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re3.git
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miami
GTA III and Vice City reverse engineered source code
Rafael Marcalo
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path:
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src
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audio
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sampman_miles.cpp
Age
Commit message (
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Author
2021-08-12
Put more things under ifdef
Sergeanur
2021-08-12
Add define to enable/disable external 3d audio simulation
Sergeanur
2021-07-26
Audio changes:
Sergeanur
2021-07-15
Make PS2 VB files work together with PC audio files
Sergeanur
2021-07-08
fix macro redefinition warnings on win-glfw build
withmorten
2021-06-28
rename clamp macro to Clamp to fix compilation with g++11
withmorten
2021-06-27
Revert "Use PS2-y global names on SampMan"
erorcun
2021-06-27
Use PS2-y global names on SampMan
erorcun
2021-06-24
Increase the number of audio channels to PS2 count and some small audio fixes
Sergeanur
2021-06-24
Use bool8 in audio code
Sergeanur
2021-02-19
Fix MP3 player
erorcun
2021-02-03
MusicManager fixes
erorcun
2021-01-22
small fix regarding codewarrior and AUDIO_MSS
withmorten
2021-01-21
make building with Codewarrior 7 possible
withmorten
2021-01-17
Includes overhaul, fix some compiler warnings
erorcun
2020-11-29
GTA_VERSION define and some config.h cleanup
aap
2020-10-18
Fix build
erorcun
2020-10-18
Fixes and style changes from miami
erorcun
2020-09-19
Renaming audio enum entries to something more like original
Sergeanur
2020-07-17
Add audio cache for faster initialization
Sergeanur
2020-05-20
fixed dumb
Nikolay Korolev
2020-05-20
fixed ped comment
Nikolay Korolev
2020-05-14
it works differently
Nikolay Korolev
2020-05-14
some fixes
Nikolay Korolev
2020-05-04
oal upd
Fire-Head