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path: root/src/audio/AudioManager.h
AgeCommit message (Collapse)Author
2020-09-28Fix arg typesSergeanur
2020-09-19Fixes to MusicManagerSergeanur
2020-07-16Audio fixesSergeanur
2020-06-30Audio fixesSergeanur
2020-06-29menu fixesFire-Head
2020-06-29Merge branch 'master' into ps2menuFire_Head
2020-06-28mips overdoseFire-Head
2020-06-08IsMissionAudioSamplePlaying (from VC)Sergeanur
2020-06-06ps2 audio banksSergeanur
2020-06-04fixes, mostly from miamieray orçunus
2020-05-23More audio cleanupSergeanur
2020-05-16Move sound processors to AudioLogic.cpp, plus small fixesSergeanur
2020-05-16Remove unused audio enumSergeanur
2020-05-11Merge pull request #509 from Fire-Head/mastererorcun
OpenAL update
2020-05-10Fixed typos and made all assert functions optionalbigbossbro08
2020-05-10defined out asserts.bigbossbro08
2020-05-07Fix GetDistanceSquaredSergeanur
2020-05-07Fixed arguments for sound collisionsSergeanur
2020-05-04oal updFire-Head
2020-05-02A bit more audio cleanupSergeanur
2020-05-02SetPosition, part 1Sergeanur
2020-04-28Changing prefixes for some audio fieldsSergeanur
2020-04-27Audio structs moved to their AudioManager.hSergeanur
2020-04-23ps2 particles, sampman oal startedFire-Head
2020-04-18Remove padding fieldsSergeanur
2020-04-15Merge pull request #440 from Fire-Head/masterNikolay Korolev
CWeapon done, fixes
2020-04-15CWeapon done, ps2 cheats fixFire-Head
2020-04-14Added missing audio ctorsSergeanur
2020-04-13Finish audio codeFilip Gawin
2020-04-12Cleanup audio codeFilip Gawin
2020-04-09normalized line endings to LFaap
2020-04-07Cleanup audiocode and fix for ComputeDopplerEffectedFrequencyFilip Gawin
2020-03-28ProcessVehicleEngine and ProcessActiveQueuesFilip Gawin
Also some smaller fixes, thx erorcun for help.
2020-03-22fix includeFilip Gawin
2020-03-22Fixes for reviewFilip Gawin
2020-03-22Cleanup audio code + fixes for reviewFilip Gawin
2020-03-22Implement ProcessGarages + small cleanupFilip Gawin
2020-03-22Implement SetupJumboEngineSoundFilip Gawin
2020-03-22Implement ProcessFiresFilip Gawin
2020-03-22Implement ProcessCesnaFilip Gawin
2020-02-07cMusicManagerSergeanur
2020-02-02Audio, use of enums and true/falseSergeanur
2020-01-25audio stuffSergeanur
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2020-01-13Two audio structs renamed to their original namesSergeanur
2019-12-01Audio fixes for erorcun reviewFilip Gawin
2019-12-01Implement ProcessVehicleSirenOrAlarmFilip Gawin
2019-11-05RE cAudioManager::UpdateReflectionsFilip Gawin
2019-10-27Implement PreloadMissionAudio + small fixesFilip Gawin
2019-10-27Audio fixesSergeanur
2019-10-27Audio9 (fixes)Filip Gawin