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-rw-r--r--src/weapons/ShotInfo.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/weapons/ShotInfo.cpp b/src/weapons/ShotInfo.cpp
index 83ce2a02..f09ae052 100644
--- a/src/weapons/ShotInfo.cpp
+++ b/src/weapons/ShotInfo.cpp
@@ -109,7 +109,7 @@ CShotInfo::Update()
if (shot.m_sourceEntity) {
assert(shot.m_sourceEntity->IsPed());
CPed *ped = (CPed*) shot.m_sourceEntity;
- float radius = max(1.0f, shot.m_radius);
+ float radius = Max(1.0f, shot.m_radius);
for (int i = 0; i < ped->m_numNearPeds; ++i) {
CPed *nearPed = ped->m_nearPeds[i];