DEGTORAD(*(float*)&ScriptParams[0]));
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_COS:
+ CollectParameters(&m_nIp, 1);
+ *(float*)&ScriptParams[0] = Cos(DEGTORAD(*(float*)&ScriptParams[0]));
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ case COMMAND_GET_CAR_FORWARD_X:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ float forwardX = pVehicle->GetForward().x / pVehicle->GetForward().Magnitude2D();
+ *(float*)&ScriptParams[0] = forwardX;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_GET_CAR_FORWARD_Y:
+ {
+ CollectParameters(&m_nIp, 1);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ float forwardY = pVehicle->GetForward().y / pVehicle->GetForward().Magnitude2D();
+ *(float*)&ScriptParams[0] = forwardY;
+ StoreParameters(&m_nIp, 1);
+ return 0;
+ }
+ case COMMAND_CHANGE_GARAGE_TYPE:
+ CollectParameters(&m_nIp, 2);
+ CGarages::ChangeGarageType(ScriptParams[0], (eGarageType)ScriptParams[1], 0);
+ return 0;
+ case COMMAND_ACTIVATE_CRUSHER_CRANE:
+ {
+ CollectParameters(&m_nIp, 10);
+ float infX = *(float*)&ScriptParams[2];
+ float infY = *(float*)&ScriptParams[3];
+ float supX = *(float*)&ScriptParams[4];
+ float supY = *(float*)&ScriptParams[5];
+ if (infX > supX) {
+ infX = *(float*)&ScriptParams[4];
+ supX = *(float*)&ScriptParams[2];
+ }
+ if (infY > supY) {
+ infY = *(float*)&ScriptParams[5];
+ supY = *(float*)&ScriptParams[3];
+ }
+ CCranes::ActivateCrane(infX, supX, infY, supY,
+ *(float*)&ScriptParams[6], *(float*)&ScriptParams[7], *(float*)&ScriptParams[8],
+ DEGTORAD(*(float*)&ScriptParams[9]), true, false,
+ *(float*)&ScriptParams[0], *(float*)&ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_2_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddMessageWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_2_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_2_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 4);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[2], ScriptParams[3], ScriptParams[0], ScriptParams[1], -1, -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_3_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddMessageWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_3_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_3_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 5);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[3], ScriptParams[4], ScriptParams[0], ScriptParams[1], ScriptParams[2], -1, -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddMessageWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_4_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 6);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[4], ScriptParams[5], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], -1, -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddMessageWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_5_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 7);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[5], ScriptParams[6], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], -1);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddMessageWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS_NOW:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddMessageJumpQWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_PRINT_WITH_6_NUMBERS_SOON:
+ {
+ wchar* text = CTheScripts::GetTextByKeyFromScript(&m_nIp);
+ CollectParameters(&m_nIp, 8);
+ CMessages::AddMessageSoonWithNumber(text, ScriptParams[6], ScriptParams[7], ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3], ScriptParams[4], ScriptParams[5]);
+ return 0;
+ }
+ case COMMAND_SET_CHAR_OBJ_FOLLOW_CHAR_IN_FORMATION:
+ {
+ CollectParameters(&m_nIp, 3);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ CPed* pTargetPed = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ pPed->bScriptObjectiveCompleted = false;
+ pPed->SetObjective(OBJECTIVE_FOLLOW_CHAR_IN_FORMATION, pTargetPed);
+ pPed->SetFormation((eFormation)ScriptParams[2]);
+ return 0;
+ }
+ case COMMAND_PLAYER_MADE_PROGRESS:
+ CollectParameters(&m_nIp, 1);
+ CStats::ProgressMade += ScriptParams[0];
+ return 0;
+ case COMMAND_SET_PROGRESS_TOTAL:
+ CollectParameters(&m_nIp, 1);
+ CStats::TotalProgressInGame = ScriptParams[0];
+ return 0;
+ case COMMAND_REGISTER_JUMP_DISTANCE:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpDistance = Max(CStats::MaximumJumpDistance, *(float*)&ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_HEIGHT:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpHeight = Max(CStats::MaximumJumpHeight, *(float*)&ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_FLIPS:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpFlips = Max(CStats::MaximumJumpFlips, ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_SPINS:
+ CollectParameters(&m_nIp, 1);
+ CStats::MaximumJumpSpins = Max(CStats::MaximumJumpSpins, ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_JUMP_STUNT:
+ CollectParameters(&m_nIp, 1);
+ CStats::BestStuntJump = Max(CStats::BestStuntJump, ScriptParams[0]);
+ return 0;
+ case COMMAND_REGISTER_UNIQUE_JUMP_FOUND:
+ ++CStats::NumberOfUniqueJumpsFound;
+ return 0;
+ case COMMAND_SET_UNIQUE_JUMPS_TOTAL:
+ CollectParameters(&m_nIp, 1);
+ CStats::TotalNumberOfUniqueJumps = ScriptParams[0];
+ return 0;
+ case COMMAND_REGISTER_PASSENGER_DROPPED_OFF_TAXI:
+ ++CStats::PassengersDroppedOffWithTaxi;
+ return 0;
+ case COMMAND_REGISTER_MONEY_MADE_TAXI:
+ CollectParameters(&m_nIp, 1);
+ CStats::MoneyMadeWithTaxi += ScriptParams[0];
+ return 0;
+ case COMMAND_REGISTER_MISSION_GIVEN:
+ ++CStats::MissionsGiven;
+ return 0;
+ case COMMAND_REGISTER_MISSION_PASSED:
+ {
+ char name[KEY_LENGTH_IN_SCRIPT];
+ strncpy(name, (const char*)&CTheScripts::ScriptSpace[m_nIp], KEY_LENGTH_IN_SCRIPT);
+ m_nIp += KEY_LENGTH_IN_SCRIPT;
+ strncpy(CStats::LastMissionPassedName, name, KEY_LENGTH_IN_SCRIPT);
+ ++CStats::MissionsPassed;
+ CStats::CheckPointReachedSuccessfully();
+ return 0;
+ }
+ case COMMAND_SET_CHAR_RUNNING:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ script_assert(pPed);
+ pPed->bIsRunning = (ScriptParams[1] != 0);
+ return 0;
+ }
+ case COMMAND_REMOVE_ALL_SCRIPT_FIRES:
+ gFireManager.RemoveAllScriptFires();
+ return 0;
+ case COMMAND_IS_FIRST_CAR_COLOUR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_currentColour1 == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_IS_SECOND_CAR_COLOUR:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ script_assert(pVehicle);
+ UpdateCompareFlag(pVehicle->m_currentColour2 == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_HAS_CHAR_BEEN_DAMAGED_BY_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ if (!pPed)
+ printf("HAS_CHAR_BEEN_DAMAGED_BY_WEAPON - Character doesn't exist\n");
+ UpdateCompareFlag(pPed && pPed->m_lastWepDam == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_HAS_CAR_BEEN_DAMAGED_BY_WEAPON:
+ {
+ CollectParameters(&m_nIp, 2);
+ CVehicle* pVehicle = CPools::GetVehiclePool()->GetAt(ScriptParams[0]);
+ if (!pVehicle)
+ printf("HAS_CAR_BEEN_DAMAGED_BY_WEAPON - Vehicle doesn't exist\n");
+ UpdateCompareFlag(pVehicle && pVehicle->m_nLastWeaponDamage == ScriptParams[1]);
+ return 0;
+ }
+ case COMMAND_IS_CHAR_IN_CHARS_GROUP:
+ {
+ CollectParameters(&m_nIp, 2);
+ CPed* pPed = CPools::GetPedPool()->GetAt(ScriptParams[0]);
+ CPed* pLeader = CPools::GetPedPool()->GetAt(ScriptParams[1]);
+ script_assert(pPed);
+ script_assert(pLeader);
+ UpdateCompareFlag(pPed->m_leader == pLeader);
+ return 0;
+ }
+ default:
+ script_assert(0);
+ }
+ return -1;
+}