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GTA III and Vice City reverse engineered source code
Rafael Marcalo
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audio
Age
Commit message (
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Author
2021-08-20
A few small audio changes
Sergeanur
2021-08-20
Audio refactoring:
Sergeanur
2021-08-18
Audio: ifdef more things that aren't on ps2
Sergeanur
2021-08-18
Fix acceleration sound playing when exiting the vehicle
Sergeanur
2021-08-18
One more type fix
Sergeanur
2021-08-18
More type fixes in audio
Sergeanur
2021-08-17
Add AUDIO_REFLECTIONS define, fix a bunch of types, fix heli chatter intensity
Sergeanur
2021-08-17
Remove FIX_BUGS that wasn't needed
Sergeanur
2021-08-16
Fix ped comments playing at full volume behind the wall
Sergeanur
2021-08-16
Remove not needed entry from config
Sergeanur
2021-08-16
Make UpdateReflections a bit more binary exact + small code changes to sync w...
Sergeanur
2021-08-15
Fix ifdef for audio reflection members
Sergeanur
2021-08-15
Fix cAudioManager::ProcessVehicleEngine return type, document PS2 changes, re...
Sergeanur
2021-08-12
Sync fixes from miami
Sergeanur
2021-08-12
Refactor cAudioManager::ProcessActiveQueues, fix doppler effect
Sergeanur
2021-08-12
Rename unused audio member
Sergeanur
2021-08-12
Fix sampman_null
Sergeanur
2021-08-12
Put more things under ifdef
Sergeanur
2021-08-12
Add define to enable/disable external 3d audio simulation
Sergeanur
2021-08-11
Fix unset emitting volume for sawmill
Sergeanur
2021-08-11
Fix unset emitting volume for moan sound
Sergeanur
2021-07-31
Fix radio scroll when player controls disabled
erorcun
2021-07-29
Reverse unused audio functions from mobile
Sergeanur
2021-07-28
Fix comments
Sergeanur
2021-07-27
One more type fix
Sergeanur
2021-07-27
Type fix
Sergeanur
2021-07-27
cAudioManager::GetCollisionOneShotRatio cleanup
Sergeanur
2021-07-26
Fix
Sergeanur
2021-07-26
Audio changes:
Sergeanur
2021-07-15
Make PS2 VB files work together with PC audio files
Sergeanur
2021-07-11
fix the fix (and another fix)
withmorten
2021-07-11
tiny diff fixes
withmorten
2021-07-10
Merge/sync fixes after threaded audio
erorcun
2021-07-10
Remove waiting for stream closure in multi-thread audio
erorcun
2021-07-10
Multi-threaded audio fixes
erorcun
2021-07-10
Multi-threaded audio streams
erorcun
2021-07-08
fix macro redefinition warnings on win-glfw build
withmorten
2021-07-07
fix sampman_null build
withmorten
2021-07-03
Fix overflow in audio code
Sergeanur
2021-07-03
Sanitizer fixes
erorcun
2021-06-30
Pause radio when game is paused
Sergeanur
2021-06-28
Fix MP3 finding stack crash
erorcun
2021-06-28
rename clamp macro to Clamp to fix compilation with g++11
withmorten
2021-06-27
Revert "Use PS2-y global names on SampMan"
erorcun
2021-06-27
Use PS2-y global names on SampMan
erorcun
2021-06-26
Revert "Revert "Redo ReadSaveBuf + common.h cleanup""
withmorten
2021-06-26
Pool fixes
erorcun
2021-06-26
Revert "Redo ReadSaveBuf + common.h cleanup"
erorcun
2021-06-25
Redo ReadSaveBuf + common.h cleanup
Sergeanur
2021-06-24
Don't restart OAL device when switching EAX
Sergeanur
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